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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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182 GLsizei height); | 182 GLsizei height); |
183 static void GL_BINDING_CALL Mock_glCopyTexSubImage3D(GLenum target, | 183 static void GL_BINDING_CALL Mock_glCopyTexSubImage3D(GLenum target, |
184 GLint level, | 184 GLint level, |
185 GLint xoffset, | 185 GLint xoffset, |
186 GLint yoffset, | 186 GLint yoffset, |
187 GLint zoffset, | 187 GLint zoffset, |
188 GLint x, | 188 GLint x, |
189 GLint y, | 189 GLint y, |
190 GLsizei width, | 190 GLsizei width, |
191 GLsizei height); | 191 GLsizei height); |
| 192 static void GL_BINDING_CALL |
| 193 Mock_glCoverFillPathNV(GLuint path, GLenum coverMode); |
| 194 static void GL_BINDING_CALL |
| 195 Mock_glCoverStrokePathNV(GLuint name, GLenum coverMode); |
192 static GLuint GL_BINDING_CALL Mock_glCreateProgram(void); | 196 static GLuint GL_BINDING_CALL Mock_glCreateProgram(void); |
193 static GLuint GL_BINDING_CALL Mock_glCreateShader(GLenum type); | 197 static GLuint GL_BINDING_CALL Mock_glCreateShader(GLenum type); |
194 static void GL_BINDING_CALL Mock_glCullFace(GLenum mode); | 198 static void GL_BINDING_CALL Mock_glCullFace(GLenum mode); |
195 static void GL_BINDING_CALL | 199 static void GL_BINDING_CALL |
196 Mock_glDeleteBuffers(GLsizei n, const GLuint* buffers); | 200 Mock_glDeleteBuffers(GLsizei n, const GLuint* buffers); |
197 static void GL_BINDING_CALL | 201 static void GL_BINDING_CALL |
198 Mock_glDeleteFencesAPPLE(GLsizei n, const GLuint* fences); | 202 Mock_glDeleteFencesAPPLE(GLsizei n, const GLuint* fences); |
199 static void GL_BINDING_CALL | 203 static void GL_BINDING_CALL |
200 Mock_glDeleteFencesNV(GLsizei n, const GLuint* fences); | 204 Mock_glDeleteFencesNV(GLsizei n, const GLuint* fences); |
201 static void GL_BINDING_CALL | 205 static void GL_BINDING_CALL |
202 Mock_glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers); | 206 Mock_glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers); |
203 static void GL_BINDING_CALL | 207 static void GL_BINDING_CALL |
204 Mock_glDeleteFramebuffersEXT(GLsizei n, const GLuint* framebuffers); | 208 Mock_glDeleteFramebuffersEXT(GLsizei n, const GLuint* framebuffers); |
| 209 static void GL_BINDING_CALL Mock_glDeletePathsNV(GLuint path, GLsizei range); |
205 static void GL_BINDING_CALL Mock_glDeleteProgram(GLuint program); | 210 static void GL_BINDING_CALL Mock_glDeleteProgram(GLuint program); |
206 static void GL_BINDING_CALL Mock_glDeleteQueries(GLsizei n, const GLuint* ids); | 211 static void GL_BINDING_CALL Mock_glDeleteQueries(GLsizei n, const GLuint* ids); |
207 static void GL_BINDING_CALL | 212 static void GL_BINDING_CALL |
208 Mock_glDeleteQueriesARB(GLsizei n, const GLuint* ids); | 213 Mock_glDeleteQueriesARB(GLsizei n, const GLuint* ids); |
209 static void GL_BINDING_CALL | 214 static void GL_BINDING_CALL |
210 Mock_glDeleteQueriesEXT(GLsizei n, const GLuint* ids); | 215 Mock_glDeleteQueriesEXT(GLsizei n, const GLuint* ids); |
211 static void GL_BINDING_CALL | 216 static void GL_BINDING_CALL |
212 Mock_glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers); | 217 Mock_glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers); |
213 static void GL_BINDING_CALL | 218 static void GL_BINDING_CALL |
214 Mock_glDeleteRenderbuffersEXT(GLsizei n, const GLuint* renderbuffers); | 219 Mock_glDeleteRenderbuffersEXT(GLsizei n, const GLuint* renderbuffers); |
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342 GLint level, | 347 GLint level, |
343 GLint layer); | 348 GLint layer); |
344 static void GL_BINDING_CALL Mock_glFrontFace(GLenum mode); | 349 static void GL_BINDING_CALL Mock_glFrontFace(GLenum mode); |
345 static void GL_BINDING_CALL Mock_glGenBuffers(GLsizei n, GLuint* buffers); | 350 static void GL_BINDING_CALL Mock_glGenBuffers(GLsizei n, GLuint* buffers); |
346 static void GL_BINDING_CALL Mock_glGenFencesAPPLE(GLsizei n, GLuint* fences); | 351 static void GL_BINDING_CALL Mock_glGenFencesAPPLE(GLsizei n, GLuint* fences); |
347 static void GL_BINDING_CALL Mock_glGenFencesNV(GLsizei n, GLuint* fences); | 352 static void GL_BINDING_CALL Mock_glGenFencesNV(GLsizei n, GLuint* fences); |
348 static void GL_BINDING_CALL | 353 static void GL_BINDING_CALL |
349 Mock_glGenFramebuffers(GLsizei n, GLuint* framebuffers); | 354 Mock_glGenFramebuffers(GLsizei n, GLuint* framebuffers); |
350 static void GL_BINDING_CALL | 355 static void GL_BINDING_CALL |
351 Mock_glGenFramebuffersEXT(GLsizei n, GLuint* framebuffers); | 356 Mock_glGenFramebuffersEXT(GLsizei n, GLuint* framebuffers); |
| 357 static GLuint GL_BINDING_CALL Mock_glGenPathsNV(GLsizei range); |
352 static void GL_BINDING_CALL Mock_glGenQueries(GLsizei n, GLuint* ids); | 358 static void GL_BINDING_CALL Mock_glGenQueries(GLsizei n, GLuint* ids); |
353 static void GL_BINDING_CALL Mock_glGenQueriesARB(GLsizei n, GLuint* ids); | 359 static void GL_BINDING_CALL Mock_glGenQueriesARB(GLsizei n, GLuint* ids); |
354 static void GL_BINDING_CALL Mock_glGenQueriesEXT(GLsizei n, GLuint* ids); | 360 static void GL_BINDING_CALL Mock_glGenQueriesEXT(GLsizei n, GLuint* ids); |
355 static void GL_BINDING_CALL | 361 static void GL_BINDING_CALL |
356 Mock_glGenRenderbuffers(GLsizei n, GLuint* renderbuffers); | 362 Mock_glGenRenderbuffers(GLsizei n, GLuint* renderbuffers); |
357 static void GL_BINDING_CALL | 363 static void GL_BINDING_CALL |
358 Mock_glGenRenderbuffersEXT(GLsizei n, GLuint* renderbuffers); | 364 Mock_glGenRenderbuffersEXT(GLsizei n, GLuint* renderbuffers); |
359 static void GL_BINDING_CALL Mock_glGenSamplers(GLsizei n, GLuint* samplers); | 365 static void GL_BINDING_CALL Mock_glGenSamplers(GLsizei n, GLuint* samplers); |
360 static void GL_BINDING_CALL Mock_glGenTextures(GLsizei n, GLuint* textures); | 366 static void GL_BINDING_CALL Mock_glGenTextures(GLsizei n, GLuint* textures); |
361 static void GL_BINDING_CALL | 367 static void GL_BINDING_CALL |
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575 GLint x, | 581 GLint x, |
576 GLint y, | 582 GLint y, |
577 GLint width, | 583 GLint width, |
578 GLint height); | 584 GLint height); |
579 static GLboolean GL_BINDING_CALL Mock_glIsBuffer(GLuint buffer); | 585 static GLboolean GL_BINDING_CALL Mock_glIsBuffer(GLuint buffer); |
580 static GLboolean GL_BINDING_CALL Mock_glIsEnabled(GLenum cap); | 586 static GLboolean GL_BINDING_CALL Mock_glIsEnabled(GLenum cap); |
581 static GLboolean GL_BINDING_CALL Mock_glIsFenceAPPLE(GLuint fence); | 587 static GLboolean GL_BINDING_CALL Mock_glIsFenceAPPLE(GLuint fence); |
582 static GLboolean GL_BINDING_CALL Mock_glIsFenceNV(GLuint fence); | 588 static GLboolean GL_BINDING_CALL Mock_glIsFenceNV(GLuint fence); |
583 static GLboolean GL_BINDING_CALL Mock_glIsFramebuffer(GLuint framebuffer); | 589 static GLboolean GL_BINDING_CALL Mock_glIsFramebuffer(GLuint framebuffer); |
584 static GLboolean GL_BINDING_CALL Mock_glIsFramebufferEXT(GLuint framebuffer); | 590 static GLboolean GL_BINDING_CALL Mock_glIsFramebufferEXT(GLuint framebuffer); |
| 591 static GLboolean GL_BINDING_CALL Mock_glIsPathNV(GLuint path); |
585 static GLboolean GL_BINDING_CALL Mock_glIsProgram(GLuint program); | 592 static GLboolean GL_BINDING_CALL Mock_glIsProgram(GLuint program); |
586 static GLboolean GL_BINDING_CALL Mock_glIsQuery(GLuint query); | 593 static GLboolean GL_BINDING_CALL Mock_glIsQuery(GLuint query); |
587 static GLboolean GL_BINDING_CALL Mock_glIsQueryARB(GLuint query); | 594 static GLboolean GL_BINDING_CALL Mock_glIsQueryARB(GLuint query); |
588 static GLboolean GL_BINDING_CALL Mock_glIsQueryEXT(GLuint query); | 595 static GLboolean GL_BINDING_CALL Mock_glIsQueryEXT(GLuint query); |
589 static GLboolean GL_BINDING_CALL Mock_glIsRenderbuffer(GLuint renderbuffer); | 596 static GLboolean GL_BINDING_CALL Mock_glIsRenderbuffer(GLuint renderbuffer); |
590 static GLboolean GL_BINDING_CALL Mock_glIsRenderbufferEXT(GLuint renderbuffer); | 597 static GLboolean GL_BINDING_CALL Mock_glIsRenderbufferEXT(GLuint renderbuffer); |
591 static GLboolean GL_BINDING_CALL Mock_glIsSampler(GLuint sampler); | 598 static GLboolean GL_BINDING_CALL Mock_glIsSampler(GLuint sampler); |
592 static GLboolean GL_BINDING_CALL Mock_glIsShader(GLuint shader); | 599 static GLboolean GL_BINDING_CALL Mock_glIsShader(GLuint shader); |
593 static GLboolean GL_BINDING_CALL Mock_glIsSync(GLsync sync); | 600 static GLboolean GL_BINDING_CALL Mock_glIsSync(GLsync sync); |
594 static GLboolean GL_BINDING_CALL Mock_glIsTexture(GLuint texture); | 601 static GLboolean GL_BINDING_CALL Mock_glIsTexture(GLuint texture); |
595 static GLboolean GL_BINDING_CALL Mock_glIsTransformFeedback(GLuint id); | 602 static GLboolean GL_BINDING_CALL Mock_glIsTransformFeedback(GLuint id); |
596 static GLboolean GL_BINDING_CALL Mock_glIsVertexArray(GLuint array); | 603 static GLboolean GL_BINDING_CALL Mock_glIsVertexArray(GLuint array); |
597 static GLboolean GL_BINDING_CALL Mock_glIsVertexArrayAPPLE(GLuint array); | 604 static GLboolean GL_BINDING_CALL Mock_glIsVertexArrayAPPLE(GLuint array); |
598 static GLboolean GL_BINDING_CALL Mock_glIsVertexArrayOES(GLuint array); | 605 static GLboolean GL_BINDING_CALL Mock_glIsVertexArrayOES(GLuint array); |
599 static void GL_BINDING_CALL Mock_glLineWidth(GLfloat width); | 606 static void GL_BINDING_CALL Mock_glLineWidth(GLfloat width); |
600 static void GL_BINDING_CALL Mock_glLinkProgram(GLuint program); | 607 static void GL_BINDING_CALL Mock_glLinkProgram(GLuint program); |
601 static void* GL_BINDING_CALL Mock_glMapBuffer(GLenum target, GLenum access); | 608 static void* GL_BINDING_CALL Mock_glMapBuffer(GLenum target, GLenum access); |
602 static void* GL_BINDING_CALL Mock_glMapBufferOES(GLenum target, GLenum access); | 609 static void* GL_BINDING_CALL Mock_glMapBufferOES(GLenum target, GLenum access); |
603 static void* GL_BINDING_CALL Mock_glMapBufferRange(GLenum target, | 610 static void* GL_BINDING_CALL Mock_glMapBufferRange(GLenum target, |
604 GLintptr offset, | 611 GLintptr offset, |
605 GLsizeiptr length, | 612 GLsizeiptr length, |
606 GLbitfield access); | 613 GLbitfield access); |
607 static void* GL_BINDING_CALL Mock_glMapBufferRangeEXT(GLenum target, | 614 static void* GL_BINDING_CALL Mock_glMapBufferRangeEXT(GLenum target, |
608 GLintptr offset, | 615 GLintptr offset, |
609 GLsizeiptr length, | 616 GLsizeiptr length, |
610 GLbitfield access); | 617 GLbitfield access); |
611 static void GL_BINDING_CALL Mock_glMatrixLoadIdentityEXT(GLenum matrixMode); | 618 static void GL_BINDING_CALL Mock_glMatrixLoadIdentityEXT(GLenum matrixMode); |
612 static void GL_BINDING_CALL | 619 static void GL_BINDING_CALL |
613 Mock_glMatrixLoadfEXT(GLenum matrixMode, const GLfloat* m); | 620 Mock_glMatrixLoadfEXT(GLenum matrixMode, const GLfloat* m); |
| 621 static void GL_BINDING_CALL Mock_glPathCommandsNV(GLuint path, |
| 622 GLsizei numCommands, |
| 623 const GLubyte* commands, |
| 624 GLsizei numCoords, |
| 625 GLenum coordType, |
| 626 const GLvoid* coords); |
| 627 static void GL_BINDING_CALL |
| 628 Mock_glPathParameterfNV(GLuint path, GLenum pname, GLfloat value); |
| 629 static void GL_BINDING_CALL |
| 630 Mock_glPathParameteriNV(GLuint path, GLenum pname, GLint value); |
| 631 static void GL_BINDING_CALL |
| 632 Mock_glPathStencilFuncNV(GLenum func, GLint ref, GLuint mask); |
614 static void GL_BINDING_CALL Mock_glPauseTransformFeedback(void); | 633 static void GL_BINDING_CALL Mock_glPauseTransformFeedback(void); |
615 static void GL_BINDING_CALL Mock_glPixelStorei(GLenum pname, GLint param); | 634 static void GL_BINDING_CALL Mock_glPixelStorei(GLenum pname, GLint param); |
616 static void GL_BINDING_CALL Mock_glPointParameteri(GLenum pname, GLint param); | 635 static void GL_BINDING_CALL Mock_glPointParameteri(GLenum pname, GLint param); |
617 static void GL_BINDING_CALL Mock_glPolygonOffset(GLfloat factor, GLfloat units); | 636 static void GL_BINDING_CALL Mock_glPolygonOffset(GLfloat factor, GLfloat units); |
618 static void GL_BINDING_CALL Mock_glPopGroupMarkerEXT(void); | 637 static void GL_BINDING_CALL Mock_glPopGroupMarkerEXT(void); |
619 static void GL_BINDING_CALL Mock_glProgramBinary(GLuint program, | 638 static void GL_BINDING_CALL Mock_glProgramBinary(GLuint program, |
620 GLenum binaryFormat, | 639 GLenum binaryFormat, |
621 const GLvoid* binary, | 640 const GLvoid* binary, |
622 GLsizei length); | 641 GLsizei length); |
623 static void GL_BINDING_CALL Mock_glProgramBinaryOES(GLuint program, | 642 static void GL_BINDING_CALL Mock_glProgramBinaryOES(GLuint program, |
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689 static void GL_BINDING_CALL Mock_glShaderBinary(GLsizei n, | 708 static void GL_BINDING_CALL Mock_glShaderBinary(GLsizei n, |
690 const GLuint* shaders, | 709 const GLuint* shaders, |
691 GLenum binaryformat, | 710 GLenum binaryformat, |
692 const void* binary, | 711 const void* binary, |
693 GLsizei length); | 712 GLsizei length); |
694 static void GL_BINDING_CALL Mock_glShaderSource(GLuint shader, | 713 static void GL_BINDING_CALL Mock_glShaderSource(GLuint shader, |
695 GLsizei count, | 714 GLsizei count, |
696 const char* const* str, | 715 const char* const* str, |
697 const GLint* length); | 716 const GLint* length); |
698 static void GL_BINDING_CALL | 717 static void GL_BINDING_CALL |
| 718 Mock_glStencilFillPathNV(GLuint path, GLenum fillMode, GLuint mask); |
| 719 static void GL_BINDING_CALL |
699 Mock_glStencilFunc(GLenum func, GLint ref, GLuint mask); | 720 Mock_glStencilFunc(GLenum func, GLint ref, GLuint mask); |
700 static void GL_BINDING_CALL | 721 static void GL_BINDING_CALL |
701 Mock_glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask); | 722 Mock_glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask); |
702 static void GL_BINDING_CALL Mock_glStencilMask(GLuint mask); | 723 static void GL_BINDING_CALL Mock_glStencilMask(GLuint mask); |
703 static void GL_BINDING_CALL | 724 static void GL_BINDING_CALL |
704 Mock_glStencilMaskSeparate(GLenum face, GLuint mask); | 725 Mock_glStencilMaskSeparate(GLenum face, GLuint mask); |
705 static void GL_BINDING_CALL | 726 static void GL_BINDING_CALL |
706 Mock_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); | 727 Mock_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); |
707 static void GL_BINDING_CALL | 728 static void GL_BINDING_CALL |
708 Mock_glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); | 729 Mock_glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); |
| 730 static void GL_BINDING_CALL |
| 731 Mock_glStencilStrokePathNV(GLuint path, GLint reference, GLuint mask); |
| 732 static void GL_BINDING_CALL Mock_glStencilThenCoverFillPathNV(GLuint path, |
| 733 GLenum fillMode, |
| 734 GLuint mask, |
| 735 GLenum coverMode); |
| 736 static void GL_BINDING_CALL |
| 737 Mock_glStencilThenCoverStrokePathNV(GLuint path, |
| 738 GLint reference, |
| 739 GLuint mask, |
| 740 GLenum coverMode); |
709 static GLboolean GL_BINDING_CALL Mock_glTestFenceAPPLE(GLuint fence); | 741 static GLboolean GL_BINDING_CALL Mock_glTestFenceAPPLE(GLuint fence); |
710 static GLboolean GL_BINDING_CALL Mock_glTestFenceNV(GLuint fence); | 742 static GLboolean GL_BINDING_CALL Mock_glTestFenceNV(GLuint fence); |
711 static void GL_BINDING_CALL Mock_glTexImage2D(GLenum target, | 743 static void GL_BINDING_CALL Mock_glTexImage2D(GLenum target, |
712 GLint level, | 744 GLint level, |
713 GLint internalformat, | 745 GLint internalformat, |
714 GLsizei width, | 746 GLsizei width, |
715 GLsizei height, | 747 GLsizei height, |
716 GLint border, | 748 GLint border, |
717 GLenum format, | 749 GLenum format, |
718 GLenum type, | 750 GLenum type, |
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901 static void GL_BINDING_CALL Mock_glVertexAttribPointer(GLuint indx, | 933 static void GL_BINDING_CALL Mock_glVertexAttribPointer(GLuint indx, |
902 GLint size, | 934 GLint size, |
903 GLenum type, | 935 GLenum type, |
904 GLboolean normalized, | 936 GLboolean normalized, |
905 GLsizei stride, | 937 GLsizei stride, |
906 const void* ptr); | 938 const void* ptr); |
907 static void GL_BINDING_CALL | 939 static void GL_BINDING_CALL |
908 Mock_glViewport(GLint x, GLint y, GLsizei width, GLsizei height); | 940 Mock_glViewport(GLint x, GLint y, GLsizei width, GLsizei height); |
909 static GLenum GL_BINDING_CALL | 941 static GLenum GL_BINDING_CALL |
910 Mock_glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); | 942 Mock_glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); |
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