Index: ui/gl/gl_bindings_api_autogen_gl.h |
diff --git a/ui/gl/gl_bindings_api_autogen_gl.h b/ui/gl/gl_bindings_api_autogen_gl.h |
index 81160fc250cd62b72325c01d0f486a1298a6f2b1..d75fdade5e764e644177b90bc272fb55bea5e48b 100644 |
--- a/ui/gl/gl_bindings_api_autogen_gl.h |
+++ b/ui/gl/gl_bindings_api_autogen_gl.h |
@@ -182,6 +182,8 @@ void glCopyTexSubImage3DFn(GLenum target, |
GLint y, |
GLsizei width, |
GLsizei height) override; |
+void glCoverFillPathNVFn(GLuint path, GLenum coverMode) override; |
+void glCoverStrokePathNVFn(GLuint name, GLenum coverMode) override; |
GLuint glCreateProgramFn(void) override; |
GLuint glCreateShaderFn(GLenum type) override; |
void glCullFaceFn(GLenum mode) override; |
@@ -189,6 +191,7 @@ void glDeleteBuffersARBFn(GLsizei n, const GLuint* buffers) override; |
void glDeleteFencesAPPLEFn(GLsizei n, const GLuint* fences) override; |
void glDeleteFencesNVFn(GLsizei n, const GLuint* fences) override; |
void glDeleteFramebuffersEXTFn(GLsizei n, const GLuint* framebuffers) override; |
+void glDeletePathsNVFn(GLuint path, GLsizei range) override; |
void glDeleteProgramFn(GLuint program) override; |
void glDeleteQueriesFn(GLsizei n, const GLuint* ids) override; |
void glDeleteRenderbuffersEXTFn(GLsizei n, |
@@ -279,6 +282,7 @@ void glGenerateMipmapEXTFn(GLenum target) override; |
void glGenFencesAPPLEFn(GLsizei n, GLuint* fences) override; |
void glGenFencesNVFn(GLsizei n, GLuint* fences) override; |
void glGenFramebuffersEXTFn(GLsizei n, GLuint* framebuffers) override; |
+GLuint glGenPathsNVFn(GLsizei range) override; |
void glGenQueriesFn(GLsizei n, GLuint* ids) override; |
void glGenRenderbuffersEXTFn(GLsizei n, GLuint* renderbuffers) override; |
void glGenSamplersFn(GLsizei n, GLuint* samplers) override; |
@@ -446,6 +450,7 @@ GLboolean glIsEnabledFn(GLenum cap) override; |
GLboolean glIsFenceAPPLEFn(GLuint fence) override; |
GLboolean glIsFenceNVFn(GLuint fence) override; |
GLboolean glIsFramebufferEXTFn(GLuint framebuffer) override; |
+GLboolean glIsPathNVFn(GLuint path) override; |
GLboolean glIsProgramFn(GLuint program) override; |
GLboolean glIsQueryFn(GLuint query) override; |
GLboolean glIsRenderbufferEXTFn(GLuint renderbuffer) override; |
@@ -464,6 +469,15 @@ void* glMapBufferRangeFn(GLenum target, |
GLbitfield access) override; |
void glMatrixLoadfEXTFn(GLenum matrixMode, const GLfloat* m) override; |
void glMatrixLoadIdentityEXTFn(GLenum matrixMode) override; |
+void glPathCommandsNVFn(GLuint path, |
+ GLsizei numCommands, |
+ const GLubyte* commands, |
+ GLsizei numCoords, |
+ GLenum coordType, |
+ const GLvoid* coords) override; |
+void glPathParameterfNVFn(GLuint path, GLenum pname, GLfloat value) override; |
+void glPathParameteriNVFn(GLuint path, GLenum pname, GLint value) override; |
+void glPathStencilFuncNVFn(GLenum func, GLint ref, GLuint mask) override; |
void glPauseTransformFeedbackFn(void) override; |
void glPixelStoreiFn(GLenum pname, GLint param) override; |
void glPointParameteriFn(GLenum pname, GLint param) override; |
@@ -533,6 +547,7 @@ void glShaderSourceFn(GLuint shader, |
GLsizei count, |
const char* const* str, |
const GLint* length) override; |
+void glStencilFillPathNVFn(GLuint path, GLenum fillMode, GLuint mask) override; |
void glStencilFuncFn(GLenum func, GLint ref, GLuint mask) override; |
void glStencilFuncSeparateFn(GLenum face, |
GLenum func, |
@@ -545,6 +560,17 @@ void glStencilOpSeparateFn(GLenum face, |
GLenum fail, |
GLenum zfail, |
GLenum zpass) override; |
+void glStencilStrokePathNVFn(GLuint path, |
+ GLint reference, |
+ GLuint mask) override; |
+void glStencilThenCoverFillPathNVFn(GLuint path, |
+ GLenum fillMode, |
+ GLuint mask, |
+ GLenum coverMode) override; |
+void glStencilThenCoverStrokePathNVFn(GLuint path, |
+ GLint reference, |
+ GLuint mask, |
+ GLenum coverMode) override; |
GLboolean glTestFenceAPPLEFn(GLuint fence) override; |
GLboolean glTestFenceNVFn(GLuint fence) override; |
void glTexImage2DFn(GLenum target, |