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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/policy/cloud/resource_cache.h" | 5 #include "chrome/browser/policy/cloud/resource_cache.h" |
| 6 | 6 |
| 7 #include <string.h> | 7 #include <string.h> |
| 8 | 8 |
| 9 #include "base/file_util.h" | 9 #include "base/file_util.h" |
| 10 #include "base/files/file_path.h" | 10 #include "base/files/file_path.h" |
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| 29 file_util::CreateDirectory(cache_path.DirName()); | 29 file_util::CreateDirectory(cache_path.DirName()); |
| 30 leveldb::Options options; | 30 leveldb::Options options; |
| 31 options.create_if_missing = true; | 31 options.create_if_missing = true; |
| 32 leveldb::DB* db = NULL; | 32 leveldb::DB* db = NULL; |
| 33 leveldb::Status status = | 33 leveldb::Status status = |
| 34 leveldb::DB::Open(options, cache_path.AsUTF8Unsafe(), &db); | 34 leveldb::DB::Open(options, cache_path.AsUTF8Unsafe(), &db); |
| 35 if (!status.ok()) { | 35 if (!status.ok()) { |
| 36 LOG(WARNING) << "Failed to open leveldb at " << cache_path.AsUTF8Unsafe() | 36 LOG(WARNING) << "Failed to open leveldb at " << cache_path.AsUTF8Unsafe() |
| 37 << ": " << status.ToString(); | 37 << ": " << status.ToString(); |
| 38 // Maybe the database is busted; drop everything and try to create it again. | 38 // Maybe the database is busted; drop everything and try to create it again. |
| 39 file_util::Delete(cache_path, true); | 39 base::Delete(cache_path, true); |
| 40 status = leveldb::DB::Open(options, cache_path.AsUTF8Unsafe(), &db); | 40 status = leveldb::DB::Open(options, cache_path.AsUTF8Unsafe(), &db); |
| 41 | 41 |
| 42 if (!status.ok()) | 42 if (!status.ok()) |
| 43 LOG(WARNING) << "Failed to open a new leveldb after wiping: " | 43 LOG(WARNING) << "Failed to open a new leveldb after wiping: " |
| 44 << status.ToString(); | 44 << status.ToString(); |
| 45 } | 45 } |
| 46 db_.reset(db); | 46 db_.reset(db); |
| 47 } | 47 } |
| 48 | 48 |
| 49 ResourceCache::~ResourceCache() { | 49 ResourceCache::~ResourceCache() { |
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| 179 size = reinterpret_cast<const size_t*>(path.data() + offset - sizeof(size_t)); | 179 size = reinterpret_cast<const size_t*>(path.data() + offset - sizeof(size_t)); |
| 180 if (*size != path.size() - offset) { | 180 if (*size != path.size() - offset) { |
| 181 NOTREACHED(); | 181 NOTREACHED(); |
| 182 return EmptyString(); | 182 return EmptyString(); |
| 183 } | 183 } |
| 184 | 184 |
| 185 return path.substr(offset, *size); | 185 return path.substr(offset, *size); |
| 186 } | 186 } |
| 187 | 187 |
| 188 } // namespace policy | 188 } // namespace policy |
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