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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkSurface_Gpu.h" | 8 #include "SkSurface_Gpu.h" |
9 | 9 |
10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
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73 // TODO: Make caller specify this (change virtual signature of onNewSurface) . | 73 // TODO: Make caller specify this (change virtual signature of onNewSurface) . |
74 static const Budgeted kBudgeted = kNo_Budgeted; | 74 static const Budgeted kBudgeted = kNo_Budgeted; |
75 return SkSurface::NewRenderTarget(fDevice->context(), kBudgeted, info, sampl eCount, | 75 return SkSurface::NewRenderTarget(fDevice->context(), kBudgeted, info, sampl eCount, |
76 &this->props()); | 76 &this->props()); |
77 } | 77 } |
78 | 78 |
79 SkImage* SkSurface_Gpu::onNewImageSnapshot(Budgeted budgeted, ForceCopyMode forc eCopyMode) { | 79 SkImage* SkSurface_Gpu::onNewImageSnapshot(Budgeted budgeted, ForceCopyMode forc eCopyMode) { |
80 GrRenderTarget* rt = fDevice->accessRenderTarget(); | 80 GrRenderTarget* rt = fDevice->accessRenderTarget(); |
81 SkASSERT(rt); | 81 SkASSERT(rt); |
82 GrTexture* tex = rt->asTexture(); | 82 GrTexture* tex = rt->asTexture(); |
83 SkAutoTUnref<GrTexture> copy; | 83 SkAutoTUnref<GrTexture> copy; |
robertphillips
2016/02/24 13:11:54
// When clients wrap an external FBO in a Surface
bsalomon
2016/02/26 17:44:44
Added a comment.
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84 // TODO: Force a copy when the rt is an external resource. | 84 if (kYes_ForceCopyMode == forceCopyMode || !tex || rt->resourcePriv().isExte rnal()) { |
85 if (kYes_ForceCopyMode == forceCopyMode || !tex) { | |
86 GrSurfaceDesc desc = fDevice->accessRenderTarget()->desc(); | 85 GrSurfaceDesc desc = fDevice->accessRenderTarget()->desc(); |
87 GrContext* ctx = fDevice->context(); | 86 GrContext* ctx = fDevice->context(); |
88 desc.fFlags = desc.fFlags & !kRenderTarget_GrSurfaceFlag; | 87 desc.fFlags = desc.fFlags & !kRenderTarget_GrSurfaceFlag; |
89 copy.reset(ctx->textureProvider()->createTexture(desc, budgeted)); | 88 copy.reset(ctx->textureProvider()->createTexture(desc, budgeted)); |
90 if (!copy) { | 89 if (!copy) { |
91 return nullptr; | 90 return nullptr; |
92 } | 91 } |
93 if (!ctx->copySurface(copy, rt)) { | 92 if (!ctx->copySurface(copy, rt)) { |
94 return nullptr; | 93 return nullptr; |
95 } | 94 } |
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181 } | 180 } |
182 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(rt, props, | 181 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(rt, props, |
183 SkGpuDevice::kUninit_In itContents)); | 182 SkGpuDevice::kUninit_In itContents)); |
184 if (!device) { | 183 if (!device) { |
185 return nullptr; | 184 return nullptr; |
186 } | 185 } |
187 return new SkSurface_Gpu(device); | 186 return new SkSurface_Gpu(device); |
188 } | 187 } |
189 | 188 |
190 #endif | 189 #endif |
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