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Side by Side Diff: gpu/command_buffer/client/gles2_implementation.h

Issue 169403005: command_buffer: Implement path rendering functions for CHROMIUM_path_rendering (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@nv-pr-02-texgen
Patch Set: rebase and cleanup ids Created 6 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_
6 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ 6 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_
7 7
8 #include <GLES2/gl2.h> 8 #include <GLES2/gl2.h>
9 9
10 #include <list> 10 #include <list>
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530 void DeleteQueriesEXTHelper(GLsizei n, const GLuint* queries); 530 void DeleteQueriesEXTHelper(GLsizei n, const GLuint* queries);
531 void DeleteVertexArraysOESHelper(GLsizei n, const GLuint* arrays); 531 void DeleteVertexArraysOESHelper(GLsizei n, const GLuint* arrays);
532 532
533 void DeleteBuffersStub(GLsizei n, const GLuint* buffers); 533 void DeleteBuffersStub(GLsizei n, const GLuint* buffers);
534 void DeleteFramebuffersStub(GLsizei n, const GLuint* framebuffers); 534 void DeleteFramebuffersStub(GLsizei n, const GLuint* framebuffers);
535 void DeleteRenderbuffersStub(GLsizei n, const GLuint* renderbuffers); 535 void DeleteRenderbuffersStub(GLsizei n, const GLuint* renderbuffers);
536 void DeleteTexturesStub(GLsizei n, const GLuint* textures); 536 void DeleteTexturesStub(GLsizei n, const GLuint* textures);
537 void DeleteProgramStub(GLsizei n, const GLuint* programs); 537 void DeleteProgramStub(GLsizei n, const GLuint* programs);
538 void DeleteShaderStub(GLsizei n, const GLuint* shaders); 538 void DeleteShaderStub(GLsizei n, const GLuint* shaders);
539 void DeleteVertexArraysOESStub(GLsizei n, const GLuint* arrays); 539 void DeleteVertexArraysOESStub(GLsizei n, const GLuint* arrays);
540 void DeletePathsCHROMIUMStub(GLuint first_client_id, GLsizei range);
540 541
541 void BufferDataHelper( 542 void BufferDataHelper(
542 GLenum target, GLsizeiptr size, const void* data, GLenum usage); 543 GLenum target, GLsizeiptr size, const void* data, GLenum usage);
543 void BufferSubDataHelper( 544 void BufferSubDataHelper(
544 GLenum target, GLintptr offset, GLsizeiptr size, const void* data); 545 GLenum target, GLintptr offset, GLsizeiptr size, const void* data);
545 void BufferSubDataHelperImpl( 546 void BufferSubDataHelperImpl(
546 GLenum target, GLintptr offset, GLsizeiptr size, const void* data, 547 GLenum target, GLintptr offset, GLsizeiptr size, const void* data,
547 ScopedTransferBufferPtr* buffer); 548 ScopedTransferBufferPtr* buffer);
548 549
549 GLuint CreateImageCHROMIUMHelper(GLsizei width, 550 GLuint CreateImageCHROMIUMHelper(GLsizei width,
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588 bool GetTexParameterfvHelper(GLenum target, GLenum pname, GLfloat* params); 589 bool GetTexParameterfvHelper(GLenum target, GLenum pname, GLfloat* params);
589 bool GetTexParameterivHelper(GLenum target, GLenum pname, GLint* params); 590 bool GetTexParameterivHelper(GLenum target, GLenum pname, GLint* params);
590 const GLubyte* GetStringHelper(GLenum name); 591 const GLubyte* GetStringHelper(GLenum name);
591 592
592 bool IsExtensionAvailable(const char* ext); 593 bool IsExtensionAvailable(const char* ext);
593 594
594 // Caches certain capabilties state. Return true if cached. 595 // Caches certain capabilties state. Return true if cached.
595 bool SetCapabilityState(GLenum cap, bool enabled); 596 bool SetCapabilityState(GLenum cap, bool enabled);
596 597
597 IdHandlerInterface* GetIdHandler(int id_namespace) const; 598 IdHandlerInterface* GetIdHandler(int id_namespace) const;
599 RangeIdHandlerInterface* GetRangeIdHandler(int id_namespace) const;
598 // IdAllocators for objects that can't be shared among contexts. 600 // IdAllocators for objects that can't be shared among contexts.
599 // For now, used only for Queries. TODO(hj.r.chung) Should be added for 601 // For now, used only for Queries. TODO(hj.r.chung) Should be added for
600 // Framebuffer and Vertex array objects. 602 // Framebuffer and Vertex array objects.
601 IdAllocator* GetIdAllocator(int id_namespace) const; 603 IdAllocator* GetIdAllocator(int id_namespace) const;
602 604
603 void FinishHelper(); 605 void FinishHelper();
604 606
605 void RunIfContextNotLost(const base::Closure& callback); 607 void RunIfContextNotLost(const base::Closure& callback);
606 608
607 void OnSwapBuffersComplete(); 609 void OnSwapBuffersComplete();
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822 824
823 inline bool GLES2Implementation::GetTexParameterivHelper( 825 inline bool GLES2Implementation::GetTexParameterivHelper(
824 GLenum /* target */, GLenum /* pname */, GLint* /* params */) { 826 GLenum /* target */, GLenum /* pname */, GLint* /* params */) {
825 return false; 827 return false;
826 } 828 }
827 829
828 } // namespace gles2 830 } // namespace gles2
829 } // namespace gpu 831 } // namespace gpu
830 832
831 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_ 833 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H_
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