Index: test/mjsunit/harmony/math-fround.js |
diff --git a/test/mjsunit/harmony/math-fround.js b/test/mjsunit/harmony/math-fround.js |
new file mode 100644 |
index 0000000000000000000000000000000000000000..ea432ea2de441b8dca7f894971736306aa65b073 |
--- /dev/null |
+++ b/test/mjsunit/harmony/math-fround.js |
@@ -0,0 +1,99 @@ |
+// Copyright 2014 the V8 project authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+// Flags: --harmony-maths |
+ |
+// Monkey-patch Float32Array. |
+Float32Array = function(x) { this[0] = 0; }; |
+ |
+assertTrue(isNaN(Math.fround(NaN))); |
+assertTrue(isNaN(Math.fround(function() {}))); |
+assertTrue(isNaN(Math.fround({ toString: function() { return NaN; } }))); |
+assertTrue(isNaN(Math.fround({ valueOf: function() { return "abc"; } }))); |
+assertEquals("Infinity", String(1/Math.fround(0))); |
+assertEquals("-Infinity", String(1/Math.fround(-0))); |
+assertEquals("Infinity", String(Math.fround(Infinity))); |
+assertEquals("-Infinity", String(Math.fround(-Infinity))); |
+ |
+assertEquals("Infinity", String(Math.fround(1E200))); |
+assertEquals("-Infinity", String(Math.fround(-1E200))); |
+assertEquals("Infinity", String(1/Math.fround(1E-300))); |
+assertEquals("-Infinity", String(1/Math.fround(-1E-300))); |
+ |
+mantissa_23_shift = Math.pow(2, -23); |
+mantissa_29_shift = Math.pow(2, -23-29); |
+ |
+// Javascript implementation of IEEE 754 to test double to single conversion. |
+function ieee754float(sign_bit, |
+ exponent_bits, |
+ mantissa_23_bits, |
+ mantissa_29_bits) { |
+ this.sign_bit = sign_bit & 1; |
+ this.exponent_bits = exponent_bits & ((1 << 11) - 1); |
+ this.mantissa_23_bits = mantissa_23_bits & ((1 << 23) - 1); |
+ this.mantissa_29_bits = mantissa_29_bits & ((1 << 29) - 1); |
+} |
+ |
+ieee754float.prototype.returnSpecial = function() { |
+ if (mantissa_23_bits == 0 && mantissa_29_bits == 0) return sign * Infinity; |
+ return NaN; |
+} |
+ |
+ieee754float.prototype.toDouble = function() { |
+ var sign = this.sign_bit ? -1 : 1; |
+ var exponent = this.exponent_bits - 1023; |
+ if (exponent == -1023) returnSpecial(); |
+ var mantissa = 1 + this.mantissa_23_bits * mantissa_23_shift + |
+ this.mantissa_29_bits * mantissa_29_shift; |
+ return sign * Math.pow(2, exponent) * mantissa; |
+} |
+ |
+ieee754float.prototype.toSingle = function() { |
+ var sign = this.sign_bit ? -1 : 1; |
+ var exponent = this.exponent_bits - 1023; |
+ if (exponent == -1023) returnSpecial(); |
+ if (exponent > 127) return sign * Infinity; |
+ if (exponent < -126) return this.toSingleSubnormal(sign, exponent); |
+ var round = this.mantissa_29_bits >> 28; |
+ var mantissa = 1 + (this.mantissa_23_bits + round) * mantissa_23_shift; |
+ return sign * Math.pow(2, exponent) * mantissa; |
+} |
+ |
+ieee754float.prototype.toSingleSubnormal = function(sign, exponent) { |
+ var shift = -126 - exponent; |
+ if (shift > 24) return sign * 0; |
+ var round_mask = 1 << (shift - 1); |
+ var mantissa_23_bits = this.mantissa_23_bits + (1 << 23); |
+ var round = ((mantissa_23_bits & round_mask) != 0) | 0; |
+ if (round) { // Round to even if tied. |
+ var tied_mask = round_mask - 1; |
+ var result_last_bit_mask = 1 << shift; |
+ var tied = this.mantissa_29_bits == 0 && |
+ (mantissa_23_bits & tied_mask ) == 0; |
+ var result_already_even = (mantissa_23_bits & result_last_bit_mask) == 0; |
+ if (tied && result_already_even) round = 0; |
+ } |
+ mantissa_23_bits >>= shift; |
+ var mantissa = (mantissa_23_bits + round) * mantissa_23_shift; |
+ return sign * Math.pow(2, -126) * mantissa; |
+} |
+ |
+ |
+var pi = new ieee754float(0, 0x400, 0x490fda, 0x14442d18); |
+assertEquals(pi.toSingle(), Math.fround(pi.toDouble())); |
+ |
+function fuzz_mantissa(sign, exp, m1inc, m2inc) { |
+ for (var m1 = 0; m1 < (1 << 23); m1 += m1inc) { |
+ for (var m2 = 0; m2 < (1 << 29); m2 += m2inc) { |
+ var float = new ieee754float(sign, exp, m1, m2); |
+ assertEquals(float.toSingle(), Math.fround(float.toDouble())); |
+ } |
+ } |
+} |
+ |
+for (var sign = 0; sign < 2; sign++) { |
+ for (var exp = 1024 - 170; exp < 1024 + 170; exp++) { |
+ fuzz_mantissa(sign, exp, 1337 * exp - sign, 127913 * exp - sign); |
+ } |
+} |