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Side by Side Diff: Source/web/FrameLoaderClientImpl.cpp

Issue 169403006: Screen Orientation API: screen.orientation & orientationchange event (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Take feedback into consideration Created 6 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2009, 2012 Google Inc. All rights reserved. 2 * Copyright (C) 2009, 2012 Google Inc. All rights reserved.
3 * Copyright (C) 2011 Apple Inc. All rights reserved. 3 * Copyright (C) 2011 Apple Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are 6 * modification, are permitted provided that the following conditions are
7 * met: 7 * met:
8 * 8 *
9 * * Redistributions of source code must retain the above copyright 9 * * Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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69 #include "core/loader/ProgressTracker.h" 69 #include "core/loader/ProgressTracker.h"
70 #include "core/page/Chrome.h" 70 #include "core/page/Chrome.h"
71 #include "core/page/EventHandler.h" 71 #include "core/page/EventHandler.h"
72 #include "core/frame/FrameView.h" 72 #include "core/frame/FrameView.h"
73 #include "core/page/Page.h" 73 #include "core/page/Page.h"
74 #include "core/frame/Settings.h" 74 #include "core/frame/Settings.h"
75 #include "core/page/WindowFeatures.h" 75 #include "core/page/WindowFeatures.h"
76 #include "core/rendering/HitTestResult.h" 76 #include "core/rendering/HitTestResult.h"
77 #include "modules/device_orientation/DeviceMotionController.h" 77 #include "modules/device_orientation/DeviceMotionController.h"
78 #include "modules/device_orientation/DeviceOrientationController.h" 78 #include "modules/device_orientation/DeviceOrientationController.h"
79 #include "modules/screen_orientation/ScreenOrientationController.h"
79 #include "platform/MIMETypeRegistry.h" 80 #include "platform/MIMETypeRegistry.h"
80 #include "platform/UserGestureIndicator.h" 81 #include "platform/UserGestureIndicator.h"
81 #include "platform/exported/WrappedResourceRequest.h" 82 #include "platform/exported/WrappedResourceRequest.h"
82 #include "platform/exported/WrappedResourceResponse.h" 83 #include "platform/exported/WrappedResourceResponse.h"
83 #include "platform/network/HTTPParsers.h" 84 #include "platform/network/HTTPParsers.h"
84 #include "platform/network/SocketStreamHandleInternal.h" 85 #include "platform/network/SocketStreamHandleInternal.h"
85 #include "platform/plugins/PluginData.h" 86 #include "platform/plugins/PluginData.h"
86 #include "public/platform/Platform.h" 87 #include "public/platform/Platform.h"
87 #include "public/platform/WebMimeRegistry.h" 88 #include "public/platform/WebMimeRegistry.h"
88 #include "public/platform/WebRTCPeerConnectionHandler.h" 89 #include "public/platform/WebRTCPeerConnectionHandler.h"
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114 { 115 {
115 if (m_webFrame->client()) { 116 if (m_webFrame->client()) {
116 m_webFrame->client()->didClearWindowObject(m_webFrame, world->worldId()) ; 117 m_webFrame->client()->didClearWindowObject(m_webFrame, world->worldId()) ;
117 Document* document = m_webFrame->frame()->document(); 118 Document* document = m_webFrame->frame()->document();
118 if (document) { 119 if (document) {
119 WheelController::from(document); 120 WheelController::from(document);
120 if (RuntimeEnabledFeatures::deviceMotionEnabled()) 121 if (RuntimeEnabledFeatures::deviceMotionEnabled())
121 DeviceMotionController::from(document); 122 DeviceMotionController::from(document);
122 if (RuntimeEnabledFeatures::deviceOrientationEnabled()) 123 if (RuntimeEnabledFeatures::deviceOrientationEnabled())
123 DeviceOrientationController::from(document); 124 DeviceOrientationController::from(document);
125 if (RuntimeEnabledFeatures::screenOrientationEnabled())
126 ScreenOrientationController::from(document);
abarth-chromium 2014/02/19 18:51:49 Is this necessary? This means we'll always boot u
Inactive 2014/02/19 19:04:51 Yes, I need to make sure we construct the ScreenOr
124 } 127 }
125 } 128 }
126 } 129 }
127 130
128 void FrameLoaderClientImpl::documentElementAvailable() 131 void FrameLoaderClientImpl::documentElementAvailable()
129 { 132 {
130 if (m_webFrame->client()) 133 if (m_webFrame->client())
131 m_webFrame->client()->didCreateDocumentElement(m_webFrame); 134 m_webFrame->client()->didCreateDocumentElement(m_webFrame);
132 } 135 }
133 136
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781 return m_webFrame->sharedWorkerRepositoryClient(); 784 return m_webFrame->sharedWorkerRepositoryClient();
782 } 785 }
783 786
784 void FrameLoaderClientImpl::didStopAllLoaders() 787 void FrameLoaderClientImpl::didStopAllLoaders()
785 { 788 {
786 if (m_webFrame->client()) 789 if (m_webFrame->client())
787 m_webFrame->client()->didAbortLoading(m_webFrame); 790 m_webFrame->client()->didAbortLoading(m_webFrame);
788 } 791 }
789 792
790 } // namespace blink 793 } // namespace blink
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