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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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191 GLsizei height); | 191 GLsizei height); |
192 typedef void(GL_BINDING_CALL* glCopyTexSubImage3DProc)(GLenum target, | 192 typedef void(GL_BINDING_CALL* glCopyTexSubImage3DProc)(GLenum target, |
193 GLint level, | 193 GLint level, |
194 GLint xoffset, | 194 GLint xoffset, |
195 GLint yoffset, | 195 GLint yoffset, |
196 GLint zoffset, | 196 GLint zoffset, |
197 GLint x, | 197 GLint x, |
198 GLint y, | 198 GLint y, |
199 GLsizei width, | 199 GLsizei width, |
200 GLsizei height); | 200 GLsizei height); |
| 201 typedef void(GL_BINDING_CALL* glCoverFillPathNVProc)(GLuint path, |
| 202 GLenum coverMode); |
| 203 typedef void(GL_BINDING_CALL* glCoverStrokePathNVProc)(GLuint name, |
| 204 GLenum coverMode); |
201 typedef GLuint(GL_BINDING_CALL* glCreateProgramProc)(void); | 205 typedef GLuint(GL_BINDING_CALL* glCreateProgramProc)(void); |
202 typedef GLuint(GL_BINDING_CALL* glCreateShaderProc)(GLenum type); | 206 typedef GLuint(GL_BINDING_CALL* glCreateShaderProc)(GLenum type); |
203 typedef void(GL_BINDING_CALL* glCullFaceProc)(GLenum mode); | 207 typedef void(GL_BINDING_CALL* glCullFaceProc)(GLenum mode); |
204 typedef void(GL_BINDING_CALL* glDeleteBuffersARBProc)(GLsizei n, | 208 typedef void(GL_BINDING_CALL* glDeleteBuffersARBProc)(GLsizei n, |
205 const GLuint* buffers); | 209 const GLuint* buffers); |
206 typedef void(GL_BINDING_CALL* glDeleteFencesAPPLEProc)(GLsizei n, | 210 typedef void(GL_BINDING_CALL* glDeleteFencesAPPLEProc)(GLsizei n, |
207 const GLuint* fences); | 211 const GLuint* fences); |
208 typedef void(GL_BINDING_CALL* glDeleteFencesNVProc)(GLsizei n, | 212 typedef void(GL_BINDING_CALL* glDeleteFencesNVProc)(GLsizei n, |
209 const GLuint* fences); | 213 const GLuint* fences); |
210 typedef void(GL_BINDING_CALL* glDeleteFramebuffersEXTProc)( | 214 typedef void(GL_BINDING_CALL* glDeleteFramebuffersEXTProc)( |
211 GLsizei n, | 215 GLsizei n, |
212 const GLuint* framebuffers); | 216 const GLuint* framebuffers); |
| 217 typedef void(GL_BINDING_CALL* glDeletePathsNVProc)(GLuint path, GLsizei range); |
213 typedef void(GL_BINDING_CALL* glDeleteProgramProc)(GLuint program); | 218 typedef void(GL_BINDING_CALL* glDeleteProgramProc)(GLuint program); |
214 typedef void(GL_BINDING_CALL* glDeleteQueriesProc)(GLsizei n, | 219 typedef void(GL_BINDING_CALL* glDeleteQueriesProc)(GLsizei n, |
215 const GLuint* ids); | 220 const GLuint* ids); |
216 typedef void(GL_BINDING_CALL* glDeleteRenderbuffersEXTProc)( | 221 typedef void(GL_BINDING_CALL* glDeleteRenderbuffersEXTProc)( |
217 GLsizei n, | 222 GLsizei n, |
218 const GLuint* renderbuffers); | 223 const GLuint* renderbuffers); |
219 typedef void(GL_BINDING_CALL* glDeleteSamplersProc)(GLsizei n, | 224 typedef void(GL_BINDING_CALL* glDeleteSamplersProc)(GLsizei n, |
220 const GLuint* samplers); | 225 const GLuint* samplers); |
221 typedef void(GL_BINDING_CALL* glDeleteShaderProc)(GLuint shader); | 226 typedef void(GL_BINDING_CALL* glDeleteShaderProc)(GLuint shader); |
222 typedef void(GL_BINDING_CALL* glDeleteSyncProc)(GLsync sync); | 227 typedef void(GL_BINDING_CALL* glDeleteSyncProc)(GLsync sync); |
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315 GLuint texture, | 320 GLuint texture, |
316 GLint level, | 321 GLint level, |
317 GLint layer); | 322 GLint layer); |
318 typedef void(GL_BINDING_CALL* glFrontFaceProc)(GLenum mode); | 323 typedef void(GL_BINDING_CALL* glFrontFaceProc)(GLenum mode); |
319 typedef void(GL_BINDING_CALL* glGenBuffersARBProc)(GLsizei n, GLuint* buffers); | 324 typedef void(GL_BINDING_CALL* glGenBuffersARBProc)(GLsizei n, GLuint* buffers); |
320 typedef void(GL_BINDING_CALL* glGenerateMipmapEXTProc)(GLenum target); | 325 typedef void(GL_BINDING_CALL* glGenerateMipmapEXTProc)(GLenum target); |
321 typedef void(GL_BINDING_CALL* glGenFencesAPPLEProc)(GLsizei n, GLuint* fences); | 326 typedef void(GL_BINDING_CALL* glGenFencesAPPLEProc)(GLsizei n, GLuint* fences); |
322 typedef void(GL_BINDING_CALL* glGenFencesNVProc)(GLsizei n, GLuint* fences); | 327 typedef void(GL_BINDING_CALL* glGenFencesNVProc)(GLsizei n, GLuint* fences); |
323 typedef void(GL_BINDING_CALL* glGenFramebuffersEXTProc)(GLsizei n, | 328 typedef void(GL_BINDING_CALL* glGenFramebuffersEXTProc)(GLsizei n, |
324 GLuint* framebuffers); | 329 GLuint* framebuffers); |
| 330 typedef GLuint(GL_BINDING_CALL* glGenPathsNVProc)(GLsizei range); |
325 typedef void(GL_BINDING_CALL* glGenQueriesProc)(GLsizei n, GLuint* ids); | 331 typedef void(GL_BINDING_CALL* glGenQueriesProc)(GLsizei n, GLuint* ids); |
326 typedef void(GL_BINDING_CALL* glGenRenderbuffersEXTProc)(GLsizei n, | 332 typedef void(GL_BINDING_CALL* glGenRenderbuffersEXTProc)(GLsizei n, |
327 GLuint* renderbuffers); | 333 GLuint* renderbuffers); |
328 typedef void(GL_BINDING_CALL* glGenSamplersProc)(GLsizei n, GLuint* samplers); | 334 typedef void(GL_BINDING_CALL* glGenSamplersProc)(GLsizei n, GLuint* samplers); |
329 typedef void(GL_BINDING_CALL* glGenTexturesProc)(GLsizei n, GLuint* textures); | 335 typedef void(GL_BINDING_CALL* glGenTexturesProc)(GLsizei n, GLuint* textures); |
330 typedef void(GL_BINDING_CALL* glGenTransformFeedbacksProc)(GLsizei n, | 336 typedef void(GL_BINDING_CALL* glGenTransformFeedbacksProc)(GLsizei n, |
331 GLuint* ids); | 337 GLuint* ids); |
332 typedef void(GL_BINDING_CALL* glGenVertexArraysOESProc)(GLsizei n, | 338 typedef void(GL_BINDING_CALL* glGenVertexArraysOESProc)(GLsizei n, |
333 GLuint* arrays); | 339 GLuint* arrays); |
334 typedef void(GL_BINDING_CALL* glGetActiveAttribProc)(GLuint program, | 340 typedef void(GL_BINDING_CALL* glGetActiveAttribProc)(GLuint program, |
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533 const GLenum* attachments, | 539 const GLenum* attachments, |
534 GLint x, | 540 GLint x, |
535 GLint y, | 541 GLint y, |
536 GLint width, | 542 GLint width, |
537 GLint height); | 543 GLint height); |
538 typedef GLboolean(GL_BINDING_CALL* glIsBufferProc)(GLuint buffer); | 544 typedef GLboolean(GL_BINDING_CALL* glIsBufferProc)(GLuint buffer); |
539 typedef GLboolean(GL_BINDING_CALL* glIsEnabledProc)(GLenum cap); | 545 typedef GLboolean(GL_BINDING_CALL* glIsEnabledProc)(GLenum cap); |
540 typedef GLboolean(GL_BINDING_CALL* glIsFenceAPPLEProc)(GLuint fence); | 546 typedef GLboolean(GL_BINDING_CALL* glIsFenceAPPLEProc)(GLuint fence); |
541 typedef GLboolean(GL_BINDING_CALL* glIsFenceNVProc)(GLuint fence); | 547 typedef GLboolean(GL_BINDING_CALL* glIsFenceNVProc)(GLuint fence); |
542 typedef GLboolean(GL_BINDING_CALL* glIsFramebufferEXTProc)(GLuint framebuffer); | 548 typedef GLboolean(GL_BINDING_CALL* glIsFramebufferEXTProc)(GLuint framebuffer); |
| 549 typedef GLboolean(GL_BINDING_CALL* glIsPathNVProc)(GLuint path); |
543 typedef GLboolean(GL_BINDING_CALL* glIsProgramProc)(GLuint program); | 550 typedef GLboolean(GL_BINDING_CALL* glIsProgramProc)(GLuint program); |
544 typedef GLboolean(GL_BINDING_CALL* glIsQueryProc)(GLuint query); | 551 typedef GLboolean(GL_BINDING_CALL* glIsQueryProc)(GLuint query); |
545 typedef GLboolean(GL_BINDING_CALL* glIsRenderbufferEXTProc)( | 552 typedef GLboolean(GL_BINDING_CALL* glIsRenderbufferEXTProc)( |
546 GLuint renderbuffer); | 553 GLuint renderbuffer); |
547 typedef GLboolean(GL_BINDING_CALL* glIsSamplerProc)(GLuint sampler); | 554 typedef GLboolean(GL_BINDING_CALL* glIsSamplerProc)(GLuint sampler); |
548 typedef GLboolean(GL_BINDING_CALL* glIsShaderProc)(GLuint shader); | 555 typedef GLboolean(GL_BINDING_CALL* glIsShaderProc)(GLuint shader); |
549 typedef GLboolean(GL_BINDING_CALL* glIsSyncProc)(GLsync sync); | 556 typedef GLboolean(GL_BINDING_CALL* glIsSyncProc)(GLsync sync); |
550 typedef GLboolean(GL_BINDING_CALL* glIsTextureProc)(GLuint texture); | 557 typedef GLboolean(GL_BINDING_CALL* glIsTextureProc)(GLuint texture); |
551 typedef GLboolean(GL_BINDING_CALL* glIsTransformFeedbackProc)(GLuint id); | 558 typedef GLboolean(GL_BINDING_CALL* glIsTransformFeedbackProc)(GLuint id); |
552 typedef GLboolean(GL_BINDING_CALL* glIsVertexArrayOESProc)(GLuint array); | 559 typedef GLboolean(GL_BINDING_CALL* glIsVertexArrayOESProc)(GLuint array); |
553 typedef void(GL_BINDING_CALL* glLineWidthProc)(GLfloat width); | 560 typedef void(GL_BINDING_CALL* glLineWidthProc)(GLfloat width); |
554 typedef void(GL_BINDING_CALL* glLinkProgramProc)(GLuint program); | 561 typedef void(GL_BINDING_CALL* glLinkProgramProc)(GLuint program); |
555 typedef void*(GL_BINDING_CALL* glMapBufferProc)(GLenum target, GLenum access); | 562 typedef void*(GL_BINDING_CALL* glMapBufferProc)(GLenum target, GLenum access); |
556 typedef void*(GL_BINDING_CALL* glMapBufferRangeProc)(GLenum target, | 563 typedef void*(GL_BINDING_CALL* glMapBufferRangeProc)(GLenum target, |
557 GLintptr offset, | 564 GLintptr offset, |
558 GLsizeiptr length, | 565 GLsizeiptr length, |
559 GLbitfield access); | 566 GLbitfield access); |
560 typedef void(GL_BINDING_CALL* glMatrixLoadfEXTProc)(GLenum matrixMode, | 567 typedef void(GL_BINDING_CALL* glMatrixLoadfEXTProc)(GLenum matrixMode, |
561 const GLfloat* m); | 568 const GLfloat* m); |
562 typedef void(GL_BINDING_CALL* glMatrixLoadIdentityEXTProc)(GLenum matrixMode); | 569 typedef void(GL_BINDING_CALL* glMatrixLoadIdentityEXTProc)(GLenum matrixMode); |
| 570 typedef void(GL_BINDING_CALL* glPathCommandsNVProc)(GLuint path, |
| 571 GLsizei numCommands, |
| 572 const GLubyte* commands, |
| 573 GLsizei numCoords, |
| 574 GLenum coordType, |
| 575 const GLvoid* coords); |
| 576 typedef void(GL_BINDING_CALL* glPathParameterfNVProc)(GLuint path, |
| 577 GLenum pname, |
| 578 GLfloat value); |
| 579 typedef void(GL_BINDING_CALL* glPathParameteriNVProc)(GLuint path, |
| 580 GLenum pname, |
| 581 GLint value); |
| 582 typedef void(GL_BINDING_CALL* glPathStencilFuncNVProc)(GLenum func, |
| 583 GLint ref, |
| 584 GLuint mask); |
563 typedef void(GL_BINDING_CALL* glPauseTransformFeedbackProc)(void); | 585 typedef void(GL_BINDING_CALL* glPauseTransformFeedbackProc)(void); |
564 typedef void(GL_BINDING_CALL* glPixelStoreiProc)(GLenum pname, GLint param); | 586 typedef void(GL_BINDING_CALL* glPixelStoreiProc)(GLenum pname, GLint param); |
565 typedef void(GL_BINDING_CALL* glPointParameteriProc)(GLenum pname, GLint param); | 587 typedef void(GL_BINDING_CALL* glPointParameteriProc)(GLenum pname, GLint param); |
566 typedef void(GL_BINDING_CALL* glPolygonOffsetProc)(GLfloat factor, | 588 typedef void(GL_BINDING_CALL* glPolygonOffsetProc)(GLfloat factor, |
567 GLfloat units); | 589 GLfloat units); |
568 typedef void(GL_BINDING_CALL* glPopGroupMarkerEXTProc)(void); | 590 typedef void(GL_BINDING_CALL* glPopGroupMarkerEXTProc)(void); |
569 typedef void(GL_BINDING_CALL* glProgramBinaryProc)(GLuint program, | 591 typedef void(GL_BINDING_CALL* glProgramBinaryProc)(GLuint program, |
570 GLenum binaryFormat, | 592 GLenum binaryFormat, |
571 const GLvoid* binary, | 593 const GLvoid* binary, |
572 GLsizei length); | 594 GLsizei length); |
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637 typedef void(GL_BINDING_CALL* glSetFenceNVProc)(GLuint fence, GLenum condition); | 659 typedef void(GL_BINDING_CALL* glSetFenceNVProc)(GLuint fence, GLenum condition); |
638 typedef void(GL_BINDING_CALL* glShaderBinaryProc)(GLsizei n, | 660 typedef void(GL_BINDING_CALL* glShaderBinaryProc)(GLsizei n, |
639 const GLuint* shaders, | 661 const GLuint* shaders, |
640 GLenum binaryformat, | 662 GLenum binaryformat, |
641 const void* binary, | 663 const void* binary, |
642 GLsizei length); | 664 GLsizei length); |
643 typedef void(GL_BINDING_CALL* glShaderSourceProc)(GLuint shader, | 665 typedef void(GL_BINDING_CALL* glShaderSourceProc)(GLuint shader, |
644 GLsizei count, | 666 GLsizei count, |
645 const char* const* str, | 667 const char* const* str, |
646 const GLint* length); | 668 const GLint* length); |
| 669 typedef void(GL_BINDING_CALL* glStencilFillPathNVProc)(GLuint path, |
| 670 GLenum fillMode, |
| 671 GLuint mask); |
647 typedef void(GL_BINDING_CALL* glStencilFuncProc)(GLenum func, | 672 typedef void(GL_BINDING_CALL* glStencilFuncProc)(GLenum func, |
648 GLint ref, | 673 GLint ref, |
649 GLuint mask); | 674 GLuint mask); |
650 typedef void(GL_BINDING_CALL* glStencilFuncSeparateProc)(GLenum face, | 675 typedef void(GL_BINDING_CALL* glStencilFuncSeparateProc)(GLenum face, |
651 GLenum func, | 676 GLenum func, |
652 GLint ref, | 677 GLint ref, |
653 GLuint mask); | 678 GLuint mask); |
654 typedef void(GL_BINDING_CALL* glStencilMaskProc)(GLuint mask); | 679 typedef void(GL_BINDING_CALL* glStencilMaskProc)(GLuint mask); |
655 typedef void(GL_BINDING_CALL* glStencilMaskSeparateProc)(GLenum face, | 680 typedef void(GL_BINDING_CALL* glStencilMaskSeparateProc)(GLenum face, |
656 GLuint mask); | 681 GLuint mask); |
657 typedef void(GL_BINDING_CALL* glStencilOpProc)(GLenum fail, | 682 typedef void(GL_BINDING_CALL* glStencilOpProc)(GLenum fail, |
658 GLenum zfail, | 683 GLenum zfail, |
659 GLenum zpass); | 684 GLenum zpass); |
660 typedef void(GL_BINDING_CALL* glStencilOpSeparateProc)(GLenum face, | 685 typedef void(GL_BINDING_CALL* glStencilOpSeparateProc)(GLenum face, |
661 GLenum fail, | 686 GLenum fail, |
662 GLenum zfail, | 687 GLenum zfail, |
663 GLenum zpass); | 688 GLenum zpass); |
| 689 typedef void(GL_BINDING_CALL* glStencilStrokePathNVProc)(GLuint path, |
| 690 GLint reference, |
| 691 GLuint mask); |
| 692 typedef void(GL_BINDING_CALL* glStencilThenCoverFillPathNVProc)( |
| 693 GLuint path, |
| 694 GLenum fillMode, |
| 695 GLuint mask, |
| 696 GLenum coverMode); |
| 697 typedef void(GL_BINDING_CALL* glStencilThenCoverStrokePathNVProc)( |
| 698 GLuint path, |
| 699 GLint reference, |
| 700 GLuint mask, |
| 701 GLenum coverMode); |
664 typedef GLboolean(GL_BINDING_CALL* glTestFenceAPPLEProc)(GLuint fence); | 702 typedef GLboolean(GL_BINDING_CALL* glTestFenceAPPLEProc)(GLuint fence); |
665 typedef GLboolean(GL_BINDING_CALL* glTestFenceNVProc)(GLuint fence); | 703 typedef GLboolean(GL_BINDING_CALL* glTestFenceNVProc)(GLuint fence); |
666 typedef void(GL_BINDING_CALL* glTexImage2DProc)(GLenum target, | 704 typedef void(GL_BINDING_CALL* glTexImage2DProc)(GLenum target, |
667 GLint level, | 705 GLint level, |
668 GLint internalformat, | 706 GLint internalformat, |
669 GLsizei width, | 707 GLsizei width, |
670 GLsizei height, | 708 GLsizei height, |
671 GLint border, | 709 GLint border, |
672 GLenum format, | 710 GLenum format, |
673 GLenum type, | 711 GLenum type, |
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992 glColorMaskProc glColorMaskFn; | 1030 glColorMaskProc glColorMaskFn; |
993 glCompileShaderProc glCompileShaderFn; | 1031 glCompileShaderProc glCompileShaderFn; |
994 glCompressedTexImage2DProc glCompressedTexImage2DFn; | 1032 glCompressedTexImage2DProc glCompressedTexImage2DFn; |
995 glCompressedTexImage3DProc glCompressedTexImage3DFn; | 1033 glCompressedTexImage3DProc glCompressedTexImage3DFn; |
996 glCompressedTexSubImage2DProc glCompressedTexSubImage2DFn; | 1034 glCompressedTexSubImage2DProc glCompressedTexSubImage2DFn; |
997 glCompressedTexSubImage3DProc glCompressedTexSubImage3DFn; | 1035 glCompressedTexSubImage3DProc glCompressedTexSubImage3DFn; |
998 glCopyBufferSubDataProc glCopyBufferSubDataFn; | 1036 glCopyBufferSubDataProc glCopyBufferSubDataFn; |
999 glCopyTexImage2DProc glCopyTexImage2DFn; | 1037 glCopyTexImage2DProc glCopyTexImage2DFn; |
1000 glCopyTexSubImage2DProc glCopyTexSubImage2DFn; | 1038 glCopyTexSubImage2DProc glCopyTexSubImage2DFn; |
1001 glCopyTexSubImage3DProc glCopyTexSubImage3DFn; | 1039 glCopyTexSubImage3DProc glCopyTexSubImage3DFn; |
| 1040 glCoverFillPathNVProc glCoverFillPathNVFn; |
| 1041 glCoverStrokePathNVProc glCoverStrokePathNVFn; |
1002 glCreateProgramProc glCreateProgramFn; | 1042 glCreateProgramProc glCreateProgramFn; |
1003 glCreateShaderProc glCreateShaderFn; | 1043 glCreateShaderProc glCreateShaderFn; |
1004 glCullFaceProc glCullFaceFn; | 1044 glCullFaceProc glCullFaceFn; |
1005 glDeleteBuffersARBProc glDeleteBuffersARBFn; | 1045 glDeleteBuffersARBProc glDeleteBuffersARBFn; |
1006 glDeleteFencesAPPLEProc glDeleteFencesAPPLEFn; | 1046 glDeleteFencesAPPLEProc glDeleteFencesAPPLEFn; |
1007 glDeleteFencesNVProc glDeleteFencesNVFn; | 1047 glDeleteFencesNVProc glDeleteFencesNVFn; |
1008 glDeleteFramebuffersEXTProc glDeleteFramebuffersEXTFn; | 1048 glDeleteFramebuffersEXTProc glDeleteFramebuffersEXTFn; |
| 1049 glDeletePathsNVProc glDeletePathsNVFn; |
1009 glDeleteProgramProc glDeleteProgramFn; | 1050 glDeleteProgramProc glDeleteProgramFn; |
1010 glDeleteQueriesProc glDeleteQueriesFn; | 1051 glDeleteQueriesProc glDeleteQueriesFn; |
1011 glDeleteRenderbuffersEXTProc glDeleteRenderbuffersEXTFn; | 1052 glDeleteRenderbuffersEXTProc glDeleteRenderbuffersEXTFn; |
1012 glDeleteSamplersProc glDeleteSamplersFn; | 1053 glDeleteSamplersProc glDeleteSamplersFn; |
1013 glDeleteShaderProc glDeleteShaderFn; | 1054 glDeleteShaderProc glDeleteShaderFn; |
1014 glDeleteSyncProc glDeleteSyncFn; | 1055 glDeleteSyncProc glDeleteSyncFn; |
1015 glDeleteTexturesProc glDeleteTexturesFn; | 1056 glDeleteTexturesProc glDeleteTexturesFn; |
1016 glDeleteTransformFeedbacksProc glDeleteTransformFeedbacksFn; | 1057 glDeleteTransformFeedbacksProc glDeleteTransformFeedbacksFn; |
1017 glDeleteVertexArraysOESProc glDeleteVertexArraysOESFn; | 1058 glDeleteVertexArraysOESProc glDeleteVertexArraysOESFn; |
1018 glDepthFuncProc glDepthFuncFn; | 1059 glDepthFuncProc glDepthFuncFn; |
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1049 glFramebufferTexture2DMultisampleEXTFn; | 1090 glFramebufferTexture2DMultisampleEXTFn; |
1050 glFramebufferTexture2DMultisampleIMGProc | 1091 glFramebufferTexture2DMultisampleIMGProc |
1051 glFramebufferTexture2DMultisampleIMGFn; | 1092 glFramebufferTexture2DMultisampleIMGFn; |
1052 glFramebufferTextureLayerProc glFramebufferTextureLayerFn; | 1093 glFramebufferTextureLayerProc glFramebufferTextureLayerFn; |
1053 glFrontFaceProc glFrontFaceFn; | 1094 glFrontFaceProc glFrontFaceFn; |
1054 glGenBuffersARBProc glGenBuffersARBFn; | 1095 glGenBuffersARBProc glGenBuffersARBFn; |
1055 glGenerateMipmapEXTProc glGenerateMipmapEXTFn; | 1096 glGenerateMipmapEXTProc glGenerateMipmapEXTFn; |
1056 glGenFencesAPPLEProc glGenFencesAPPLEFn; | 1097 glGenFencesAPPLEProc glGenFencesAPPLEFn; |
1057 glGenFencesNVProc glGenFencesNVFn; | 1098 glGenFencesNVProc glGenFencesNVFn; |
1058 glGenFramebuffersEXTProc glGenFramebuffersEXTFn; | 1099 glGenFramebuffersEXTProc glGenFramebuffersEXTFn; |
| 1100 glGenPathsNVProc glGenPathsNVFn; |
1059 glGenQueriesProc glGenQueriesFn; | 1101 glGenQueriesProc glGenQueriesFn; |
1060 glGenRenderbuffersEXTProc glGenRenderbuffersEXTFn; | 1102 glGenRenderbuffersEXTProc glGenRenderbuffersEXTFn; |
1061 glGenSamplersProc glGenSamplersFn; | 1103 glGenSamplersProc glGenSamplersFn; |
1062 glGenTexturesProc glGenTexturesFn; | 1104 glGenTexturesProc glGenTexturesFn; |
1063 glGenTransformFeedbacksProc glGenTransformFeedbacksFn; | 1105 glGenTransformFeedbacksProc glGenTransformFeedbacksFn; |
1064 glGenVertexArraysOESProc glGenVertexArraysOESFn; | 1106 glGenVertexArraysOESProc glGenVertexArraysOESFn; |
1065 glGetActiveAttribProc glGetActiveAttribFn; | 1107 glGetActiveAttribProc glGetActiveAttribFn; |
1066 glGetActiveUniformProc glGetActiveUniformFn; | 1108 glGetActiveUniformProc glGetActiveUniformFn; |
1067 glGetActiveUniformBlockivProc glGetActiveUniformBlockivFn; | 1109 glGetActiveUniformBlockivProc glGetActiveUniformBlockivFn; |
1068 glGetActiveUniformBlockNameProc glGetActiveUniformBlockNameFn; | 1110 glGetActiveUniformBlockNameProc glGetActiveUniformBlockNameFn; |
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1119 glGetVertexAttribPointervProc glGetVertexAttribPointervFn; | 1161 glGetVertexAttribPointervProc glGetVertexAttribPointervFn; |
1120 glHintProc glHintFn; | 1162 glHintProc glHintFn; |
1121 glInsertEventMarkerEXTProc glInsertEventMarkerEXTFn; | 1163 glInsertEventMarkerEXTProc glInsertEventMarkerEXTFn; |
1122 glInvalidateFramebufferProc glInvalidateFramebufferFn; | 1164 glInvalidateFramebufferProc glInvalidateFramebufferFn; |
1123 glInvalidateSubFramebufferProc glInvalidateSubFramebufferFn; | 1165 glInvalidateSubFramebufferProc glInvalidateSubFramebufferFn; |
1124 glIsBufferProc glIsBufferFn; | 1166 glIsBufferProc glIsBufferFn; |
1125 glIsEnabledProc glIsEnabledFn; | 1167 glIsEnabledProc glIsEnabledFn; |
1126 glIsFenceAPPLEProc glIsFenceAPPLEFn; | 1168 glIsFenceAPPLEProc glIsFenceAPPLEFn; |
1127 glIsFenceNVProc glIsFenceNVFn; | 1169 glIsFenceNVProc glIsFenceNVFn; |
1128 glIsFramebufferEXTProc glIsFramebufferEXTFn; | 1170 glIsFramebufferEXTProc glIsFramebufferEXTFn; |
| 1171 glIsPathNVProc glIsPathNVFn; |
1129 glIsProgramProc glIsProgramFn; | 1172 glIsProgramProc glIsProgramFn; |
1130 glIsQueryProc glIsQueryFn; | 1173 glIsQueryProc glIsQueryFn; |
1131 glIsRenderbufferEXTProc glIsRenderbufferEXTFn; | 1174 glIsRenderbufferEXTProc glIsRenderbufferEXTFn; |
1132 glIsSamplerProc glIsSamplerFn; | 1175 glIsSamplerProc glIsSamplerFn; |
1133 glIsShaderProc glIsShaderFn; | 1176 glIsShaderProc glIsShaderFn; |
1134 glIsSyncProc glIsSyncFn; | 1177 glIsSyncProc glIsSyncFn; |
1135 glIsTextureProc glIsTextureFn; | 1178 glIsTextureProc glIsTextureFn; |
1136 glIsTransformFeedbackProc glIsTransformFeedbackFn; | 1179 glIsTransformFeedbackProc glIsTransformFeedbackFn; |
1137 glIsVertexArrayOESProc glIsVertexArrayOESFn; | 1180 glIsVertexArrayOESProc glIsVertexArrayOESFn; |
1138 glLineWidthProc glLineWidthFn; | 1181 glLineWidthProc glLineWidthFn; |
1139 glLinkProgramProc glLinkProgramFn; | 1182 glLinkProgramProc glLinkProgramFn; |
1140 glMapBufferProc glMapBufferFn; | 1183 glMapBufferProc glMapBufferFn; |
1141 glMapBufferRangeProc glMapBufferRangeFn; | 1184 glMapBufferRangeProc glMapBufferRangeFn; |
1142 glMatrixLoadfEXTProc glMatrixLoadfEXTFn; | 1185 glMatrixLoadfEXTProc glMatrixLoadfEXTFn; |
1143 glMatrixLoadIdentityEXTProc glMatrixLoadIdentityEXTFn; | 1186 glMatrixLoadIdentityEXTProc glMatrixLoadIdentityEXTFn; |
| 1187 glPathCommandsNVProc glPathCommandsNVFn; |
| 1188 glPathParameterfNVProc glPathParameterfNVFn; |
| 1189 glPathParameteriNVProc glPathParameteriNVFn; |
| 1190 glPathStencilFuncNVProc glPathStencilFuncNVFn; |
1144 glPauseTransformFeedbackProc glPauseTransformFeedbackFn; | 1191 glPauseTransformFeedbackProc glPauseTransformFeedbackFn; |
1145 glPixelStoreiProc glPixelStoreiFn; | 1192 glPixelStoreiProc glPixelStoreiFn; |
1146 glPointParameteriProc glPointParameteriFn; | 1193 glPointParameteriProc glPointParameteriFn; |
1147 glPolygonOffsetProc glPolygonOffsetFn; | 1194 glPolygonOffsetProc glPolygonOffsetFn; |
1148 glPopGroupMarkerEXTProc glPopGroupMarkerEXTFn; | 1195 glPopGroupMarkerEXTProc glPopGroupMarkerEXTFn; |
1149 glProgramBinaryProc glProgramBinaryFn; | 1196 glProgramBinaryProc glProgramBinaryFn; |
1150 glProgramParameteriProc glProgramParameteriFn; | 1197 glProgramParameteriProc glProgramParameteriFn; |
1151 glPushGroupMarkerEXTProc glPushGroupMarkerEXTFn; | 1198 glPushGroupMarkerEXTProc glPushGroupMarkerEXTFn; |
1152 glQueryCounterProc glQueryCounterFn; | 1199 glQueryCounterProc glQueryCounterFn; |
1153 glReadBufferProc glReadBufferFn; | 1200 glReadBufferProc glReadBufferFn; |
1154 glReadPixelsProc glReadPixelsFn; | 1201 glReadPixelsProc glReadPixelsFn; |
1155 glReleaseShaderCompilerProc glReleaseShaderCompilerFn; | 1202 glReleaseShaderCompilerProc glReleaseShaderCompilerFn; |
1156 glRenderbufferStorageEXTProc glRenderbufferStorageEXTFn; | 1203 glRenderbufferStorageEXTProc glRenderbufferStorageEXTFn; |
1157 glRenderbufferStorageMultisampleProc glRenderbufferStorageMultisampleFn; | 1204 glRenderbufferStorageMultisampleProc glRenderbufferStorageMultisampleFn; |
1158 glRenderbufferStorageMultisampleANGLEProc | 1205 glRenderbufferStorageMultisampleANGLEProc |
1159 glRenderbufferStorageMultisampleANGLEFn; | 1206 glRenderbufferStorageMultisampleANGLEFn; |
1160 glRenderbufferStorageMultisampleEXTProc glRenderbufferStorageMultisampleEXTFn; | 1207 glRenderbufferStorageMultisampleEXTProc glRenderbufferStorageMultisampleEXTFn; |
1161 glRenderbufferStorageMultisampleIMGProc glRenderbufferStorageMultisampleIMGFn; | 1208 glRenderbufferStorageMultisampleIMGProc glRenderbufferStorageMultisampleIMGFn; |
1162 glResumeTransformFeedbackProc glResumeTransformFeedbackFn; | 1209 glResumeTransformFeedbackProc glResumeTransformFeedbackFn; |
1163 glSampleCoverageProc glSampleCoverageFn; | 1210 glSampleCoverageProc glSampleCoverageFn; |
1164 glSamplerParameterfProc glSamplerParameterfFn; | 1211 glSamplerParameterfProc glSamplerParameterfFn; |
1165 glSamplerParameterfvProc glSamplerParameterfvFn; | 1212 glSamplerParameterfvProc glSamplerParameterfvFn; |
1166 glSamplerParameteriProc glSamplerParameteriFn; | 1213 glSamplerParameteriProc glSamplerParameteriFn; |
1167 glSamplerParameterivProc glSamplerParameterivFn; | 1214 glSamplerParameterivProc glSamplerParameterivFn; |
1168 glScissorProc glScissorFn; | 1215 glScissorProc glScissorFn; |
1169 glSetFenceAPPLEProc glSetFenceAPPLEFn; | 1216 glSetFenceAPPLEProc glSetFenceAPPLEFn; |
1170 glSetFenceNVProc glSetFenceNVFn; | 1217 glSetFenceNVProc glSetFenceNVFn; |
1171 glShaderBinaryProc glShaderBinaryFn; | 1218 glShaderBinaryProc glShaderBinaryFn; |
1172 glShaderSourceProc glShaderSourceFn; | 1219 glShaderSourceProc glShaderSourceFn; |
| 1220 glStencilFillPathNVProc glStencilFillPathNVFn; |
1173 glStencilFuncProc glStencilFuncFn; | 1221 glStencilFuncProc glStencilFuncFn; |
1174 glStencilFuncSeparateProc glStencilFuncSeparateFn; | 1222 glStencilFuncSeparateProc glStencilFuncSeparateFn; |
1175 glStencilMaskProc glStencilMaskFn; | 1223 glStencilMaskProc glStencilMaskFn; |
1176 glStencilMaskSeparateProc glStencilMaskSeparateFn; | 1224 glStencilMaskSeparateProc glStencilMaskSeparateFn; |
1177 glStencilOpProc glStencilOpFn; | 1225 glStencilOpProc glStencilOpFn; |
1178 glStencilOpSeparateProc glStencilOpSeparateFn; | 1226 glStencilOpSeparateProc glStencilOpSeparateFn; |
| 1227 glStencilStrokePathNVProc glStencilStrokePathNVFn; |
| 1228 glStencilThenCoverFillPathNVProc glStencilThenCoverFillPathNVFn; |
| 1229 glStencilThenCoverStrokePathNVProc glStencilThenCoverStrokePathNVFn; |
1179 glTestFenceAPPLEProc glTestFenceAPPLEFn; | 1230 glTestFenceAPPLEProc glTestFenceAPPLEFn; |
1180 glTestFenceNVProc glTestFenceNVFn; | 1231 glTestFenceNVProc glTestFenceNVFn; |
1181 glTexImage2DProc glTexImage2DFn; | 1232 glTexImage2DProc glTexImage2DFn; |
1182 glTexImage3DProc glTexImage3DFn; | 1233 glTexImage3DProc glTexImage3DFn; |
1183 glTexParameterfProc glTexParameterfFn; | 1234 glTexParameterfProc glTexParameterfFn; |
1184 glTexParameterfvProc glTexParameterfvFn; | 1235 glTexParameterfvProc glTexParameterfvFn; |
1185 glTexParameteriProc glTexParameteriFn; | 1236 glTexParameteriProc glTexParameteriFn; |
1186 glTexParameterivProc glTexParameterivFn; | 1237 glTexParameterivProc glTexParameterivFn; |
1187 glTexStorage2DEXTProc glTexStorage2DEXTFn; | 1238 glTexStorage2DEXTProc glTexStorage2DEXTFn; |
1188 glTexStorage3DProc glTexStorage3DFn; | 1239 glTexStorage3DProc glTexStorage3DFn; |
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1419 GLsizei height) = 0; | 1470 GLsizei height) = 0; |
1420 virtual void glCopyTexSubImage3DFn(GLenum target, | 1471 virtual void glCopyTexSubImage3DFn(GLenum target, |
1421 GLint level, | 1472 GLint level, |
1422 GLint xoffset, | 1473 GLint xoffset, |
1423 GLint yoffset, | 1474 GLint yoffset, |
1424 GLint zoffset, | 1475 GLint zoffset, |
1425 GLint x, | 1476 GLint x, |
1426 GLint y, | 1477 GLint y, |
1427 GLsizei width, | 1478 GLsizei width, |
1428 GLsizei height) = 0; | 1479 GLsizei height) = 0; |
| 1480 virtual void glCoverFillPathNVFn(GLuint path, GLenum coverMode) = 0; |
| 1481 virtual void glCoverStrokePathNVFn(GLuint name, GLenum coverMode) = 0; |
1429 virtual GLuint glCreateProgramFn(void) = 0; | 1482 virtual GLuint glCreateProgramFn(void) = 0; |
1430 virtual GLuint glCreateShaderFn(GLenum type) = 0; | 1483 virtual GLuint glCreateShaderFn(GLenum type) = 0; |
1431 virtual void glCullFaceFn(GLenum mode) = 0; | 1484 virtual void glCullFaceFn(GLenum mode) = 0; |
1432 virtual void glDeleteBuffersARBFn(GLsizei n, const GLuint* buffers) = 0; | 1485 virtual void glDeleteBuffersARBFn(GLsizei n, const GLuint* buffers) = 0; |
1433 virtual void glDeleteFencesAPPLEFn(GLsizei n, const GLuint* fences) = 0; | 1486 virtual void glDeleteFencesAPPLEFn(GLsizei n, const GLuint* fences) = 0; |
1434 virtual void glDeleteFencesNVFn(GLsizei n, const GLuint* fences) = 0; | 1487 virtual void glDeleteFencesNVFn(GLsizei n, const GLuint* fences) = 0; |
1435 virtual void glDeleteFramebuffersEXTFn(GLsizei n, | 1488 virtual void glDeleteFramebuffersEXTFn(GLsizei n, |
1436 const GLuint* framebuffers) = 0; | 1489 const GLuint* framebuffers) = 0; |
| 1490 virtual void glDeletePathsNVFn(GLuint path, GLsizei range) = 0; |
1437 virtual void glDeleteProgramFn(GLuint program) = 0; | 1491 virtual void glDeleteProgramFn(GLuint program) = 0; |
1438 virtual void glDeleteQueriesFn(GLsizei n, const GLuint* ids) = 0; | 1492 virtual void glDeleteQueriesFn(GLsizei n, const GLuint* ids) = 0; |
1439 virtual void glDeleteRenderbuffersEXTFn(GLsizei n, | 1493 virtual void glDeleteRenderbuffersEXTFn(GLsizei n, |
1440 const GLuint* renderbuffers) = 0; | 1494 const GLuint* renderbuffers) = 0; |
1441 virtual void glDeleteSamplersFn(GLsizei n, const GLuint* samplers) = 0; | 1495 virtual void glDeleteSamplersFn(GLsizei n, const GLuint* samplers) = 0; |
1442 virtual void glDeleteShaderFn(GLuint shader) = 0; | 1496 virtual void glDeleteShaderFn(GLuint shader) = 0; |
1443 virtual void glDeleteSyncFn(GLsync sync) = 0; | 1497 virtual void glDeleteSyncFn(GLsync sync) = 0; |
1444 virtual void glDeleteTexturesFn(GLsizei n, const GLuint* textures) = 0; | 1498 virtual void glDeleteTexturesFn(GLsizei n, const GLuint* textures) = 0; |
1445 virtual void glDeleteTransformFeedbacksFn(GLsizei n, const GLuint* ids) = 0; | 1499 virtual void glDeleteTransformFeedbacksFn(GLsizei n, const GLuint* ids) = 0; |
1446 virtual void glDeleteVertexArraysOESFn(GLsizei n, const GLuint* arrays) = 0; | 1500 virtual void glDeleteVertexArraysOESFn(GLsizei n, const GLuint* arrays) = 0; |
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1518 GLenum attachment, | 1572 GLenum attachment, |
1519 GLuint texture, | 1573 GLuint texture, |
1520 GLint level, | 1574 GLint level, |
1521 GLint layer) = 0; | 1575 GLint layer) = 0; |
1522 virtual void glFrontFaceFn(GLenum mode) = 0; | 1576 virtual void glFrontFaceFn(GLenum mode) = 0; |
1523 virtual void glGenBuffersARBFn(GLsizei n, GLuint* buffers) = 0; | 1577 virtual void glGenBuffersARBFn(GLsizei n, GLuint* buffers) = 0; |
1524 virtual void glGenerateMipmapEXTFn(GLenum target) = 0; | 1578 virtual void glGenerateMipmapEXTFn(GLenum target) = 0; |
1525 virtual void glGenFencesAPPLEFn(GLsizei n, GLuint* fences) = 0; | 1579 virtual void glGenFencesAPPLEFn(GLsizei n, GLuint* fences) = 0; |
1526 virtual void glGenFencesNVFn(GLsizei n, GLuint* fences) = 0; | 1580 virtual void glGenFencesNVFn(GLsizei n, GLuint* fences) = 0; |
1527 virtual void glGenFramebuffersEXTFn(GLsizei n, GLuint* framebuffers) = 0; | 1581 virtual void glGenFramebuffersEXTFn(GLsizei n, GLuint* framebuffers) = 0; |
| 1582 virtual GLuint glGenPathsNVFn(GLsizei range) = 0; |
1528 virtual void glGenQueriesFn(GLsizei n, GLuint* ids) = 0; | 1583 virtual void glGenQueriesFn(GLsizei n, GLuint* ids) = 0; |
1529 virtual void glGenRenderbuffersEXTFn(GLsizei n, GLuint* renderbuffers) = 0; | 1584 virtual void glGenRenderbuffersEXTFn(GLsizei n, GLuint* renderbuffers) = 0; |
1530 virtual void glGenSamplersFn(GLsizei n, GLuint* samplers) = 0; | 1585 virtual void glGenSamplersFn(GLsizei n, GLuint* samplers) = 0; |
1531 virtual void glGenTexturesFn(GLsizei n, GLuint* textures) = 0; | 1586 virtual void glGenTexturesFn(GLsizei n, GLuint* textures) = 0; |
1532 virtual void glGenTransformFeedbacksFn(GLsizei n, GLuint* ids) = 0; | 1587 virtual void glGenTransformFeedbacksFn(GLsizei n, GLuint* ids) = 0; |
1533 virtual void glGenVertexArraysOESFn(GLsizei n, GLuint* arrays) = 0; | 1588 virtual void glGenVertexArraysOESFn(GLsizei n, GLuint* arrays) = 0; |
1534 virtual void glGetActiveAttribFn(GLuint program, | 1589 virtual void glGetActiveAttribFn(GLuint program, |
1535 GLuint index, | 1590 GLuint index, |
1536 GLsizei bufsize, | 1591 GLsizei bufsize, |
1537 GLsizei* length, | 1592 GLsizei* length, |
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1703 const GLenum* attachments, | 1758 const GLenum* attachments, |
1704 GLint x, | 1759 GLint x, |
1705 GLint y, | 1760 GLint y, |
1706 GLint width, | 1761 GLint width, |
1707 GLint height) = 0; | 1762 GLint height) = 0; |
1708 virtual GLboolean glIsBufferFn(GLuint buffer) = 0; | 1763 virtual GLboolean glIsBufferFn(GLuint buffer) = 0; |
1709 virtual GLboolean glIsEnabledFn(GLenum cap) = 0; | 1764 virtual GLboolean glIsEnabledFn(GLenum cap) = 0; |
1710 virtual GLboolean glIsFenceAPPLEFn(GLuint fence) = 0; | 1765 virtual GLboolean glIsFenceAPPLEFn(GLuint fence) = 0; |
1711 virtual GLboolean glIsFenceNVFn(GLuint fence) = 0; | 1766 virtual GLboolean glIsFenceNVFn(GLuint fence) = 0; |
1712 virtual GLboolean glIsFramebufferEXTFn(GLuint framebuffer) = 0; | 1767 virtual GLboolean glIsFramebufferEXTFn(GLuint framebuffer) = 0; |
| 1768 virtual GLboolean glIsPathNVFn(GLuint path) = 0; |
1713 virtual GLboolean glIsProgramFn(GLuint program) = 0; | 1769 virtual GLboolean glIsProgramFn(GLuint program) = 0; |
1714 virtual GLboolean glIsQueryFn(GLuint query) = 0; | 1770 virtual GLboolean glIsQueryFn(GLuint query) = 0; |
1715 virtual GLboolean glIsRenderbufferEXTFn(GLuint renderbuffer) = 0; | 1771 virtual GLboolean glIsRenderbufferEXTFn(GLuint renderbuffer) = 0; |
1716 virtual GLboolean glIsSamplerFn(GLuint sampler) = 0; | 1772 virtual GLboolean glIsSamplerFn(GLuint sampler) = 0; |
1717 virtual GLboolean glIsShaderFn(GLuint shader) = 0; | 1773 virtual GLboolean glIsShaderFn(GLuint shader) = 0; |
1718 virtual GLboolean glIsSyncFn(GLsync sync) = 0; | 1774 virtual GLboolean glIsSyncFn(GLsync sync) = 0; |
1719 virtual GLboolean glIsTextureFn(GLuint texture) = 0; | 1775 virtual GLboolean glIsTextureFn(GLuint texture) = 0; |
1720 virtual GLboolean glIsTransformFeedbackFn(GLuint id) = 0; | 1776 virtual GLboolean glIsTransformFeedbackFn(GLuint id) = 0; |
1721 virtual GLboolean glIsVertexArrayOESFn(GLuint array) = 0; | 1777 virtual GLboolean glIsVertexArrayOESFn(GLuint array) = 0; |
1722 virtual void glLineWidthFn(GLfloat width) = 0; | 1778 virtual void glLineWidthFn(GLfloat width) = 0; |
1723 virtual void glLinkProgramFn(GLuint program) = 0; | 1779 virtual void glLinkProgramFn(GLuint program) = 0; |
1724 virtual void* glMapBufferFn(GLenum target, GLenum access) = 0; | 1780 virtual void* glMapBufferFn(GLenum target, GLenum access) = 0; |
1725 virtual void* glMapBufferRangeFn(GLenum target, | 1781 virtual void* glMapBufferRangeFn(GLenum target, |
1726 GLintptr offset, | 1782 GLintptr offset, |
1727 GLsizeiptr length, | 1783 GLsizeiptr length, |
1728 GLbitfield access) = 0; | 1784 GLbitfield access) = 0; |
1729 virtual void glMatrixLoadfEXTFn(GLenum matrixMode, const GLfloat* m) = 0; | 1785 virtual void glMatrixLoadfEXTFn(GLenum matrixMode, const GLfloat* m) = 0; |
1730 virtual void glMatrixLoadIdentityEXTFn(GLenum matrixMode) = 0; | 1786 virtual void glMatrixLoadIdentityEXTFn(GLenum matrixMode) = 0; |
| 1787 virtual void glPathCommandsNVFn(GLuint path, |
| 1788 GLsizei numCommands, |
| 1789 const GLubyte* commands, |
| 1790 GLsizei numCoords, |
| 1791 GLenum coordType, |
| 1792 const GLvoid* coords) = 0; |
| 1793 virtual void glPathParameterfNVFn(GLuint path, |
| 1794 GLenum pname, |
| 1795 GLfloat value) = 0; |
| 1796 virtual void glPathParameteriNVFn(GLuint path, GLenum pname, GLint value) = 0; |
| 1797 virtual void glPathStencilFuncNVFn(GLenum func, GLint ref, GLuint mask) = 0; |
1731 virtual void glPauseTransformFeedbackFn(void) = 0; | 1798 virtual void glPauseTransformFeedbackFn(void) = 0; |
1732 virtual void glPixelStoreiFn(GLenum pname, GLint param) = 0; | 1799 virtual void glPixelStoreiFn(GLenum pname, GLint param) = 0; |
1733 virtual void glPointParameteriFn(GLenum pname, GLint param) = 0; | 1800 virtual void glPointParameteriFn(GLenum pname, GLint param) = 0; |
1734 virtual void glPolygonOffsetFn(GLfloat factor, GLfloat units) = 0; | 1801 virtual void glPolygonOffsetFn(GLfloat factor, GLfloat units) = 0; |
1735 virtual void glPopGroupMarkerEXTFn(void) = 0; | 1802 virtual void glPopGroupMarkerEXTFn(void) = 0; |
1736 virtual void glProgramBinaryFn(GLuint program, | 1803 virtual void glProgramBinaryFn(GLuint program, |
1737 GLenum binaryFormat, | 1804 GLenum binaryFormat, |
1738 const GLvoid* binary, | 1805 const GLvoid* binary, |
1739 GLsizei length) = 0; | 1806 GLsizei length) = 0; |
1740 virtual void glProgramParameteriFn(GLuint program, | 1807 virtual void glProgramParameteriFn(GLuint program, |
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1794 virtual void glSetFenceNVFn(GLuint fence, GLenum condition) = 0; | 1861 virtual void glSetFenceNVFn(GLuint fence, GLenum condition) = 0; |
1795 virtual void glShaderBinaryFn(GLsizei n, | 1862 virtual void glShaderBinaryFn(GLsizei n, |
1796 const GLuint* shaders, | 1863 const GLuint* shaders, |
1797 GLenum binaryformat, | 1864 GLenum binaryformat, |
1798 const void* binary, | 1865 const void* binary, |
1799 GLsizei length) = 0; | 1866 GLsizei length) = 0; |
1800 virtual void glShaderSourceFn(GLuint shader, | 1867 virtual void glShaderSourceFn(GLuint shader, |
1801 GLsizei count, | 1868 GLsizei count, |
1802 const char* const* str, | 1869 const char* const* str, |
1803 const GLint* length) = 0; | 1870 const GLint* length) = 0; |
| 1871 virtual void glStencilFillPathNVFn(GLuint path, |
| 1872 GLenum fillMode, |
| 1873 GLuint mask) = 0; |
1804 virtual void glStencilFuncFn(GLenum func, GLint ref, GLuint mask) = 0; | 1874 virtual void glStencilFuncFn(GLenum func, GLint ref, GLuint mask) = 0; |
1805 virtual void glStencilFuncSeparateFn(GLenum face, | 1875 virtual void glStencilFuncSeparateFn(GLenum face, |
1806 GLenum func, | 1876 GLenum func, |
1807 GLint ref, | 1877 GLint ref, |
1808 GLuint mask) = 0; | 1878 GLuint mask) = 0; |
1809 virtual void glStencilMaskFn(GLuint mask) = 0; | 1879 virtual void glStencilMaskFn(GLuint mask) = 0; |
1810 virtual void glStencilMaskSeparateFn(GLenum face, GLuint mask) = 0; | 1880 virtual void glStencilMaskSeparateFn(GLenum face, GLuint mask) = 0; |
1811 virtual void glStencilOpFn(GLenum fail, GLenum zfail, GLenum zpass) = 0; | 1881 virtual void glStencilOpFn(GLenum fail, GLenum zfail, GLenum zpass) = 0; |
1812 virtual void glStencilOpSeparateFn(GLenum face, | 1882 virtual void glStencilOpSeparateFn(GLenum face, |
1813 GLenum fail, | 1883 GLenum fail, |
1814 GLenum zfail, | 1884 GLenum zfail, |
1815 GLenum zpass) = 0; | 1885 GLenum zpass) = 0; |
| 1886 virtual void glStencilStrokePathNVFn(GLuint path, |
| 1887 GLint reference, |
| 1888 GLuint mask) = 0; |
| 1889 virtual void glStencilThenCoverFillPathNVFn(GLuint path, |
| 1890 GLenum fillMode, |
| 1891 GLuint mask, |
| 1892 GLenum coverMode) = 0; |
| 1893 virtual void glStencilThenCoverStrokePathNVFn(GLuint path, |
| 1894 GLint reference, |
| 1895 GLuint mask, |
| 1896 GLenum coverMode) = 0; |
1816 virtual GLboolean glTestFenceAPPLEFn(GLuint fence) = 0; | 1897 virtual GLboolean glTestFenceAPPLEFn(GLuint fence) = 0; |
1817 virtual GLboolean glTestFenceNVFn(GLuint fence) = 0; | 1898 virtual GLboolean glTestFenceNVFn(GLuint fence) = 0; |
1818 virtual void glTexImage2DFn(GLenum target, | 1899 virtual void glTexImage2DFn(GLenum target, |
1819 GLint level, | 1900 GLint level, |
1820 GLint internalformat, | 1901 GLint internalformat, |
1821 GLsizei width, | 1902 GLsizei width, |
1822 GLsizei height, | 1903 GLsizei height, |
1823 GLint border, | 1904 GLint border, |
1824 GLenum format, | 1905 GLenum format, |
1825 GLenum type, | 1906 GLenum type, |
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2090 #define glCompressedTexImage3D \ | 2171 #define glCompressedTexImage3D \ |
2091 ::gfx::g_current_gl_context->glCompressedTexImage3DFn | 2172 ::gfx::g_current_gl_context->glCompressedTexImage3DFn |
2092 #define glCompressedTexSubImage2D \ | 2173 #define glCompressedTexSubImage2D \ |
2093 ::gfx::g_current_gl_context->glCompressedTexSubImage2DFn | 2174 ::gfx::g_current_gl_context->glCompressedTexSubImage2DFn |
2094 #define glCompressedTexSubImage3D \ | 2175 #define glCompressedTexSubImage3D \ |
2095 ::gfx::g_current_gl_context->glCompressedTexSubImage3DFn | 2176 ::gfx::g_current_gl_context->glCompressedTexSubImage3DFn |
2096 #define glCopyBufferSubData ::gfx::g_current_gl_context->glCopyBufferSubDataFn | 2177 #define glCopyBufferSubData ::gfx::g_current_gl_context->glCopyBufferSubDataFn |
2097 #define glCopyTexImage2D ::gfx::g_current_gl_context->glCopyTexImage2DFn | 2178 #define glCopyTexImage2D ::gfx::g_current_gl_context->glCopyTexImage2DFn |
2098 #define glCopyTexSubImage2D ::gfx::g_current_gl_context->glCopyTexSubImage2DFn | 2179 #define glCopyTexSubImage2D ::gfx::g_current_gl_context->glCopyTexSubImage2DFn |
2099 #define glCopyTexSubImage3D ::gfx::g_current_gl_context->glCopyTexSubImage3DFn | 2180 #define glCopyTexSubImage3D ::gfx::g_current_gl_context->glCopyTexSubImage3DFn |
| 2181 #define glCoverFillPathNV ::gfx::g_current_gl_context->glCoverFillPathNVFn |
| 2182 #define glCoverStrokePathNV ::gfx::g_current_gl_context->glCoverStrokePathNVFn |
2100 #define glCreateProgram ::gfx::g_current_gl_context->glCreateProgramFn | 2183 #define glCreateProgram ::gfx::g_current_gl_context->glCreateProgramFn |
2101 #define glCreateShader ::gfx::g_current_gl_context->glCreateShaderFn | 2184 #define glCreateShader ::gfx::g_current_gl_context->glCreateShaderFn |
2102 #define glCullFace ::gfx::g_current_gl_context->glCullFaceFn | 2185 #define glCullFace ::gfx::g_current_gl_context->glCullFaceFn |
2103 #define glDeleteBuffersARB ::gfx::g_current_gl_context->glDeleteBuffersARBFn | 2186 #define glDeleteBuffersARB ::gfx::g_current_gl_context->glDeleteBuffersARBFn |
2104 #define glDeleteFencesAPPLE ::gfx::g_current_gl_context->glDeleteFencesAPPLEFn | 2187 #define glDeleteFencesAPPLE ::gfx::g_current_gl_context->glDeleteFencesAPPLEFn |
2105 #define glDeleteFencesNV ::gfx::g_current_gl_context->glDeleteFencesNVFn | 2188 #define glDeleteFencesNV ::gfx::g_current_gl_context->glDeleteFencesNVFn |
2106 #define glDeleteFramebuffersEXT \ | 2189 #define glDeleteFramebuffersEXT \ |
2107 ::gfx::g_current_gl_context->glDeleteFramebuffersEXTFn | 2190 ::gfx::g_current_gl_context->glDeleteFramebuffersEXTFn |
| 2191 #define glDeletePathsNV ::gfx::g_current_gl_context->glDeletePathsNVFn |
2108 #define glDeleteProgram ::gfx::g_current_gl_context->glDeleteProgramFn | 2192 #define glDeleteProgram ::gfx::g_current_gl_context->glDeleteProgramFn |
2109 #define glDeleteQueries ::gfx::g_current_gl_context->glDeleteQueriesFn | 2193 #define glDeleteQueries ::gfx::g_current_gl_context->glDeleteQueriesFn |
2110 #define glDeleteRenderbuffersEXT \ | 2194 #define glDeleteRenderbuffersEXT \ |
2111 ::gfx::g_current_gl_context->glDeleteRenderbuffersEXTFn | 2195 ::gfx::g_current_gl_context->glDeleteRenderbuffersEXTFn |
2112 #define glDeleteSamplers ::gfx::g_current_gl_context->glDeleteSamplersFn | 2196 #define glDeleteSamplers ::gfx::g_current_gl_context->glDeleteSamplersFn |
2113 #define glDeleteShader ::gfx::g_current_gl_context->glDeleteShaderFn | 2197 #define glDeleteShader ::gfx::g_current_gl_context->glDeleteShaderFn |
2114 #define glDeleteSync ::gfx::g_current_gl_context->glDeleteSyncFn | 2198 #define glDeleteSync ::gfx::g_current_gl_context->glDeleteSyncFn |
2115 #define glDeleteTextures ::gfx::g_current_gl_context->glDeleteTexturesFn | 2199 #define glDeleteTextures ::gfx::g_current_gl_context->glDeleteTexturesFn |
2116 #define glDeleteTransformFeedbacks \ | 2200 #define glDeleteTransformFeedbacks \ |
2117 ::gfx::g_current_gl_context->glDeleteTransformFeedbacksFn | 2201 ::gfx::g_current_gl_context->glDeleteTransformFeedbacksFn |
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2162 #define glFramebufferTexture2DMultisampleIMG \ | 2246 #define glFramebufferTexture2DMultisampleIMG \ |
2163 ::gfx::g_current_gl_context->glFramebufferTexture2DMultisampleIMGFn | 2247 ::gfx::g_current_gl_context->glFramebufferTexture2DMultisampleIMGFn |
2164 #define glFramebufferTextureLayer \ | 2248 #define glFramebufferTextureLayer \ |
2165 ::gfx::g_current_gl_context->glFramebufferTextureLayerFn | 2249 ::gfx::g_current_gl_context->glFramebufferTextureLayerFn |
2166 #define glFrontFace ::gfx::g_current_gl_context->glFrontFaceFn | 2250 #define glFrontFace ::gfx::g_current_gl_context->glFrontFaceFn |
2167 #define glGenBuffersARB ::gfx::g_current_gl_context->glGenBuffersARBFn | 2251 #define glGenBuffersARB ::gfx::g_current_gl_context->glGenBuffersARBFn |
2168 #define glGenerateMipmapEXT ::gfx::g_current_gl_context->glGenerateMipmapEXTFn | 2252 #define glGenerateMipmapEXT ::gfx::g_current_gl_context->glGenerateMipmapEXTFn |
2169 #define glGenFencesAPPLE ::gfx::g_current_gl_context->glGenFencesAPPLEFn | 2253 #define glGenFencesAPPLE ::gfx::g_current_gl_context->glGenFencesAPPLEFn |
2170 #define glGenFencesNV ::gfx::g_current_gl_context->glGenFencesNVFn | 2254 #define glGenFencesNV ::gfx::g_current_gl_context->glGenFencesNVFn |
2171 #define glGenFramebuffersEXT ::gfx::g_current_gl_context->glGenFramebuffersEXTFn | 2255 #define glGenFramebuffersEXT ::gfx::g_current_gl_context->glGenFramebuffersEXTFn |
| 2256 #define glGenPathsNV ::gfx::g_current_gl_context->glGenPathsNVFn |
2172 #define glGenQueries ::gfx::g_current_gl_context->glGenQueriesFn | 2257 #define glGenQueries ::gfx::g_current_gl_context->glGenQueriesFn |
2173 #define glGenRenderbuffersEXT \ | 2258 #define glGenRenderbuffersEXT \ |
2174 ::gfx::g_current_gl_context->glGenRenderbuffersEXTFn | 2259 ::gfx::g_current_gl_context->glGenRenderbuffersEXTFn |
2175 #define glGenSamplers ::gfx::g_current_gl_context->glGenSamplersFn | 2260 #define glGenSamplers ::gfx::g_current_gl_context->glGenSamplersFn |
2176 #define glGenTextures ::gfx::g_current_gl_context->glGenTexturesFn | 2261 #define glGenTextures ::gfx::g_current_gl_context->glGenTexturesFn |
2177 #define glGenTransformFeedbacks \ | 2262 #define glGenTransformFeedbacks \ |
2178 ::gfx::g_current_gl_context->glGenTransformFeedbacksFn | 2263 ::gfx::g_current_gl_context->glGenTransformFeedbacksFn |
2179 #define glGenVertexArraysOES ::gfx::g_current_gl_context->glGenVertexArraysOESFn | 2264 #define glGenVertexArraysOES ::gfx::g_current_gl_context->glGenVertexArraysOESFn |
2180 #define glGetActiveAttrib ::gfx::g_current_gl_context->glGetActiveAttribFn | 2265 #define glGetActiveAttrib ::gfx::g_current_gl_context->glGetActiveAttribFn |
2181 #define glGetActiveUniform ::gfx::g_current_gl_context->glGetActiveUniformFn | 2266 #define glGetActiveUniform ::gfx::g_current_gl_context->glGetActiveUniformFn |
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2256 ::gfx::g_current_gl_context->glInsertEventMarkerEXTFn | 2341 ::gfx::g_current_gl_context->glInsertEventMarkerEXTFn |
2257 #define glInvalidateFramebuffer \ | 2342 #define glInvalidateFramebuffer \ |
2258 ::gfx::g_current_gl_context->glInvalidateFramebufferFn | 2343 ::gfx::g_current_gl_context->glInvalidateFramebufferFn |
2259 #define glInvalidateSubFramebuffer \ | 2344 #define glInvalidateSubFramebuffer \ |
2260 ::gfx::g_current_gl_context->glInvalidateSubFramebufferFn | 2345 ::gfx::g_current_gl_context->glInvalidateSubFramebufferFn |
2261 #define glIsBuffer ::gfx::g_current_gl_context->glIsBufferFn | 2346 #define glIsBuffer ::gfx::g_current_gl_context->glIsBufferFn |
2262 #define glIsEnabled ::gfx::g_current_gl_context->glIsEnabledFn | 2347 #define glIsEnabled ::gfx::g_current_gl_context->glIsEnabledFn |
2263 #define glIsFenceAPPLE ::gfx::g_current_gl_context->glIsFenceAPPLEFn | 2348 #define glIsFenceAPPLE ::gfx::g_current_gl_context->glIsFenceAPPLEFn |
2264 #define glIsFenceNV ::gfx::g_current_gl_context->glIsFenceNVFn | 2349 #define glIsFenceNV ::gfx::g_current_gl_context->glIsFenceNVFn |
2265 #define glIsFramebufferEXT ::gfx::g_current_gl_context->glIsFramebufferEXTFn | 2350 #define glIsFramebufferEXT ::gfx::g_current_gl_context->glIsFramebufferEXTFn |
| 2351 #define glIsPathNV ::gfx::g_current_gl_context->glIsPathNVFn |
2266 #define glIsProgram ::gfx::g_current_gl_context->glIsProgramFn | 2352 #define glIsProgram ::gfx::g_current_gl_context->glIsProgramFn |
2267 #define glIsQuery ::gfx::g_current_gl_context->glIsQueryFn | 2353 #define glIsQuery ::gfx::g_current_gl_context->glIsQueryFn |
2268 #define glIsRenderbufferEXT ::gfx::g_current_gl_context->glIsRenderbufferEXTFn | 2354 #define glIsRenderbufferEXT ::gfx::g_current_gl_context->glIsRenderbufferEXTFn |
2269 #define glIsSampler ::gfx::g_current_gl_context->glIsSamplerFn | 2355 #define glIsSampler ::gfx::g_current_gl_context->glIsSamplerFn |
2270 #define glIsShader ::gfx::g_current_gl_context->glIsShaderFn | 2356 #define glIsShader ::gfx::g_current_gl_context->glIsShaderFn |
2271 #define glIsSync ::gfx::g_current_gl_context->glIsSyncFn | 2357 #define glIsSync ::gfx::g_current_gl_context->glIsSyncFn |
2272 #define glIsTexture ::gfx::g_current_gl_context->glIsTextureFn | 2358 #define glIsTexture ::gfx::g_current_gl_context->glIsTextureFn |
2273 #define glIsTransformFeedback \ | 2359 #define glIsTransformFeedback \ |
2274 ::gfx::g_current_gl_context->glIsTransformFeedbackFn | 2360 ::gfx::g_current_gl_context->glIsTransformFeedbackFn |
2275 #define glIsVertexArrayOES ::gfx::g_current_gl_context->glIsVertexArrayOESFn | 2361 #define glIsVertexArrayOES ::gfx::g_current_gl_context->glIsVertexArrayOESFn |
2276 #define glLineWidth ::gfx::g_current_gl_context->glLineWidthFn | 2362 #define glLineWidth ::gfx::g_current_gl_context->glLineWidthFn |
2277 #define glLinkProgram ::gfx::g_current_gl_context->glLinkProgramFn | 2363 #define glLinkProgram ::gfx::g_current_gl_context->glLinkProgramFn |
2278 #define glMapBuffer ::gfx::g_current_gl_context->glMapBufferFn | 2364 #define glMapBuffer ::gfx::g_current_gl_context->glMapBufferFn |
2279 #define glMapBufferRange ::gfx::g_current_gl_context->glMapBufferRangeFn | 2365 #define glMapBufferRange ::gfx::g_current_gl_context->glMapBufferRangeFn |
2280 #define glMatrixLoadfEXT ::gfx::g_current_gl_context->glMatrixLoadfEXTFn | 2366 #define glMatrixLoadfEXT ::gfx::g_current_gl_context->glMatrixLoadfEXTFn |
2281 #define glMatrixLoadIdentityEXT \ | 2367 #define glMatrixLoadIdentityEXT \ |
2282 ::gfx::g_current_gl_context->glMatrixLoadIdentityEXTFn | 2368 ::gfx::g_current_gl_context->glMatrixLoadIdentityEXTFn |
| 2369 #define glPathCommandsNV ::gfx::g_current_gl_context->glPathCommandsNVFn |
| 2370 #define glPathParameterfNV ::gfx::g_current_gl_context->glPathParameterfNVFn |
| 2371 #define glPathParameteriNV ::gfx::g_current_gl_context->glPathParameteriNVFn |
| 2372 #define glPathStencilFuncNV ::gfx::g_current_gl_context->glPathStencilFuncNVFn |
2283 #define glPauseTransformFeedback \ | 2373 #define glPauseTransformFeedback \ |
2284 ::gfx::g_current_gl_context->glPauseTransformFeedbackFn | 2374 ::gfx::g_current_gl_context->glPauseTransformFeedbackFn |
2285 #define glPixelStorei ::gfx::g_current_gl_context->glPixelStoreiFn | 2375 #define glPixelStorei ::gfx::g_current_gl_context->glPixelStoreiFn |
2286 #define glPointParameteri ::gfx::g_current_gl_context->glPointParameteriFn | 2376 #define glPointParameteri ::gfx::g_current_gl_context->glPointParameteriFn |
2287 #define glPolygonOffset ::gfx::g_current_gl_context->glPolygonOffsetFn | 2377 #define glPolygonOffset ::gfx::g_current_gl_context->glPolygonOffsetFn |
2288 #define glPopGroupMarkerEXT ::gfx::g_current_gl_context->glPopGroupMarkerEXTFn | 2378 #define glPopGroupMarkerEXT ::gfx::g_current_gl_context->glPopGroupMarkerEXTFn |
2289 #define glProgramBinary ::gfx::g_current_gl_context->glProgramBinaryFn | 2379 #define glProgramBinary ::gfx::g_current_gl_context->glProgramBinaryFn |
2290 #define glProgramParameteri ::gfx::g_current_gl_context->glProgramParameteriFn | 2380 #define glProgramParameteri ::gfx::g_current_gl_context->glProgramParameteriFn |
2291 #define glPushGroupMarkerEXT ::gfx::g_current_gl_context->glPushGroupMarkerEXTFn | 2381 #define glPushGroupMarkerEXT ::gfx::g_current_gl_context->glPushGroupMarkerEXTFn |
2292 #define glQueryCounter ::gfx::g_current_gl_context->glQueryCounterFn | 2382 #define glQueryCounter ::gfx::g_current_gl_context->glQueryCounterFn |
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2309 #define glSampleCoverage ::gfx::g_current_gl_context->glSampleCoverageFn | 2399 #define glSampleCoverage ::gfx::g_current_gl_context->glSampleCoverageFn |
2310 #define glSamplerParameterf ::gfx::g_current_gl_context->glSamplerParameterfFn | 2400 #define glSamplerParameterf ::gfx::g_current_gl_context->glSamplerParameterfFn |
2311 #define glSamplerParameterfv ::gfx::g_current_gl_context->glSamplerParameterfvFn | 2401 #define glSamplerParameterfv ::gfx::g_current_gl_context->glSamplerParameterfvFn |
2312 #define glSamplerParameteri ::gfx::g_current_gl_context->glSamplerParameteriFn | 2402 #define glSamplerParameteri ::gfx::g_current_gl_context->glSamplerParameteriFn |
2313 #define glSamplerParameteriv ::gfx::g_current_gl_context->glSamplerParameterivFn | 2403 #define glSamplerParameteriv ::gfx::g_current_gl_context->glSamplerParameterivFn |
2314 #define glScissor ::gfx::g_current_gl_context->glScissorFn | 2404 #define glScissor ::gfx::g_current_gl_context->glScissorFn |
2315 #define glSetFenceAPPLE ::gfx::g_current_gl_context->glSetFenceAPPLEFn | 2405 #define glSetFenceAPPLE ::gfx::g_current_gl_context->glSetFenceAPPLEFn |
2316 #define glSetFenceNV ::gfx::g_current_gl_context->glSetFenceNVFn | 2406 #define glSetFenceNV ::gfx::g_current_gl_context->glSetFenceNVFn |
2317 #define glShaderBinary ::gfx::g_current_gl_context->glShaderBinaryFn | 2407 #define glShaderBinary ::gfx::g_current_gl_context->glShaderBinaryFn |
2318 #define glShaderSource ::gfx::g_current_gl_context->glShaderSourceFn | 2408 #define glShaderSource ::gfx::g_current_gl_context->glShaderSourceFn |
| 2409 #define glStencilFillPathNV ::gfx::g_current_gl_context->glStencilFillPathNVFn |
2319 #define glStencilFunc ::gfx::g_current_gl_context->glStencilFuncFn | 2410 #define glStencilFunc ::gfx::g_current_gl_context->glStencilFuncFn |
2320 #define glStencilFuncSeparate \ | 2411 #define glStencilFuncSeparate \ |
2321 ::gfx::g_current_gl_context->glStencilFuncSeparateFn | 2412 ::gfx::g_current_gl_context->glStencilFuncSeparateFn |
2322 #define glStencilMask ::gfx::g_current_gl_context->glStencilMaskFn | 2413 #define glStencilMask ::gfx::g_current_gl_context->glStencilMaskFn |
2323 #define glStencilMaskSeparate \ | 2414 #define glStencilMaskSeparate \ |
2324 ::gfx::g_current_gl_context->glStencilMaskSeparateFn | 2415 ::gfx::g_current_gl_context->glStencilMaskSeparateFn |
2325 #define glStencilOp ::gfx::g_current_gl_context->glStencilOpFn | 2416 #define glStencilOp ::gfx::g_current_gl_context->glStencilOpFn |
2326 #define glStencilOpSeparate ::gfx::g_current_gl_context->glStencilOpSeparateFn | 2417 #define glStencilOpSeparate ::gfx::g_current_gl_context->glStencilOpSeparateFn |
| 2418 #define glStencilStrokePathNV \ |
| 2419 ::gfx::g_current_gl_context->glStencilStrokePathNVFn |
| 2420 #define glStencilThenCoverFillPathNV \ |
| 2421 ::gfx::g_current_gl_context->glStencilThenCoverFillPathNVFn |
| 2422 #define glStencilThenCoverStrokePathNV \ |
| 2423 ::gfx::g_current_gl_context->glStencilThenCoverStrokePathNVFn |
2327 #define glTestFenceAPPLE ::gfx::g_current_gl_context->glTestFenceAPPLEFn | 2424 #define glTestFenceAPPLE ::gfx::g_current_gl_context->glTestFenceAPPLEFn |
2328 #define glTestFenceNV ::gfx::g_current_gl_context->glTestFenceNVFn | 2425 #define glTestFenceNV ::gfx::g_current_gl_context->glTestFenceNVFn |
2329 #define glTexImage2D ::gfx::g_current_gl_context->glTexImage2DFn | 2426 #define glTexImage2D ::gfx::g_current_gl_context->glTexImage2DFn |
2330 #define glTexImage3D ::gfx::g_current_gl_context->glTexImage3DFn | 2427 #define glTexImage3D ::gfx::g_current_gl_context->glTexImage3DFn |
2331 #define glTexParameterf ::gfx::g_current_gl_context->glTexParameterfFn | 2428 #define glTexParameterf ::gfx::g_current_gl_context->glTexParameterfFn |
2332 #define glTexParameterfv ::gfx::g_current_gl_context->glTexParameterfvFn | 2429 #define glTexParameterfv ::gfx::g_current_gl_context->glTexParameterfvFn |
2333 #define glTexParameteri ::gfx::g_current_gl_context->glTexParameteriFn | 2430 #define glTexParameteri ::gfx::g_current_gl_context->glTexParameteriFn |
2334 #define glTexParameteriv ::gfx::g_current_gl_context->glTexParameterivFn | 2431 #define glTexParameteriv ::gfx::g_current_gl_context->glTexParameterivFn |
2335 #define glTexStorage2DEXT ::gfx::g_current_gl_context->glTexStorage2DEXTFn | 2432 #define glTexStorage2DEXT ::gfx::g_current_gl_context->glTexStorage2DEXTFn |
2336 #define glTexStorage3D ::gfx::g_current_gl_context->glTexStorage3DFn | 2433 #define glTexStorage3D ::gfx::g_current_gl_context->glTexStorage3DFn |
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2391 #define glVertexAttribI4ui ::gfx::g_current_gl_context->glVertexAttribI4uiFn | 2488 #define glVertexAttribI4ui ::gfx::g_current_gl_context->glVertexAttribI4uiFn |
2392 #define glVertexAttribI4uiv ::gfx::g_current_gl_context->glVertexAttribI4uivFn | 2489 #define glVertexAttribI4uiv ::gfx::g_current_gl_context->glVertexAttribI4uivFn |
2393 #define glVertexAttribIPointer \ | 2490 #define glVertexAttribIPointer \ |
2394 ::gfx::g_current_gl_context->glVertexAttribIPointerFn | 2491 ::gfx::g_current_gl_context->glVertexAttribIPointerFn |
2395 #define glVertexAttribPointer \ | 2492 #define glVertexAttribPointer \ |
2396 ::gfx::g_current_gl_context->glVertexAttribPointerFn | 2493 ::gfx::g_current_gl_context->glVertexAttribPointerFn |
2397 #define glViewport ::gfx::g_current_gl_context->glViewportFn | 2494 #define glViewport ::gfx::g_current_gl_context->glViewportFn |
2398 #define glWaitSync ::gfx::g_current_gl_context->glWaitSyncFn | 2495 #define glWaitSync ::gfx::g_current_gl_context->glWaitSyncFn |
2399 | 2496 |
2400 #endif // UI_GFX_GL_GL_BINDINGS_AUTOGEN_GL_H_ | 2497 #endif // UI_GFX_GL_GL_BINDINGS_AUTOGEN_GL_H_ |
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