| Index: gpu/command_buffer/client/gles2_implementation.h
|
| diff --git a/gpu/command_buffer/client/gles2_implementation.h b/gpu/command_buffer/client/gles2_implementation.h
|
| index 47963f980667c4e421ff5823a21ee3011ac70aef..d5a9dea8f85c738500d15fa38e7fe7f9b624eeec 100644
|
| --- a/gpu/command_buffer/client/gles2_implementation.h
|
| +++ b/gpu/command_buffer/client/gles2_implementation.h
|
| @@ -512,6 +512,7 @@ class GLES2_IMPL_EXPORT GLES2Implementation
|
| void DeleteFramebuffersStub(GLsizei n, const GLuint* framebuffers);
|
| void DeleteRenderbuffersStub(GLsizei n, const GLuint* renderbuffers);
|
| void DeleteTexturesStub(GLsizei n, const GLuint* textures);
|
| + void DeletePathsCHROMIUMStub(GLuint first_client_id, GLsizei range);
|
| void DeleteProgramStub(GLsizei n, const GLuint* programs);
|
| void DeleteShaderStub(GLsizei n, const GLuint* shaders);
|
| void DeleteVertexArraysOESStub(GLsizei n, const GLuint* arrays);
|
| @@ -595,6 +596,7 @@ class GLES2_IMPL_EXPORT GLES2Implementation
|
| bool SetCapabilityState(GLenum cap, bool enabled);
|
|
|
| IdHandlerInterface* GetIdHandler(int id_namespace) const;
|
| + RangeIdHandlerInterface* GetRangeIdHandler(int id_namespace) const;
|
| // IdAllocators for objects that can't be shared among contexts.
|
| // For now, used only for Queries. TODO(hj.r.chung) Should be added for
|
| // Framebuffer and Vertex array objects.
|
|
|