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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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358 }, | 358 }, |
359 { | 359 { |
360 0x0C11, | 360 0x0C11, |
361 "GL_SCISSOR_TEST", | 361 "GL_SCISSOR_TEST", |
362 }, | 362 }, |
363 { | 363 { |
364 0x80000000, | 364 0x80000000, |
365 "GL_MULTISAMPLE_BUFFER_BIT7_QCOM", | 365 "GL_MULTISAMPLE_BUFFER_BIT7_QCOM", |
366 }, | 366 }, |
367 { | 367 { |
| 368 0x90a4, |
| 369 "GL_ROUND_CHROMIUM", |
| 370 }, |
| 371 { |
368 0x8A48, | 372 0x8A48, |
369 "GL_TEXTURE_SRGB_DECODE_EXT", | 373 "GL_TEXTURE_SRGB_DECODE_EXT", |
370 }, | 374 }, |
371 { | 375 { |
372 0x300E, | 376 0x300E, |
373 "GL_CONTEXT_LOST", | 377 "GL_CONTEXT_LOST", |
374 }, | 378 }, |
375 { | 379 { |
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| 381 "GL_SQUARE_CHROMIUM", |
| 382 }, |
| 383 { |
376 0x02000000, | 384 0x02000000, |
377 "GL_MULTISAMPLE_BUFFER_BIT1_QCOM", | 385 "GL_MULTISAMPLE_BUFFER_BIT1_QCOM", |
378 }, | 386 }, |
379 { | 387 { |
380 0x8C2F, | 388 0x8C2F, |
381 "GL_ANY_SAMPLES_PASSED_EXT", | 389 "GL_ANY_SAMPLES_PASSED_EXT", |
382 }, | 390 }, |
383 { | 391 { |
384 0x8BD2, | 392 0x8BD2, |
385 "GL_TEXTURE_WIDTH_QCOM", | 393 "GL_TEXTURE_WIDTH_QCOM", |
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518 }, | 526 }, |
519 { | 527 { |
520 0x8D40, | 528 0x8D40, |
521 "GL_FRAMEBUFFER", | 529 "GL_FRAMEBUFFER", |
522 }, | 530 }, |
523 { | 531 { |
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525 "GL_RENDERBUFFER", | 533 "GL_RENDERBUFFER", |
526 }, | 534 }, |
527 { | 535 { |
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| 537 "GL_PATH_STENCIL_FUNC_CHROMIUM", |
| 538 }, |
| 539 { |
528 0x0BD0, | 540 0x0BD0, |
529 "GL_DITHER", | 541 "GL_DITHER", |
530 }, | 542 }, |
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| 546 }, |
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| 549 "GL_PATH_STENCIL_REF_CHROMIUM", |
| 550 }, |
| 551 { |
532 0x93D3, | 552 0x93D3, |
533 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR", | 553 "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR", |
534 }, | 554 }, |
535 { | 555 { |
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| 557 "GL_FLAT_CHROMIUM", |
| 558 }, |
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536 0x1801, | 560 0x1801, |
537 "GL_DEPTH_EXT", | 561 "GL_DEPTH_EXT", |
538 }, | 562 }, |
539 { | 563 { |
540 0x1800, | 564 0x1800, |
541 "GL_COLOR_EXT", | 565 "GL_COLOR_EXT", |
542 }, | 566 }, |
543 { | 567 { |
544 0x1802, | 568 0x1802, |
545 "GL_STENCIL_EXT", | 569 "GL_STENCIL_EXT", |
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762 }, | 786 }, |
763 { | 787 { |
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765 "GL_DEPTH24_STENCIL8_OES", | 789 "GL_DEPTH24_STENCIL8_OES", |
766 }, | 790 }, |
767 { | 791 { |
768 0x80A0, | 792 0x80A0, |
769 "GL_SAMPLE_COVERAGE", | 793 "GL_SAMPLE_COVERAGE", |
770 }, | 794 }, |
771 { | 795 { |
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773 "GL_DST_ATOP_NV", | 801 "GL_DST_ATOP_NV", |
774 }, | 802 }, |
775 { | 803 { |
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777 "GL_SAMPLES", | 805 "GL_SAMPLES", |
778 }, | 806 }, |
779 { | 807 { |
780 0x80A8, | 808 0x80A8, |
781 "GL_SAMPLE_BUFFERS", | 809 "GL_SAMPLE_BUFFERS", |
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982 }, | 1010 }, |
983 { | 1011 { |
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985 "GL_DRAW_BUFFER7_EXT", | 1013 "GL_DRAW_BUFFER7_EXT", |
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988 0x0010, | 1016 0x0010, |
989 "GL_MAP_FLUSH_EXPLICIT_BIT_EXT", | 1017 "GL_MAP_FLUSH_EXPLICIT_BIT_EXT", |
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992 0x882D, | 1032 0x882D, |
993 "GL_DRAW_BUFFER8_EXT", | 1033 "GL_DRAW_BUFFER8_EXT", |
994 }, | 1034 }, |
995 { | 1035 { |
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997 "GL_PATH_MODELVIEW_MATRIX_CHROMIUM", | 1037 "GL_PATH_MODELVIEW_MATRIX_CHROMIUM", |
998 }, | 1038 }, |
999 { | 1039 { |
1000 0x8F37, | 1040 0x8F37, |
1001 "GL_COPY_WRITE_BUFFER_NV", | 1041 "GL_COPY_WRITE_BUFFER_NV", |
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1306 }, | 1346 }, |
1307 { | 1347 { |
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1309 "GL_RENDERBUFFER_BLUE_SIZE", | 1349 "GL_RENDERBUFFER_BLUE_SIZE", |
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1311 { | 1351 { |
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1313 "GL_VIVIDLIGHT_NV", | 1353 "GL_VIVIDLIGHT_NV", |
1314 }, | 1354 }, |
1315 { | 1355 { |
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| 1358 }, |
| 1359 { |
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1317 "GL_IMAGE_MAP_CHROMIUM", | 1361 "GL_IMAGE_MAP_CHROMIUM", |
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1319 { | 1363 { |
1320 0x00080000, | 1364 0x00080000, |
1321 "GL_STENCIL_BUFFER_BIT3_QCOM", | 1365 "GL_STENCIL_BUFFER_BIT3_QCOM", |
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1323 { | 1367 { |
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1325 "GL_LINEARLIGHT_NV", | 1369 "GL_LINEARLIGHT_NV", |
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| 1379 { |
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1329 "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED", | 1381 "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED", |
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| 1390 }, |
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1333 "GL_DRAW_BUFFER_EXT", | 1393 "GL_DRAW_BUFFER_EXT", |
1334 }, | 1394 }, |
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| 1398 }, |
| 1399 { |
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1337 "GL_IMAGE_SCANOUT_CHROMIUM", | 1401 "GL_IMAGE_SCANOUT_CHROMIUM", |
1338 }, | 1402 }, |
1339 { | 1403 { |
1340 0x93C7, | 1404 0x93C7, |
1341 "GL_COMPRESSED_RGBA_ASTC_6x5x5_OES", | 1405 "GL_COMPRESSED_RGBA_ASTC_6x5x5_OES", |
1342 }, | 1406 }, |
1343 { | 1407 { |
1344 0x8B5F, | 1408 0x8B5F, |
1345 "GL_SAMPLER_3D_OES", | 1409 "GL_SAMPLER_3D_OES", |
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1402 }, | 1466 }, |
1403 { | 1467 { |
1404 0x00000008, | 1468 0x00000008, |
1405 "GL_COLOR_BUFFER_BIT3_QCOM", | 1469 "GL_COLOR_BUFFER_BIT3_QCOM", |
1406 }, | 1470 }, |
1407 { | 1471 { |
1408 0x8B58, | 1472 0x8B58, |
1409 "GL_BOOL_VEC3", | 1473 "GL_BOOL_VEC3", |
1410 }, | 1474 }, |
1411 { | 1475 { |
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| 1477 "GL_PATH_MITER_LIMIT_CHROMIUM", |
| 1478 }, |
| 1479 { |
1412 0x8828, | 1480 0x8828, |
1413 "GL_DRAW_BUFFER3_EXT", | 1481 "GL_DRAW_BUFFER3_EXT", |
1414 }, | 1482 }, |
1415 { | 1483 { |
1416 0x8DF0, | 1484 0x8DF0, |
1417 "GL_LOW_FLOAT", | 1485 "GL_LOW_FLOAT", |
1418 }, | 1486 }, |
1419 { | 1487 { |
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1421 "GL_ALPHA", | 1489 "GL_ALPHA", |
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2442 }, | 2510 }, |
2443 { | 2511 { |
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2447 { | 2515 { |
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2449 "GL_SHADER_TYPE", | 2517 "GL_SHADER_TYPE", |
2450 }, | 2518 }, |
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2530 }, | 2606 }, |
2531 { | 2607 { |
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2545 "GL_TEXTURE_IMMUTABLE_FORMAT_EXT", | 2625 "GL_TEXTURE_IMMUTABLE_FORMAT_EXT", |
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2549 "GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM", | 2629 "GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM", |
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2754 }, | 2834 }, |
2755 { | 2835 { |
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2757 "GL_PALETTE8_RGBA8_OES", | 2837 "GL_PALETTE8_RGBA8_OES", |
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2759 { | 2839 { |
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2769 "GL_HSL_HUE_NV", | 2853 "GL_HSL_HUE_NV", |
2770 }, | 2854 }, |
2771 { | 2855 { |
2772 0x92AE, | 2856 0x92AE, |
2773 "GL_HSL_SATURATION_NV", | 2857 "GL_HSL_SATURATION_NV", |
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3478 | 3562 |
3479 std::string GLES2Util::GetStringMatrixMode(uint32_t value) { | 3563 std::string GLES2Util::GetStringMatrixMode(uint32_t value) { |
3480 static const EnumToString string_table[] = { | 3564 static const EnumToString string_table[] = { |
3481 {GL_PATH_PROJECTION_CHROMIUM, "GL_PATH_PROJECTION_CHROMIUM"}, | 3565 {GL_PATH_PROJECTION_CHROMIUM, "GL_PATH_PROJECTION_CHROMIUM"}, |
3482 {GL_PATH_MODELVIEW_CHROMIUM, "GL_PATH_MODELVIEW_CHROMIUM"}, | 3566 {GL_PATH_MODELVIEW_CHROMIUM, "GL_PATH_MODELVIEW_CHROMIUM"}, |
3483 }; | 3567 }; |
3484 return GLES2Util::GetQualifiedEnumString( | 3568 return GLES2Util::GetQualifiedEnumString( |
3485 string_table, arraysize(string_table), value); | 3569 string_table, arraysize(string_table), value); |
3486 } | 3570 } |
3487 | 3571 |
| 3572 std::string GLES2Util::GetStringPathFillMode(uint32_t value) { |
| 3573 static const EnumToString string_table[] = { |
| 3574 {GL_INVERT, "GL_INVERT"}, |
| 3575 {GL_COUNT_UP_CHROMIUM, "GL_COUNT_UP_CHROMIUM"}, |
| 3576 {GL_COUNT_DOWN_CHROMIUM, "GL_COUNT_DOWN_CHROMIUM"}, |
| 3577 }; |
| 3578 return GLES2Util::GetQualifiedEnumString( |
| 3579 string_table, arraysize(string_table), value); |
| 3580 } |
| 3581 |
| 3582 std::string GLES2Util::GetStringPathParameter(uint32_t value) { |
| 3583 static const EnumToString string_table[] = { |
| 3584 {GL_PATH_STROKE_WIDTH_CHROMIUM, "GL_PATH_STROKE_WIDTH_CHROMIUM"}, |
| 3585 {GL_PATH_INITIAL_END_CAP_CHROMIUM, "GL_PATH_INITIAL_END_CAP_CHROMIUM"}, |
| 3586 {GL_PATH_TERMINAL_END_CAP_CHROMIUM, "GL_PATH_TERMINAL_END_CAP_CHROMIUM"}, |
| 3587 {GL_PATH_JOIN_STYLE_CHROMIUM, "GL_PATH_JOIN_STYLE_CHROMIUM"}, |
| 3588 {GL_PATH_MITER_LIMIT_CHROMIUM, "GL_PATH_MITER_LIMIT_CHROMIUM"}, |
| 3589 }; |
| 3590 return GLES2Util::GetQualifiedEnumString( |
| 3591 string_table, arraysize(string_table), value); |
| 3592 } |
| 3593 |
3488 std::string GLES2Util::GetStringPixelStore(uint32_t value) { | 3594 std::string GLES2Util::GetStringPixelStore(uint32_t value) { |
3489 static const EnumToString string_table[] = { | 3595 static const EnumToString string_table[] = { |
3490 {GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT"}, | 3596 {GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT"}, |
3491 {GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT"}, | 3597 {GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT"}, |
3492 {GL_UNPACK_FLIP_Y_CHROMIUM, "GL_UNPACK_FLIP_Y_CHROMIUM"}, | 3598 {GL_UNPACK_FLIP_Y_CHROMIUM, "GL_UNPACK_FLIP_Y_CHROMIUM"}, |
3493 {GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, | 3599 {GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, |
3494 "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM"}, | 3600 "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM"}, |
3495 {GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, | 3601 {GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, |
3496 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM"}, | 3602 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM"}, |
3497 }; | 3603 }; |
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3867 | 3973 |
3868 std::string GLES2Util::GetStringVertexPointer(uint32_t value) { | 3974 std::string GLES2Util::GetStringVertexPointer(uint32_t value) { |
3869 static const EnumToString string_table[] = { | 3975 static const EnumToString string_table[] = { |
3870 {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"}, | 3976 {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"}, |
3871 }; | 3977 }; |
3872 return GLES2Util::GetQualifiedEnumString( | 3978 return GLES2Util::GetQualifiedEnumString( |
3873 string_table, arraysize(string_table), value); | 3979 string_table, arraysize(string_table), value); |
3874 } | 3980 } |
3875 | 3981 |
3876 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ | 3982 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ |
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