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Side by Side Diff: src/gpu/GrPathUtils.h

Issue 1694403003: Modify interface to GrPathUtils::convertCubicToQuads (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: whitespace Created 4 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrPathUtils_DEFINED 8 #ifndef GrPathUtils_DEFINED
9 #define GrPathUtils_DEFINED 9 #define GrPathUtils_DEFINED
10 10
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101 // conic, K^2 - LM. 101 // conic, K^2 - LM.
102 // 102 //
103 // Output: 103 // Output:
104 // K = (klm[0], klm[1], klm[2]) 104 // K = (klm[0], klm[1], klm[2])
105 // L = (klm[3], klm[4], klm[5]) 105 // L = (klm[3], klm[4], klm[5])
106 // M = (klm[6], klm[7], klm[8]) 106 // M = (klm[6], klm[7], klm[8])
107 void getConicKLM(const SkPoint p[3], const SkScalar weight, SkScalar klm[9]) ; 107 void getConicKLM(const SkPoint p[3], const SkScalar weight, SkScalar klm[9]) ;
108 108
109 // Converts a cubic into a sequence of quads. If working in device space 109 // Converts a cubic into a sequence of quads. If working in device space
110 // use tolScale = 1, otherwise set based on stretchiness of the matrix. The 110 // use tolScale = 1, otherwise set based on stretchiness of the matrix. The
111 // result is sets of 3 points in quads (TODO: share endpoints in returned 111 // result is sets of 3 points in quads.
112 // array) 112 void convertCubicToQuads(const SkPoint p[4],
113 SkScalar tolScale,
114 SkTArray<SkPoint, true>* quads);
115
113 // When we approximate a cubic {a,b,c,d} with a quadratic we may have to 116 // When we approximate a cubic {a,b,c,d} with a quadratic we may have to
114 // ensure that the new control point lies between the lines ab and cd. The 117 // ensure that the new control point lies between the lines ab and cd. The
115 // convex path renderer requires this. It starts with a path where all the 118 // convex path renderer requires this. It starts with a path where all the
116 // control points taken together form a convex polygon. It relies on this 119 // control points taken together form a convex polygon. It relies on this
117 // property and the quadratic approximation of cubics step cannot alter it. 120 // property and the quadratic approximation of cubics step cannot alter it.
118 // Setting constrainWithinTangents to true enforces this property. When this 121 // This variation enforces this constraint. The cubic must be simple and dir
119 // is true the cubic must be simple and dir must specify the orientation of 122 // must specify the orientation of the contour containing the cubic.
120 // the cubic. Otherwise, dir is ignored. 123 void convertCubicToQuadsConstrainToTangents(const SkPoint p[4],
121 void convertCubicToQuads(const SkPoint p[4], 124 SkScalar tolScale,
122 SkScalar tolScale, 125 SkPathPriv::FirstDirection dir,
123 bool constrainWithinTangents, 126 SkTArray<SkPoint, true>* quads);
124 SkPathPriv::FirstDirection dir,
125 SkTArray<SkPoint, true>* quads);
126 127
127 // Chops the cubic bezier passed in by src, at the double point (intersectio n point) 128 // Chops the cubic bezier passed in by src, at the double point (intersectio n point)
128 // if the curve is a cubic loop. If it is a loop, there will be two parametr ic values for 129 // if the curve is a cubic loop. If it is a loop, there will be two parametr ic values for
129 // the double point: ls and ms. We chop the cubic at these values if they ar e between 0 and 1. 130 // the double point: ls and ms. We chop the cubic at these values if they ar e between 0 and 1.
130 // Return value: 131 // Return value:
131 // Value of 3: ls and ms are both between (0,1), and dst will contain the th ree cubics, 132 // Value of 3: ls and ms are both between (0,1), and dst will contain the th ree cubics,
132 // dst[0..3], dst[3..6], and dst[6..9] if dst is not nullptr 133 // dst[0..3], dst[3..6], and dst[6..9] if dst is not nullptr
133 // Value of 2: Only one of ls and ms are between (0,1), and dst will contain the two cubics, 134 // Value of 2: Only one of ls and ms are between (0,1), and dst will contain the two cubics,
134 // dst[0..3] and dst[3..6] if dst is not nullptr 135 // dst[0..3] and dst[3..6] if dst is not nullptr
135 // Value of 1: Neither ls or ms are between (0,1), and dst will contain the one original cubic, 136 // Value of 1: Neither ls or ms are between (0,1), and dst will contain the one original cubic,
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170 void getCubicKLM(const SkPoint p[4], SkScalar klm[9]); 171 void getCubicKLM(const SkPoint p[4], SkScalar klm[9]);
171 172
172 // When tessellating curved paths into linear segments, this defines the max imum distance 173 // When tessellating curved paths into linear segments, this defines the max imum distance
173 // in screen space which a segment may deviate from the mathmatically correc t value. 174 // in screen space which a segment may deviate from the mathmatically correc t value.
174 // Above this value, the segment will be subdivided. 175 // Above this value, the segment will be subdivided.
175 // This value was chosen to approximate the supersampling accuracy of the ra ster path (16 176 // This value was chosen to approximate the supersampling accuracy of the ra ster path (16
176 // samples, or one quarter pixel). 177 // samples, or one quarter pixel).
177 static const SkScalar kDefaultTolerance = SkDoubleToScalar(0.25); 178 static const SkScalar kDefaultTolerance = SkDoubleToScalar(0.25);
178 }; 179 };
179 #endif 180 #endif
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