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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_BINDINGS_H_ | 5 #ifndef UI_GL_GL_BINDINGS_H_ |
6 #define UI_GL_GL_BINDINGS_H_ | 6 #define UI_GL_GL_BINDINGS_H_ |
7 | 7 |
8 // Includes the platform independent and platform dependent GL headers. | 8 // Includes the platform independent and platform dependent GL headers. |
9 // Only include this in cc files. It pulls in system headers, including | 9 // Only include this in cc files. It pulls in system headers, including |
10 // the X11 headers on linux, which define all kinds of macros that are | 10 // the X11 headers on linux, which define all kinds of macros that are |
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187 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 | 187 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 |
188 #define GL_MAX_SAMPLES_IMG 0x9135 | 188 #define GL_MAX_SAMPLES_IMG 0x9135 |
189 #define GL_TEXTURE_SAMPLES_IMG 0x9136 | 189 #define GL_TEXTURE_SAMPLES_IMG 0x9136 |
190 #endif | 190 #endif |
191 | 191 |
192 #ifndef GL_CHROMIUM_path_rendering | 192 #ifndef GL_CHROMIUM_path_rendering |
193 #define GL_MODELVIEW_MATRIX_CHROMIUM 0x0BA6 | 193 #define GL_MODELVIEW_MATRIX_CHROMIUM 0x0BA6 |
194 #define GL_PROJECTION_MATRIX_CHROMIUM 0x0BA7 | 194 #define GL_PROJECTION_MATRIX_CHROMIUM 0x0BA7 |
195 #define GL_MODELVIEW_CHROMIUM 0x1700 | 195 #define GL_MODELVIEW_CHROMIUM 0x1700 |
196 #define GL_PROJECTION_CHROMIUM 0x1701 | 196 #define GL_PROJECTION_CHROMIUM 0x1701 |
| 197 #define GL_FLAT_CHROMIUM 0x1D00 |
| 198 #define GL_EYE_LINEAR_CHROMIUM 0x2400 |
| 199 #define GL_OBJECT_LINEAR_CHROMIUM 0x2401 |
| 200 #define GL_MAX_TEXTURE_COORDS_CHROMIUM 0x8871 |
| 201 #define GL_CLOSE_PATH_CHROMIUM 0x00 |
| 202 #define GL_MOVE_TO_CHROMIUM 0x02 |
| 203 #define GL_LINE_TO_CHROMIUM 0x4 |
| 204 #define GL_QUADRATIC_CURVE_TO_CHROMIUM 0xa |
| 205 #define GL_CUBIC_CURVE_TO_CHROMIUM 0x0C |
| 206 #define GL_PATH_STROKE_WIDTH_CHROMIUM 0x9075 |
| 207 #define GL_PATH_INITIAL_END_CAP_CHROMIUM 0x9077 |
| 208 #define GL_PATH_TERMINAL_END_CAP_CHROMIUM 0x9078 |
| 209 #define GL_PATH_JOIN_STYLE_CHROMIUM 0x9079 |
| 210 #define GL_PATH_MITER_LIMIT_CHROMIUM 0x907a |
| 211 #define GL_COUNT_UP_CHROMIUM 0x9088 |
| 212 #define GL_COUNT_DOWN_CHROMIUM 0x9089 |
| 213 #define GL_BOUNDING_BOX_CHROMIUM 0x908d |
| 214 #define GL_TRANSLATE_X_CHROMIUM 0x908E |
| 215 #define GL_TRANSLATE_Y_CHROMIUM 0x908F |
| 216 #define GL_TRANSLATE_2D_CHROMIUM 0x9090 |
| 217 #define GL_TRANSLATE_3D_CHROMIUM 0x9091 |
| 218 #define GL_AFFINE_2D_CHROMIUM 0x9092 |
| 219 #define GL_AFFINE_3D_CHROMIUM 0x9094 |
| 220 #define GL_TRANSPOSE_AFFINE_2D_CHROMIUM 0x9096 |
| 221 #define GL_TRANSPOSE_AFFINE_3D_CHROMIUM 0x9098 |
| 222 #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_CHROMIUM 0x909C |
| 223 #define GL_SQUARE_CHROMIUM 0x90a3 |
| 224 #define GL_ROUND_CHROMIUM 0x90a4 |
| 225 #define GL_PATH_STENCIL_FUNC_CHROMIUM 0x90B7 |
| 226 #define GL_PATH_STENCIL_REF_CHROMIUM 0x90B8 |
| 227 #define GL_PATH_STENCIL_VALUE_MASK_CHROMIUM 0x90B9 |
197 #endif | 228 #endif |
198 | 229 |
199 #define GL_GLEXT_PROTOTYPES 1 | 230 #define GL_GLEXT_PROTOTYPES 1 |
200 | 231 |
201 #if defined(OS_WIN) | 232 #if defined(OS_WIN) |
202 #define GL_BINDING_CALL WINAPI | 233 #define GL_BINDING_CALL WINAPI |
203 #else | 234 #else |
204 #define GL_BINDING_CALL | 235 #define GL_BINDING_CALL |
205 #endif | 236 #endif |
206 | 237 |
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335 #elif defined(OS_ANDROID) | 366 #elif defined(OS_ANDROID) |
336 | 367 |
337 GL_EXPORT extern EGLApi* g_current_egl_context; | 368 GL_EXPORT extern EGLApi* g_current_egl_context; |
338 GL_EXPORT extern DriverEGL g_driver_egl; | 369 GL_EXPORT extern DriverEGL g_driver_egl; |
339 | 370 |
340 #endif | 371 #endif |
341 | 372 |
342 } // namespace gfx | 373 } // namespace gfx |
343 | 374 |
344 #endif // UI_GL_GL_BINDINGS_H_ | 375 #endif // UI_GL_GL_BINDINGS_H_ |
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