Index: gpu/command_buffer/client/gles2_implementation.h |
diff --git a/gpu/command_buffer/client/gles2_implementation.h b/gpu/command_buffer/client/gles2_implementation.h |
index cb41004164370392a7b59f9676993ab16d407c64..6cf38ee21cf058779970fec939891468e6bda790 100644 |
--- a/gpu/command_buffer/client/gles2_implementation.h |
+++ b/gpu/command_buffer/client/gles2_implementation.h |
@@ -511,6 +511,7 @@ class GLES2_IMPL_EXPORT GLES2Implementation |
void DeleteFramebuffersStub(GLsizei n, const GLuint* framebuffers); |
void DeleteRenderbuffersStub(GLsizei n, const GLuint* renderbuffers); |
void DeleteTexturesStub(GLsizei n, const GLuint* textures); |
+ void DeletePathsCHROMIUMStub(GLuint first_client_id, GLsizei range); |
void DeleteProgramStub(GLsizei n, const GLuint* programs); |
void DeleteShaderStub(GLsizei n, const GLuint* shaders); |
void DeleteVertexArraysOESStub(GLsizei n, const GLuint* arrays); |
@@ -594,6 +595,7 @@ class GLES2_IMPL_EXPORT GLES2Implementation |
bool SetCapabilityState(GLenum cap, bool enabled); |
IdHandlerInterface* GetIdHandler(int id_namespace) const; |
+ RangeIdHandlerInterface* GetRangeIdHandler(int id_namespace) const; |
// IdAllocators for objects that can't be shared among contexts. |
// For now, used only for Queries. TODO(hj.r.chung) Should be added for |
// Framebuffer and Vertex array objects. |