Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(178)

Side by Side Diff: gpu/command_buffer/service/context_state_impl_autogen.h

Issue 169403005: command_buffer: Implement path rendering functions for CHROMIUM_path_rendering (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@nv-pr-02-texgen
Patch Set: improve parameter validation and write up the extension .txt file Created 6 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
79 projection_matrix[6] = 0.0f; 79 projection_matrix[6] = 0.0f;
80 projection_matrix[7] = 0.0f; 80 projection_matrix[7] = 0.0f;
81 projection_matrix[8] = 0.0f; 81 projection_matrix[8] = 0.0f;
82 projection_matrix[9] = 0.0f; 82 projection_matrix[9] = 0.0f;
83 projection_matrix[10] = 1.0f; 83 projection_matrix[10] = 1.0f;
84 projection_matrix[11] = 0.0f; 84 projection_matrix[11] = 0.0f;
85 projection_matrix[12] = 0.0f; 85 projection_matrix[12] = 0.0f;
86 projection_matrix[13] = 0.0f; 86 projection_matrix[13] = 0.0f;
87 projection_matrix[14] = 0.0f; 87 projection_matrix[14] = 0.0f;
88 projection_matrix[15] = 1.0f; 88 projection_matrix[15] = 1.0f;
89 stencil_path_func = GL_ALWAYS;
90 stencil_path_ref = 0;
91 stencil_path_mask = 0xFFFFFFFFU;
89 pack_alignment = 4; 92 pack_alignment = 4;
90 unpack_alignment = 4; 93 unpack_alignment = 4;
91 polygon_offset_factor = 0.0f; 94 polygon_offset_factor = 0.0f;
92 polygon_offset_units = 0.0f; 95 polygon_offset_units = 0.0f;
93 sample_coverage_value = 1.0f; 96 sample_coverage_value = 1.0f;
94 sample_coverage_invert = false; 97 sample_coverage_invert = false;
95 scissor_x = 0; 98 scissor_x = 0;
96 scissor_y = 0; 99 scissor_y = 0;
97 scissor_width = 1; 100 scissor_width = 1;
98 scissor_height = 1; 101 scissor_height = 1;
(...skipping 116 matching lines...) Expand 10 before | Expand all | Expand 10 after
215 if (feature_info_->feature_flags().chromium_path_rendering) 218 if (feature_info_->feature_flags().chromium_path_rendering)
216 if (memcmp(prev_state->modelview_matrix, 219 if (memcmp(prev_state->modelview_matrix,
217 modelview_matrix, 220 modelview_matrix,
218 sizeof(GLfloat) * 16)) 221 sizeof(GLfloat) * 16))
219 glMatrixLoadfEXT(GL_MODELVIEW_CHROMIUM, modelview_matrix); 222 glMatrixLoadfEXT(GL_MODELVIEW_CHROMIUM, modelview_matrix);
220 if (feature_info_->feature_flags().chromium_path_rendering) 223 if (feature_info_->feature_flags().chromium_path_rendering)
221 if (memcmp(prev_state->projection_matrix, 224 if (memcmp(prev_state->projection_matrix,
222 projection_matrix, 225 projection_matrix,
223 sizeof(GLfloat) * 16)) 226 sizeof(GLfloat) * 16))
224 glMatrixLoadfEXT(GL_PROJECTION_CHROMIUM, projection_matrix); 227 glMatrixLoadfEXT(GL_PROJECTION_CHROMIUM, projection_matrix);
228 if (feature_info_->feature_flags().chromium_path_rendering)
229 if ((stencil_path_func != prev_state->stencil_path_func) ||
230 (stencil_path_ref != prev_state->stencil_path_ref) ||
231 (stencil_path_mask != prev_state->stencil_path_mask))
232 glPathStencilFuncNV(
233 stencil_path_func, stencil_path_ref, stencil_path_mask);
225 if (prev_state->pack_alignment != pack_alignment) 234 if (prev_state->pack_alignment != pack_alignment)
226 glPixelStorei(GL_PACK_ALIGNMENT, pack_alignment); 235 glPixelStorei(GL_PACK_ALIGNMENT, pack_alignment);
227 if (prev_state->unpack_alignment != unpack_alignment) 236 if (prev_state->unpack_alignment != unpack_alignment)
228 glPixelStorei(GL_UNPACK_ALIGNMENT, unpack_alignment); 237 glPixelStorei(GL_UNPACK_ALIGNMENT, unpack_alignment);
229 if ((polygon_offset_factor != prev_state->polygon_offset_factor) || 238 if ((polygon_offset_factor != prev_state->polygon_offset_factor) ||
230 (polygon_offset_units != prev_state->polygon_offset_units)) 239 (polygon_offset_units != prev_state->polygon_offset_units))
231 glPolygonOffset(polygon_offset_factor, polygon_offset_units); 240 glPolygonOffset(polygon_offset_factor, polygon_offset_units);
232 if ((sample_coverage_value != prev_state->sample_coverage_value) || 241 if ((sample_coverage_value != prev_state->sample_coverage_value) ||
233 (sample_coverage_invert != prev_state->sample_coverage_invert)) 242 (sample_coverage_invert != prev_state->sample_coverage_invert))
234 glSampleCoverage(sample_coverage_value, sample_coverage_invert); 243 glSampleCoverage(sample_coverage_value, sample_coverage_invert);
(...skipping 58 matching lines...) Expand 10 before | Expand all | Expand 10 after
293 glFrontFace(front_face); 302 glFrontFace(front_face);
294 glHint(GL_GENERATE_MIPMAP_HINT, hint_generate_mipmap); 303 glHint(GL_GENERATE_MIPMAP_HINT, hint_generate_mipmap);
295 if (feature_info_->feature_flags().oes_standard_derivatives) 304 if (feature_info_->feature_flags().oes_standard_derivatives)
296 glHint(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES, 305 glHint(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES,
297 hint_fragment_shader_derivative); 306 hint_fragment_shader_derivative);
298 glLineWidth(line_width); 307 glLineWidth(line_width);
299 if (feature_info_->feature_flags().chromium_path_rendering) 308 if (feature_info_->feature_flags().chromium_path_rendering)
300 glMatrixLoadfEXT(GL_MODELVIEW_CHROMIUM, modelview_matrix); 309 glMatrixLoadfEXT(GL_MODELVIEW_CHROMIUM, modelview_matrix);
301 if (feature_info_->feature_flags().chromium_path_rendering) 310 if (feature_info_->feature_flags().chromium_path_rendering)
302 glMatrixLoadfEXT(GL_PROJECTION_CHROMIUM, projection_matrix); 311 glMatrixLoadfEXT(GL_PROJECTION_CHROMIUM, projection_matrix);
312 if (feature_info_->feature_flags().chromium_path_rendering)
313 glPathStencilFuncNV(
314 stencil_path_func, stencil_path_ref, stencil_path_mask);
303 glPixelStorei(GL_PACK_ALIGNMENT, pack_alignment); 315 glPixelStorei(GL_PACK_ALIGNMENT, pack_alignment);
304 glPixelStorei(GL_UNPACK_ALIGNMENT, unpack_alignment); 316 glPixelStorei(GL_UNPACK_ALIGNMENT, unpack_alignment);
305 glPolygonOffset(polygon_offset_factor, polygon_offset_units); 317 glPolygonOffset(polygon_offset_factor, polygon_offset_units);
306 glSampleCoverage(sample_coverage_value, sample_coverage_invert); 318 glSampleCoverage(sample_coverage_value, sample_coverage_invert);
307 glScissor(scissor_x, scissor_y, scissor_width, scissor_height); 319 glScissor(scissor_x, scissor_y, scissor_width, scissor_height);
308 glStencilFuncSeparate( 320 glStencilFuncSeparate(
309 GL_FRONT, stencil_front_func, stencil_front_ref, stencil_front_mask); 321 GL_FRONT, stencil_front_func, stencil_front_ref, stencil_front_mask);
310 glStencilFuncSeparate( 322 glStencilFuncSeparate(
311 GL_BACK, stencil_back_func, stencil_back_ref, stencil_back_mask); 323 GL_BACK, stencil_back_func, stencil_back_ref, stencil_back_mask);
312 glStencilMaskSeparate(GL_FRONT, stencil_front_writemask); 324 glStencilMaskSeparate(GL_FRONT, stencil_front_writemask);
(...skipping 172 matching lines...) Expand 10 before | Expand all | Expand 10 after
485 } 497 }
486 return true; 498 return true;
487 case GL_PROJECTION_MATRIX_CHROMIUM: 499 case GL_PROJECTION_MATRIX_CHROMIUM:
488 *num_written = 16; 500 *num_written = 16;
489 if (params) { 501 if (params) {
490 for (size_t i = 0; i < 16; ++i) { 502 for (size_t i = 0; i < 16; ++i) {
491 params[i] = static_cast<GLint>(round(projection_matrix[i])); 503 params[i] = static_cast<GLint>(round(projection_matrix[i]));
492 } 504 }
493 } 505 }
494 return true; 506 return true;
507 case GL_PATH_STENCIL_FUNC_CHROMIUM:
508 *num_written = 1;
509 if (params) {
510 params[0] = static_cast<GLint>(stencil_path_func);
511 }
512 return true;
513 case GL_PATH_STENCIL_REF_CHROMIUM:
514 *num_written = 1;
515 if (params) {
516 params[0] = static_cast<GLint>(stencil_path_ref);
517 }
518 return true;
519 case GL_PATH_STENCIL_VALUE_MASK_CHROMIUM:
520 *num_written = 1;
521 if (params) {
522 params[0] = static_cast<GLint>(stencil_path_mask);
523 }
524 return true;
495 case GL_PACK_ALIGNMENT: 525 case GL_PACK_ALIGNMENT:
496 *num_written = 1; 526 *num_written = 1;
497 if (params) { 527 if (params) {
498 params[0] = static_cast<GLint>(pack_alignment); 528 params[0] = static_cast<GLint>(pack_alignment);
499 } 529 }
500 return true; 530 return true;
501 case GL_UNPACK_ALIGNMENT: 531 case GL_UNPACK_ALIGNMENT:
502 *num_written = 1; 532 *num_written = 1;
503 if (params) { 533 if (params) {
504 params[0] = static_cast<GLint>(unpack_alignment); 534 params[0] = static_cast<GLint>(unpack_alignment);
(...skipping 317 matching lines...) Expand 10 before | Expand all | Expand 10 after
822 if (params) { 852 if (params) {
823 memcpy(params, modelview_matrix, sizeof(GLfloat) * 16); 853 memcpy(params, modelview_matrix, sizeof(GLfloat) * 16);
824 } 854 }
825 return true; 855 return true;
826 case GL_PROJECTION_MATRIX_CHROMIUM: 856 case GL_PROJECTION_MATRIX_CHROMIUM:
827 *num_written = 16; 857 *num_written = 16;
828 if (params) { 858 if (params) {
829 memcpy(params, projection_matrix, sizeof(GLfloat) * 16); 859 memcpy(params, projection_matrix, sizeof(GLfloat) * 16);
830 } 860 }
831 return true; 861 return true;
862 case GL_PATH_STENCIL_FUNC_CHROMIUM:
863 *num_written = 1;
864 if (params) {
865 params[0] = static_cast<GLfloat>(stencil_path_func);
866 }
867 return true;
868 case GL_PATH_STENCIL_REF_CHROMIUM:
869 *num_written = 1;
870 if (params) {
871 params[0] = static_cast<GLfloat>(stencil_path_ref);
872 }
873 return true;
874 case GL_PATH_STENCIL_VALUE_MASK_CHROMIUM:
875 *num_written = 1;
876 if (params) {
877 params[0] = static_cast<GLfloat>(stencil_path_mask);
878 }
879 return true;
832 case GL_PACK_ALIGNMENT: 880 case GL_PACK_ALIGNMENT:
833 *num_written = 1; 881 *num_written = 1;
834 if (params) { 882 if (params) {
835 params[0] = static_cast<GLfloat>(pack_alignment); 883 params[0] = static_cast<GLfloat>(pack_alignment);
836 } 884 }
837 return true; 885 return true;
838 case GL_UNPACK_ALIGNMENT: 886 case GL_UNPACK_ALIGNMENT:
839 *num_written = 1; 887 *num_written = 1;
840 if (params) { 888 if (params) {
841 params[0] = static_cast<GLfloat>(unpack_alignment); 889 params[0] = static_cast<GLfloat>(unpack_alignment);
(...skipping 177 matching lines...) Expand 10 before | Expand all | Expand 10 after
1019 *num_written = 1; 1067 *num_written = 1;
1020 if (params) { 1068 if (params) {
1021 params[0] = static_cast<GLfloat>(enable_flags.stencil_test); 1069 params[0] = static_cast<GLfloat>(enable_flags.stencil_test);
1022 } 1070 }
1023 return true; 1071 return true;
1024 default: 1072 default:
1025 return false; 1073 return false;
1026 } 1074 }
1027 } 1075 }
1028 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_IMPL_AUTOGEN_H_ 1076 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_IMPL_AUTOGEN_H_
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698