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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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175 GLsizei height) override; | 175 GLsizei height) override; |
176 void glCopyTexSubImage3DFn(GLenum target, | 176 void glCopyTexSubImage3DFn(GLenum target, |
177 GLint level, | 177 GLint level, |
178 GLint xoffset, | 178 GLint xoffset, |
179 GLint yoffset, | 179 GLint yoffset, |
180 GLint zoffset, | 180 GLint zoffset, |
181 GLint x, | 181 GLint x, |
182 GLint y, | 182 GLint y, |
183 GLsizei width, | 183 GLsizei width, |
184 GLsizei height) override; | 184 GLsizei height) override; |
| 185 void glCoverFillPathNVFn(GLuint path, GLenum coverMode) override; |
| 186 void glCoverStrokePathNVFn(GLuint name, GLenum coverMode) override; |
185 GLuint glCreateProgramFn(void) override; | 187 GLuint glCreateProgramFn(void) override; |
186 GLuint glCreateShaderFn(GLenum type) override; | 188 GLuint glCreateShaderFn(GLenum type) override; |
187 void glCullFaceFn(GLenum mode) override; | 189 void glCullFaceFn(GLenum mode) override; |
188 void glDeleteBuffersARBFn(GLsizei n, const GLuint* buffers) override; | 190 void glDeleteBuffersARBFn(GLsizei n, const GLuint* buffers) override; |
189 void glDeleteFencesAPPLEFn(GLsizei n, const GLuint* fences) override; | 191 void glDeleteFencesAPPLEFn(GLsizei n, const GLuint* fences) override; |
190 void glDeleteFencesNVFn(GLsizei n, const GLuint* fences) override; | 192 void glDeleteFencesNVFn(GLsizei n, const GLuint* fences) override; |
191 void glDeleteFramebuffersEXTFn(GLsizei n, const GLuint* framebuffers) override; | 193 void glDeleteFramebuffersEXTFn(GLsizei n, const GLuint* framebuffers) override; |
| 194 void glDeletePathsNVFn(GLuint path, GLsizei range) override; |
192 void glDeleteProgramFn(GLuint program) override; | 195 void glDeleteProgramFn(GLuint program) override; |
193 void glDeleteQueriesFn(GLsizei n, const GLuint* ids) override; | 196 void glDeleteQueriesFn(GLsizei n, const GLuint* ids) override; |
194 void glDeleteRenderbuffersEXTFn(GLsizei n, | 197 void glDeleteRenderbuffersEXTFn(GLsizei n, |
195 const GLuint* renderbuffers) override; | 198 const GLuint* renderbuffers) override; |
196 void glDeleteSamplersFn(GLsizei n, const GLuint* samplers) override; | 199 void glDeleteSamplersFn(GLsizei n, const GLuint* samplers) override; |
197 void glDeleteShaderFn(GLuint shader) override; | 200 void glDeleteShaderFn(GLuint shader) override; |
198 void glDeleteSyncFn(GLsync sync) override; | 201 void glDeleteSyncFn(GLsync sync) override; |
199 void glDeleteTexturesFn(GLsizei n, const GLuint* textures) override; | 202 void glDeleteTexturesFn(GLsizei n, const GLuint* textures) override; |
200 void glDeleteTransformFeedbacksFn(GLsizei n, const GLuint* ids) override; | 203 void glDeleteTransformFeedbacksFn(GLsizei n, const GLuint* ids) override; |
201 void glDeleteVertexArraysOESFn(GLsizei n, const GLuint* arrays) override; | 204 void glDeleteVertexArraysOESFn(GLsizei n, const GLuint* arrays) override; |
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272 GLenum attachment, | 275 GLenum attachment, |
273 GLuint texture, | 276 GLuint texture, |
274 GLint level, | 277 GLint level, |
275 GLint layer) override; | 278 GLint layer) override; |
276 void glFrontFaceFn(GLenum mode) override; | 279 void glFrontFaceFn(GLenum mode) override; |
277 void glGenBuffersARBFn(GLsizei n, GLuint* buffers) override; | 280 void glGenBuffersARBFn(GLsizei n, GLuint* buffers) override; |
278 void glGenerateMipmapEXTFn(GLenum target) override; | 281 void glGenerateMipmapEXTFn(GLenum target) override; |
279 void glGenFencesAPPLEFn(GLsizei n, GLuint* fences) override; | 282 void glGenFencesAPPLEFn(GLsizei n, GLuint* fences) override; |
280 void glGenFencesNVFn(GLsizei n, GLuint* fences) override; | 283 void glGenFencesNVFn(GLsizei n, GLuint* fences) override; |
281 void glGenFramebuffersEXTFn(GLsizei n, GLuint* framebuffers) override; | 284 void glGenFramebuffersEXTFn(GLsizei n, GLuint* framebuffers) override; |
| 285 GLuint glGenPathsNVFn(GLsizei range) override; |
282 void glGenQueriesFn(GLsizei n, GLuint* ids) override; | 286 void glGenQueriesFn(GLsizei n, GLuint* ids) override; |
283 void glGenRenderbuffersEXTFn(GLsizei n, GLuint* renderbuffers) override; | 287 void glGenRenderbuffersEXTFn(GLsizei n, GLuint* renderbuffers) override; |
284 void glGenSamplersFn(GLsizei n, GLuint* samplers) override; | 288 void glGenSamplersFn(GLsizei n, GLuint* samplers) override; |
285 void glGenTexturesFn(GLsizei n, GLuint* textures) override; | 289 void glGenTexturesFn(GLsizei n, GLuint* textures) override; |
286 void glGenTransformFeedbacksFn(GLsizei n, GLuint* ids) override; | 290 void glGenTransformFeedbacksFn(GLsizei n, GLuint* ids) override; |
287 void glGenVertexArraysOESFn(GLsizei n, GLuint* arrays) override; | 291 void glGenVertexArraysOESFn(GLsizei n, GLuint* arrays) override; |
288 void glGetActiveAttribFn(GLuint program, | 292 void glGetActiveAttribFn(GLuint program, |
289 GLuint index, | 293 GLuint index, |
290 GLsizei bufsize, | 294 GLsizei bufsize, |
291 GLsizei* length, | 295 GLsizei* length, |
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439 const GLenum* attachments, | 443 const GLenum* attachments, |
440 GLint x, | 444 GLint x, |
441 GLint y, | 445 GLint y, |
442 GLint width, | 446 GLint width, |
443 GLint height) override; | 447 GLint height) override; |
444 GLboolean glIsBufferFn(GLuint buffer) override; | 448 GLboolean glIsBufferFn(GLuint buffer) override; |
445 GLboolean glIsEnabledFn(GLenum cap) override; | 449 GLboolean glIsEnabledFn(GLenum cap) override; |
446 GLboolean glIsFenceAPPLEFn(GLuint fence) override; | 450 GLboolean glIsFenceAPPLEFn(GLuint fence) override; |
447 GLboolean glIsFenceNVFn(GLuint fence) override; | 451 GLboolean glIsFenceNVFn(GLuint fence) override; |
448 GLboolean glIsFramebufferEXTFn(GLuint framebuffer) override; | 452 GLboolean glIsFramebufferEXTFn(GLuint framebuffer) override; |
| 453 GLboolean glIsPathNVFn(GLuint path) override; |
449 GLboolean glIsProgramFn(GLuint program) override; | 454 GLboolean glIsProgramFn(GLuint program) override; |
450 GLboolean glIsQueryFn(GLuint query) override; | 455 GLboolean glIsQueryFn(GLuint query) override; |
451 GLboolean glIsRenderbufferEXTFn(GLuint renderbuffer) override; | 456 GLboolean glIsRenderbufferEXTFn(GLuint renderbuffer) override; |
452 GLboolean glIsSamplerFn(GLuint sampler) override; | 457 GLboolean glIsSamplerFn(GLuint sampler) override; |
453 GLboolean glIsShaderFn(GLuint shader) override; | 458 GLboolean glIsShaderFn(GLuint shader) override; |
454 GLboolean glIsSyncFn(GLsync sync) override; | 459 GLboolean glIsSyncFn(GLsync sync) override; |
455 GLboolean glIsTextureFn(GLuint texture) override; | 460 GLboolean glIsTextureFn(GLuint texture) override; |
456 GLboolean glIsTransformFeedbackFn(GLuint id) override; | 461 GLboolean glIsTransformFeedbackFn(GLuint id) override; |
457 GLboolean glIsVertexArrayOESFn(GLuint array) override; | 462 GLboolean glIsVertexArrayOESFn(GLuint array) override; |
458 void glLineWidthFn(GLfloat width) override; | 463 void glLineWidthFn(GLfloat width) override; |
459 void glLinkProgramFn(GLuint program) override; | 464 void glLinkProgramFn(GLuint program) override; |
460 void* glMapBufferFn(GLenum target, GLenum access) override; | 465 void* glMapBufferFn(GLenum target, GLenum access) override; |
461 void* glMapBufferRangeFn(GLenum target, | 466 void* glMapBufferRangeFn(GLenum target, |
462 GLintptr offset, | 467 GLintptr offset, |
463 GLsizeiptr length, | 468 GLsizeiptr length, |
464 GLbitfield access) override; | 469 GLbitfield access) override; |
465 void glMatrixLoadfEXTFn(GLenum matrixMode, const GLfloat* m) override; | 470 void glMatrixLoadfEXTFn(GLenum matrixMode, const GLfloat* m) override; |
466 void glMatrixLoadIdentityEXTFn(GLenum matrixMode) override; | 471 void glMatrixLoadIdentityEXTFn(GLenum matrixMode) override; |
| 472 void glPathCommandsNVFn(GLuint path, |
| 473 GLsizei numCommands, |
| 474 const GLubyte* commands, |
| 475 GLsizei numCoords, |
| 476 GLenum coordType, |
| 477 const GLvoid* coords) override; |
| 478 void glPathParameterfNVFn(GLuint path, GLenum pname, GLfloat value) override; |
| 479 void glPathParameteriNVFn(GLuint path, GLenum pname, GLint value) override; |
| 480 void glPathStencilFuncNVFn(GLenum func, GLint ref, GLuint mask) override; |
467 void glPauseTransformFeedbackFn(void) override; | 481 void glPauseTransformFeedbackFn(void) override; |
468 void glPixelStoreiFn(GLenum pname, GLint param) override; | 482 void glPixelStoreiFn(GLenum pname, GLint param) override; |
469 void glPointParameteriFn(GLenum pname, GLint param) override; | 483 void glPointParameteriFn(GLenum pname, GLint param) override; |
470 void glPolygonOffsetFn(GLfloat factor, GLfloat units) override; | 484 void glPolygonOffsetFn(GLfloat factor, GLfloat units) override; |
471 void glPopGroupMarkerEXTFn(void) override; | 485 void glPopGroupMarkerEXTFn(void) override; |
472 void glProgramBinaryFn(GLuint program, | 486 void glProgramBinaryFn(GLuint program, |
473 GLenum binaryFormat, | 487 GLenum binaryFormat, |
474 const GLvoid* binary, | 488 const GLvoid* binary, |
475 GLsizei length) override; | 489 GLsizei length) override; |
476 void glProgramParameteriFn(GLuint program, GLenum pname, GLint value) override; | 490 void glProgramParameteriFn(GLuint program, GLenum pname, GLint value) override; |
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526 void glSetFenceNVFn(GLuint fence, GLenum condition) override; | 540 void glSetFenceNVFn(GLuint fence, GLenum condition) override; |
527 void glShaderBinaryFn(GLsizei n, | 541 void glShaderBinaryFn(GLsizei n, |
528 const GLuint* shaders, | 542 const GLuint* shaders, |
529 GLenum binaryformat, | 543 GLenum binaryformat, |
530 const void* binary, | 544 const void* binary, |
531 GLsizei length) override; | 545 GLsizei length) override; |
532 void glShaderSourceFn(GLuint shader, | 546 void glShaderSourceFn(GLuint shader, |
533 GLsizei count, | 547 GLsizei count, |
534 const char* const* str, | 548 const char* const* str, |
535 const GLint* length) override; | 549 const GLint* length) override; |
| 550 void glStencilFillPathNVFn(GLuint path, GLenum fillMode, GLuint mask) override; |
536 void glStencilFuncFn(GLenum func, GLint ref, GLuint mask) override; | 551 void glStencilFuncFn(GLenum func, GLint ref, GLuint mask) override; |
537 void glStencilFuncSeparateFn(GLenum face, | 552 void glStencilFuncSeparateFn(GLenum face, |
538 GLenum func, | 553 GLenum func, |
539 GLint ref, | 554 GLint ref, |
540 GLuint mask) override; | 555 GLuint mask) override; |
541 void glStencilMaskFn(GLuint mask) override; | 556 void glStencilMaskFn(GLuint mask) override; |
542 void glStencilMaskSeparateFn(GLenum face, GLuint mask) override; | 557 void glStencilMaskSeparateFn(GLenum face, GLuint mask) override; |
543 void glStencilOpFn(GLenum fail, GLenum zfail, GLenum zpass) override; | 558 void glStencilOpFn(GLenum fail, GLenum zfail, GLenum zpass) override; |
544 void glStencilOpSeparateFn(GLenum face, | 559 void glStencilOpSeparateFn(GLenum face, |
545 GLenum fail, | 560 GLenum fail, |
546 GLenum zfail, | 561 GLenum zfail, |
547 GLenum zpass) override; | 562 GLenum zpass) override; |
| 563 void glStencilStrokePathNVFn(GLuint path, |
| 564 GLint reference, |
| 565 GLuint mask) override; |
| 566 void glStencilThenCoverFillPathNVFn(GLuint path, |
| 567 GLenum fillMode, |
| 568 GLuint mask, |
| 569 GLenum coverMode) override; |
| 570 void glStencilThenCoverStrokePathNVFn(GLuint path, |
| 571 GLint reference, |
| 572 GLuint mask, |
| 573 GLenum coverMode) override; |
548 GLboolean glTestFenceAPPLEFn(GLuint fence) override; | 574 GLboolean glTestFenceAPPLEFn(GLuint fence) override; |
549 GLboolean glTestFenceNVFn(GLuint fence) override; | 575 GLboolean glTestFenceNVFn(GLuint fence) override; |
550 void glTexImage2DFn(GLenum target, | 576 void glTexImage2DFn(GLenum target, |
551 GLint level, | 577 GLint level, |
552 GLint internalformat, | 578 GLint internalformat, |
553 GLsizei width, | 579 GLsizei width, |
554 GLsizei height, | 580 GLsizei height, |
555 GLint border, | 581 GLint border, |
556 GLenum format, | 582 GLenum format, |
557 GLenum type, | 583 GLenum type, |
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714 GLsizei stride, | 740 GLsizei stride, |
715 const void* ptr) override; | 741 const void* ptr) override; |
716 void glVertexAttribPointerFn(GLuint indx, | 742 void glVertexAttribPointerFn(GLuint indx, |
717 GLint size, | 743 GLint size, |
718 GLenum type, | 744 GLenum type, |
719 GLboolean normalized, | 745 GLboolean normalized, |
720 GLsizei stride, | 746 GLsizei stride, |
721 const void* ptr) override; | 747 const void* ptr) override; |
722 void glViewportFn(GLint x, GLint y, GLsizei width, GLsizei height) override; | 748 void glViewportFn(GLint x, GLint y, GLsizei width, GLsizei height) override; |
723 GLenum glWaitSyncFn(GLsync sync, GLbitfield flags, GLuint64 timeout) override; | 749 GLenum glWaitSyncFn(GLsync sync, GLbitfield flags, GLuint64 timeout) override; |
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