OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
42 { | 42 { |
43 0x00400000, "GL_STENCIL_BUFFER_BIT6_QCOM", | 43 0x00400000, "GL_STENCIL_BUFFER_BIT6_QCOM", |
44 }, | 44 }, |
45 { | 45 { |
46 0x9138, "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG", | 46 0x9138, "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG", |
47 }, | 47 }, |
48 { | 48 { |
49 0x8FC4, "GL_SHADER_BINARY_VIV", | 49 0x8FC4, "GL_SHADER_BINARY_VIV", |
50 }, | 50 }, |
51 { | 51 { |
| 52 0xa, "GL_QUADRATIC_CURVE_TO_CHROMIUM", |
| 53 }, |
| 54 { |
52 0x9130, "GL_SGX_PROGRAM_BINARY_IMG", | 55 0x9130, "GL_SGX_PROGRAM_BINARY_IMG", |
53 }, | 56 }, |
54 { | 57 { |
55 0x9133, "GL_RENDERBUFFER_SAMPLES_IMG", | 58 0x9133, "GL_RENDERBUFFER_SAMPLES_IMG", |
56 }, | 59 }, |
57 { | 60 { |
58 0x82E0, "GL_BUFFER_KHR", | 61 0x82E0, "GL_BUFFER_KHR", |
59 }, | 62 }, |
60 { | 63 { |
61 0x9135, "GL_MAX_SAMPLES_IMG", | 64 0x9135, "GL_MAX_SAMPLES_IMG", |
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
117 { | 120 { |
118 0x8741, "GL_PROGRAM_BINARY_LENGTH_OES", | 121 0x8741, "GL_PROGRAM_BINARY_LENGTH_OES", |
119 }, | 122 }, |
120 { | 123 { |
121 0x8740, "GL_Z400_BINARY_AMD", | 124 0x8740, "GL_Z400_BINARY_AMD", |
122 }, | 125 }, |
123 { | 126 { |
124 0x8192, "GL_GENERATE_MIPMAP_HINT", | 127 0x8192, "GL_GENERATE_MIPMAP_HINT", |
125 }, | 128 }, |
126 { | 129 { |
| 130 0x4, "GL_LINE_TO_CHROMIUM", |
| 131 }, |
| 132 { |
127 0x8A54, "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT", | 133 0x8A54, "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT", |
128 }, | 134 }, |
129 { | 135 { |
130 0x8A55, "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT", | 136 0x8A55, "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT", |
131 }, | 137 }, |
132 { | 138 { |
133 0x8A56, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT", | 139 0x8A56, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT", |
134 }, | 140 }, |
135 { | 141 { |
136 0x8A57, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT", | 142 0x8A57, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT", |
(...skipping 136 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
273 { | 279 { |
274 0x0C10, "GL_SCISSOR_BOX", | 280 0x0C10, "GL_SCISSOR_BOX", |
275 }, | 281 }, |
276 { | 282 { |
277 0x0C11, "GL_SCISSOR_TEST", | 283 0x0C11, "GL_SCISSOR_TEST", |
278 }, | 284 }, |
279 { | 285 { |
280 0x80000000, "GL_MULTISAMPLE_BUFFER_BIT7_QCOM", | 286 0x80000000, "GL_MULTISAMPLE_BUFFER_BIT7_QCOM", |
281 }, | 287 }, |
282 { | 288 { |
| 289 0x90a4, "GL_ROUND_CHROMIUM", |
| 290 }, |
| 291 { |
283 0x8A48, "GL_TEXTURE_SRGB_DECODE_EXT", | 292 0x8A48, "GL_TEXTURE_SRGB_DECODE_EXT", |
284 }, | 293 }, |
285 { | 294 { |
286 0x300E, "GL_CONTEXT_LOST", | 295 0x300E, "GL_CONTEXT_LOST", |
287 }, | 296 }, |
288 { | 297 { |
| 298 0x2400, "GL_EYE_LINEAR_CHROMIUM", |
| 299 }, |
| 300 { |
| 301 0x90a3, "GL_SQUARE_CHROMIUM", |
| 302 }, |
| 303 { |
289 0x02000000, "GL_MULTISAMPLE_BUFFER_BIT1_QCOM", | 304 0x02000000, "GL_MULTISAMPLE_BUFFER_BIT1_QCOM", |
290 }, | 305 }, |
291 { | 306 { |
292 0x8C2F, "GL_ANY_SAMPLES_PASSED_EXT", | 307 0x8C2F, "GL_ANY_SAMPLES_PASSED_EXT", |
293 }, | 308 }, |
294 { | 309 { |
295 0x8BD2, "GL_TEXTURE_WIDTH_QCOM", | 310 0x8BD2, "GL_TEXTURE_WIDTH_QCOM", |
296 }, | 311 }, |
297 { | 312 { |
298 0x8BD3, "GL_TEXTURE_HEIGHT_QCOM", | 313 0x8BD3, "GL_TEXTURE_HEIGHT_QCOM", |
(...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
393 { | 408 { |
394 0x8D43, "GL_RENDERBUFFER_HEIGHT", | 409 0x8D43, "GL_RENDERBUFFER_HEIGHT", |
395 }, | 410 }, |
396 { | 411 { |
397 0x8D40, "GL_FRAMEBUFFER", | 412 0x8D40, "GL_FRAMEBUFFER", |
398 }, | 413 }, |
399 { | 414 { |
400 0x8D41, "GL_RENDERBUFFER", | 415 0x8D41, "GL_RENDERBUFFER", |
401 }, | 416 }, |
402 { | 417 { |
| 418 0x90B7, "GL_PATH_STENCIL_FUNC_CHROMIUM", |
| 419 }, |
| 420 { |
403 0x0BD0, "GL_DITHER", | 421 0x0BD0, "GL_DITHER", |
404 }, | 422 }, |
405 { | 423 { |
| 424 0x90B9, "GL_PATH_STENCIL_VALUE_MASK_CHROMIUM", |
| 425 }, |
| 426 { |
| 427 0x90B8, "GL_PATH_STENCIL_REF_CHROMIUM", |
| 428 }, |
| 429 { |
406 0x93D3, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR", | 430 0x93D3, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR", |
407 }, | 431 }, |
408 { | 432 { |
| 433 0x1D00, "GL_FLAT_CHROMIUM", |
| 434 }, |
| 435 { |
409 0x1801, "GL_DEPTH_EXT", | 436 0x1801, "GL_DEPTH_EXT", |
410 }, | 437 }, |
411 { | 438 { |
412 0x1800, "GL_COLOR_EXT", | 439 0x1800, "GL_COLOR_EXT", |
413 }, | 440 }, |
414 { | 441 { |
415 0x1802, "GL_STENCIL_EXT", | 442 0x1802, "GL_STENCIL_EXT", |
416 }, | 443 }, |
417 { | 444 { |
418 0x0B21, "GL_LINE_WIDTH", | 445 0x0B21, "GL_LINE_WIDTH", |
(...skipping 157 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
576 { | 603 { |
577 0x00000080, "GL_COLOR_BUFFER_BIT7_QCOM", | 604 0x00000080, "GL_COLOR_BUFFER_BIT7_QCOM", |
578 }, | 605 }, |
579 { | 606 { |
580 0x88F0, "GL_DEPTH24_STENCIL8_OES", | 607 0x88F0, "GL_DEPTH24_STENCIL8_OES", |
581 }, | 608 }, |
582 { | 609 { |
583 0x80A0, "GL_SAMPLE_COVERAGE", | 610 0x80A0, "GL_SAMPLE_COVERAGE", |
584 }, | 611 }, |
585 { | 612 { |
| 613 0x0C, "GL_CUBIC_CURVE_TO_CHROMIUM", |
| 614 }, |
| 615 { |
586 0x928F, "GL_DST_ATOP_NV", | 616 0x928F, "GL_DST_ATOP_NV", |
587 }, | 617 }, |
588 { | 618 { |
589 0x80A9, "GL_SAMPLES", | 619 0x80A9, "GL_SAMPLES", |
590 }, | 620 }, |
591 { | 621 { |
592 0x80A8, "GL_SAMPLE_BUFFERS", | 622 0x80A8, "GL_SAMPLE_BUFFERS", |
593 }, | 623 }, |
594 { | 624 { |
595 0x0D55, "GL_ALPHA_BITS", | 625 0x0D55, "GL_ALPHA_BITS", |
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
657 { | 687 { |
658 0x0308, "GL_SRC_ALPHA_SATURATE", | 688 0x0308, "GL_SRC_ALPHA_SATURATE", |
659 }, | 689 }, |
660 { | 690 { |
661 0x2A00, "GL_POLYGON_OFFSET_UNITS", | 691 0x2A00, "GL_POLYGON_OFFSET_UNITS", |
662 }, | 692 }, |
663 { | 693 { |
664 0xFFFFFFFF, "GL_ALL_SHADER_BITS_EXT", | 694 0xFFFFFFFF, "GL_ALL_SHADER_BITS_EXT", |
665 }, | 695 }, |
666 { | 696 { |
| 697 0x908E, "GL_TRANSLATE_X_CHROMIUM", |
| 698 }, |
| 699 { |
667 0x00800000, "GL_STENCIL_BUFFER_BIT7_QCOM", | 700 0x00800000, "GL_STENCIL_BUFFER_BIT7_QCOM", |
668 }, | 701 }, |
669 { | 702 { |
670 0x8C4D, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV", | 703 0x8C4D, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV", |
671 }, | 704 }, |
672 { | 705 { |
673 0x00020000, "GL_STENCIL_BUFFER_BIT1_QCOM", | 706 0x00020000, "GL_STENCIL_BUFFER_BIT1_QCOM", |
674 }, | 707 }, |
675 { | 708 { |
676 0x8D00, "GL_DEPTH_ATTACHMENT", | 709 0x8D00, "GL_DEPTH_ATTACHMENT", |
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
741 { | 774 { |
742 0x8A4F, "GL_PROGRAM_PIPELINE_OBJECT_EXT", | 775 0x8A4F, "GL_PROGRAM_PIPELINE_OBJECT_EXT", |
743 }, | 776 }, |
744 { | 777 { |
745 0x882C, "GL_DRAW_BUFFER7_EXT", | 778 0x882C, "GL_DRAW_BUFFER7_EXT", |
746 }, | 779 }, |
747 { | 780 { |
748 0x0010, "GL_MAP_FLUSH_EXPLICIT_BIT_EXT", | 781 0x0010, "GL_MAP_FLUSH_EXPLICIT_BIT_EXT", |
749 }, | 782 }, |
750 { | 783 { |
| 784 0x90A6, "GL_BEVEL_CHROMIUM", |
| 785 }, |
| 786 { |
| 787 0x90A7, "GL_MITER_REVERT_CHROMIUM", |
| 788 }, |
| 789 { |
| 790 0x90A4, "GL_ROUND_CHROMIUM", |
| 791 }, |
| 792 { |
751 0x882D, "GL_DRAW_BUFFER8_EXT", | 793 0x882D, "GL_DRAW_BUFFER8_EXT", |
752 }, | 794 }, |
753 { | 795 { |
754 0x0BA6, "GL_MODELVIEW_MATRIX_CHROMIUM", | 796 0x0BA6, "GL_MODELVIEW_MATRIX_CHROMIUM", |
755 }, | 797 }, |
756 { | 798 { |
757 0x8F37, "GL_COPY_WRITE_BUFFER_NV", | 799 0x8F37, "GL_COPY_WRITE_BUFFER_NV", |
758 }, | 800 }, |
759 { | 801 { |
760 0x8F36, "GL_COPY_READ_BUFFER_NV", | 802 0x8F36, "GL_COPY_READ_BUFFER_NV", |
(...skipping 229 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
990 { | 1032 { |
991 0x92A6, "GL_VIVIDLIGHT_NV", | 1033 0x92A6, "GL_VIVIDLIGHT_NV", |
992 }, | 1034 }, |
993 { | 1035 { |
994 0x00080000, "GL_STENCIL_BUFFER_BIT3_QCOM", | 1036 0x00080000, "GL_STENCIL_BUFFER_BIT3_QCOM", |
995 }, | 1037 }, |
996 { | 1038 { |
997 0x92A7, "GL_LINEARLIGHT_NV", | 1039 0x92A7, "GL_LINEARLIGHT_NV", |
998 }, | 1040 }, |
999 { | 1041 { |
| 1042 0x00, "GL_CLOSE_PATH_CHROMIUM", |
| 1043 }, |
| 1044 { |
| 1045 0x02, "GL_MOVE_TO_CHROMIUM", |
| 1046 }, |
| 1047 { |
1000 0x886A, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED", | 1048 0x886A, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED", |
1001 }, | 1049 }, |
1002 { | 1050 { |
| 1051 0x9078, "GL_PATH_TERMINAL_END_CAP_CHROMIUM", |
| 1052 }, |
| 1053 { |
| 1054 0x9079, "GL_PATH_JOIN_STYLE_CHROMIUM", |
| 1055 }, |
| 1056 { |
1003 0x0C01, "GL_DRAW_BUFFER_EXT", | 1057 0x0C01, "GL_DRAW_BUFFER_EXT", |
1004 }, | 1058 }, |
1005 { | 1059 { |
| 1060 0x9075, "GL_PATH_STROKE_WIDTH_CHROMIUM", |
| 1061 }, |
| 1062 { |
| 1063 0x9077, "GL_PATH_INITIAL_END_CAP_CHROMIUM", |
| 1064 }, |
| 1065 { |
1006 0x93C7, "GL_COMPRESSED_RGBA_ASTC_6x5x5_OES", | 1066 0x93C7, "GL_COMPRESSED_RGBA_ASTC_6x5x5_OES", |
1007 }, | 1067 }, |
1008 { | 1068 { |
1009 0x8B5F, "GL_SAMPLER_3D_OES", | 1069 0x8B5F, "GL_SAMPLER_3D_OES", |
1010 }, | 1070 }, |
1011 { | 1071 { |
1012 0x8B95, "GL_PALETTE8_RGB8_OES", | 1072 0x8B95, "GL_PALETTE8_RGB8_OES", |
1013 }, | 1073 }, |
1014 { | 1074 { |
1015 0x9250, "GL_SHADER_BINARY_DMP", | 1075 0x9250, "GL_SHADER_BINARY_DMP", |
1016 }, | 1076 }, |
1017 { | 1077 { |
| 1078 0x9096, "GL_TRANSPOSE_AFFINE_2D_CHROMIUM", |
| 1079 }, |
| 1080 { |
| 1081 0x9094, "GL_AFFINE_3D_CHROMIUM", |
| 1082 }, |
| 1083 { |
| 1084 0x9092, "GL_AFFINE_2D_CHROMIUM", |
| 1085 }, |
| 1086 { |
| 1087 0x9090, "GL_TRANSLATE_2D_CHROMIUM", |
| 1088 }, |
| 1089 { |
1018 0x10000000, "GL_MULTISAMPLE_BUFFER_BIT4_QCOM", | 1090 0x10000000, "GL_MULTISAMPLE_BUFFER_BIT4_QCOM", |
1019 }, | 1091 }, |
1020 { | 1092 { |
1021 0x8C92, "GL_ATC_RGB_AMD", | 1093 0x8C92, "GL_ATC_RGB_AMD", |
1022 }, | 1094 }, |
1023 { | 1095 { |
1024 0x9154, "GL_VERTEX_ARRAY_OBJECT_EXT", | 1096 0x9154, "GL_VERTEX_ARRAY_OBJECT_EXT", |
1025 }, | 1097 }, |
1026 { | 1098 { |
1027 0x9153, "GL_QUERY_OBJECT_EXT", | 1099 0x9153, "GL_QUERY_OBJECT_EXT", |
(...skipping 22 matching lines...) Expand all Loading... |
1050 { | 1122 { |
1051 0x1702, "GL_TEXTURE", | 1123 0x1702, "GL_TEXTURE", |
1052 }, | 1124 }, |
1053 { | 1125 { |
1054 0x00000008, "GL_COLOR_BUFFER_BIT3_QCOM", | 1126 0x00000008, "GL_COLOR_BUFFER_BIT3_QCOM", |
1055 }, | 1127 }, |
1056 { | 1128 { |
1057 0x8B58, "GL_BOOL_VEC3", | 1129 0x8B58, "GL_BOOL_VEC3", |
1058 }, | 1130 }, |
1059 { | 1131 { |
| 1132 0x907a, "GL_PATH_MITER_LIMIT_CHROMIUM", |
| 1133 }, |
| 1134 { |
1060 0x8828, "GL_DRAW_BUFFER3_EXT", | 1135 0x8828, "GL_DRAW_BUFFER3_EXT", |
1061 }, | 1136 }, |
1062 { | 1137 { |
1063 0x8DF0, "GL_LOW_FLOAT", | 1138 0x8DF0, "GL_LOW_FLOAT", |
1064 }, | 1139 }, |
1065 { | 1140 { |
1066 0x1906, "GL_ALPHA", | 1141 0x1906, "GL_ALPHA", |
1067 }, | 1142 }, |
1068 { | 1143 { |
1069 0x1907, "GL_RGB", | 1144 0x1907, "GL_RGB", |
(...skipping 58 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1128 { | 1203 { |
1129 0x8B52, "GL_FLOAT_VEC4", | 1204 0x8B52, "GL_FLOAT_VEC4", |
1130 }, | 1205 }, |
1131 { | 1206 { |
1132 0x9240, "GL_UNPACK_FLIP_Y_CHROMIUM", | 1207 0x9240, "GL_UNPACK_FLIP_Y_CHROMIUM", |
1133 }, | 1208 }, |
1134 { | 1209 { |
1135 0x8DF6, "GL_UNSIGNED_INT_10_10_10_2_OES", | 1210 0x8DF6, "GL_UNSIGNED_INT_10_10_10_2_OES", |
1136 }, | 1211 }, |
1137 { | 1212 { |
| 1213 0x9091, "GL_TRANSLATE_3D_CHROMIUM", |
| 1214 }, |
| 1215 { |
1138 0x8230, "GL_RG32F_EXT", | 1216 0x8230, "GL_RG32F_EXT", |
1139 }, | 1217 }, |
1140 { | 1218 { |
1141 0x8DF7, "GL_INT_10_10_10_2_OES", | 1219 0x8DF7, "GL_INT_10_10_10_2_OES", |
1142 }, | 1220 }, |
1143 { | 1221 { |
1144 0x9246, "GL_OVERLAY_TRANSFORM_FLIP_HORIZONTAL_CHROMIUM", | 1222 0x9246, "GL_OVERLAY_TRANSFORM_FLIP_HORIZONTAL_CHROMIUM", |
1145 }, | 1223 }, |
1146 { | 1224 { |
1147 0x8B69, "GL_FLOAT_MAT4x2_NV", | 1225 0x8B69, "GL_FLOAT_MAT4x2_NV", |
(...skipping 682 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1830 { | 1908 { |
1831 0x8B4C, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS", | 1909 0x8B4C, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS", |
1832 }, | 1910 }, |
1833 { | 1911 { |
1834 0x8B4D, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS", | 1912 0x8B4D, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS", |
1835 }, | 1913 }, |
1836 { | 1914 { |
1837 0x8B4F, "GL_SHADER_TYPE", | 1915 0x8B4F, "GL_SHADER_TYPE", |
1838 }, | 1916 }, |
1839 { | 1917 { |
| 1918 0x9089, "GL_COUNT_DOWN_CHROMIUM", |
| 1919 }, |
| 1920 { |
| 1921 0x9088, "GL_COUNT_UP_CHROMIUM", |
| 1922 }, |
| 1923 { |
1840 0x00004000, "GL_COLOR_BUFFER_BIT", | 1924 0x00004000, "GL_COLOR_BUFFER_BIT", |
1841 }, | 1925 }, |
1842 { | 1926 { |
1843 0x00000010, "GL_COLOR_BUFFER_BIT4_QCOM", | 1927 0x00000010, "GL_COLOR_BUFFER_BIT4_QCOM", |
1844 }, | 1928 }, |
1845 { | 1929 { |
1846 0x8834, "GL_DRAW_BUFFER15_EXT", | 1930 0x8834, "GL_DRAW_BUFFER15_EXT", |
1847 }, | 1931 }, |
1848 { | 1932 { |
1849 0x8833, "GL_DRAW_BUFFER14_EXT", | 1933 0x8833, "GL_DRAW_BUFFER14_EXT", |
(...skipping 13 matching lines...) Expand all Loading... |
1863 { | 1947 { |
1864 0x93B8, "GL_COMPRESSED_RGBA_ASTC_10x5_KHR", | 1948 0x93B8, "GL_COMPRESSED_RGBA_ASTC_10x5_KHR", |
1865 }, | 1949 }, |
1866 { | 1950 { |
1867 0x9241, "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM", | 1951 0x9241, "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM", |
1868 }, | 1952 }, |
1869 { | 1953 { |
1870 0x00010000, "GL_STENCIL_BUFFER_BIT0_QCOM", | 1954 0x00010000, "GL_STENCIL_BUFFER_BIT0_QCOM", |
1871 }, | 1955 }, |
1872 { | 1956 { |
| 1957 0x909C, "GL_BOUNDING_BOX_OF_BOUNDING_BOXES_CHROMIUM", |
| 1958 }, |
| 1959 { |
| 1960 0x908d, "GL_BOUNDING_BOX_CHROMIUM", |
| 1961 }, |
| 1962 { |
1873 0x0B93, "GL_STENCIL_VALUE_MASK", | 1963 0x0B93, "GL_STENCIL_VALUE_MASK", |
1874 }, | 1964 }, |
1875 { | 1965 { |
1876 0x0B92, "GL_STENCIL_FUNC", | 1966 0x0B92, "GL_STENCIL_FUNC", |
1877 }, | 1967 }, |
1878 { | 1968 { |
1879 0x0B91, "GL_STENCIL_CLEAR_VALUE", | 1969 0x0B91, "GL_STENCIL_CLEAR_VALUE", |
1880 }, | 1970 }, |
1881 { | 1971 { |
1882 0x883D, "GL_BLEND_EQUATION_ALPHA", | 1972 0x883D, "GL_BLEND_EQUATION_ALPHA", |
(...skipping 13 matching lines...) Expand all Loading... |
1896 { | 1986 { |
1897 0x0B98, "GL_STENCIL_WRITEMASK", | 1987 0x0B98, "GL_STENCIL_WRITEMASK", |
1898 }, | 1988 }, |
1899 { | 1989 { |
1900 0x8B40, "GL_PROGRAM_OBJECT_EXT", | 1990 0x8B40, "GL_PROGRAM_OBJECT_EXT", |
1901 }, | 1991 }, |
1902 { | 1992 { |
1903 0x1004, "GL_TEXTURE_BORDER_COLOR_NV", | 1993 0x1004, "GL_TEXTURE_BORDER_COLOR_NV", |
1904 }, | 1994 }, |
1905 { | 1995 { |
| 1996 0x908F, "GL_TRANSLATE_Y_CHROMIUM", |
| 1997 }, |
| 1998 { |
1906 0x8B48, "GL_SHADER_OBJECT_EXT", | 1999 0x8B48, "GL_SHADER_OBJECT_EXT", |
1907 }, | 2000 }, |
1908 { | 2001 { |
1909 0x912F, "GL_TEXTURE_IMMUTABLE_FORMAT_EXT", | 2002 0x912F, "GL_TEXTURE_IMMUTABLE_FORMAT_EXT", |
1910 }, | 2003 }, |
1911 { | 2004 { |
1912 0x924A, "GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM", | 2005 0x924A, "GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM", |
1913 }, | 2006 }, |
1914 { | 2007 { |
1915 0x20000000, "GL_MULTISAMPLE_BUFFER_BIT5_QCOM", | 2008 0x20000000, "GL_MULTISAMPLE_BUFFER_BIT5_QCOM", |
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1980 { | 2073 { |
1981 0x8D20, "GL_STENCIL_ATTACHMENT", | 2074 0x8D20, "GL_STENCIL_ATTACHMENT", |
1982 }, | 2075 }, |
1983 { | 2076 { |
1984 0x8B91, "GL_PALETTE4_RGBA8_OES", | 2077 0x8B91, "GL_PALETTE4_RGBA8_OES", |
1985 }, | 2078 }, |
1986 { | 2079 { |
1987 0x00000200, "GL_DEPTH_BUFFER_BIT1_QCOM", | 2080 0x00000200, "GL_DEPTH_BUFFER_BIT1_QCOM", |
1988 }, | 2081 }, |
1989 { | 2082 { |
| 2083 0x9098, "GL_TRANSPOSE_AFFINE_3D_CHROMIUM", |
| 2084 }, |
| 2085 { |
1990 0x00008000, "GL_COVERAGE_BUFFER_BIT_NV", | 2086 0x00008000, "GL_COVERAGE_BUFFER_BIT_NV", |
1991 }, | 2087 }, |
1992 { | 2088 { |
1993 0x1506, "GL_XOR_NV", | 2089 0x1506, "GL_XOR_NV", |
1994 }, | 2090 }, |
1995 { | 2091 { |
1996 0x8CA8, "GL_READ_FRAMEBUFFER_ANGLE", | 2092 0x8CA8, "GL_READ_FRAMEBUFFER_ANGLE", |
1997 }, | 2093 }, |
1998 { | 2094 { |
1999 0x8CA9, "GL_DRAW_FRAMEBUFFER_ANGLE", | 2095 0x8CA9, "GL_DRAW_FRAMEBUFFER_ANGLE", |
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
2064 { | 2160 { |
2065 0x8CE9, "GL_COLOR_ATTACHMENT9_EXT", | 2161 0x8CE9, "GL_COLOR_ATTACHMENT9_EXT", |
2066 }, | 2162 }, |
2067 { | 2163 { |
2068 0x8B96, "GL_PALETTE8_RGBA8_OES", | 2164 0x8B96, "GL_PALETTE8_RGBA8_OES", |
2069 }, | 2165 }, |
2070 { | 2166 { |
2071 0x8872, "GL_MAX_TEXTURE_IMAGE_UNITS", | 2167 0x8872, "GL_MAX_TEXTURE_IMAGE_UNITS", |
2072 }, | 2168 }, |
2073 { | 2169 { |
| 2170 0x8871, "GL_MAX_TEXTURE_COORDS_CHROMIUM", |
| 2171 }, |
| 2172 { |
| 2173 0x2401, "GL_OBJECT_LINEAR_CHROMIUM", |
| 2174 }, |
| 2175 { |
2074 0x8508, "GL_DECR_WRAP", | 2176 0x8508, "GL_DECR_WRAP", |
2075 }, | 2177 }, |
2076 { | 2178 { |
2077 0x92AD, "GL_HSL_HUE_NV", | 2179 0x92AD, "GL_HSL_HUE_NV", |
2078 }, | 2180 }, |
2079 { | 2181 { |
2080 0x92AE, "GL_HSL_SATURATION_NV", | 2182 0x92AE, "GL_HSL_SATURATION_NV", |
2081 }, | 2183 }, |
2082 { | 2184 { |
2083 0x92AF, "GL_HSL_COLOR_NV", | 2185 0x92AF, "GL_HSL_COLOR_NV", |
(...skipping 616 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
2700 | 2802 |
2701 std::string GLES2Util::GetStringMatrixMode(uint32 value) { | 2803 std::string GLES2Util::GetStringMatrixMode(uint32 value) { |
2702 static const EnumToString string_table[] = { | 2804 static const EnumToString string_table[] = { |
2703 {GL_PROJECTION_CHROMIUM, "GL_PROJECTION_CHROMIUM"}, | 2805 {GL_PROJECTION_CHROMIUM, "GL_PROJECTION_CHROMIUM"}, |
2704 {GL_MODELVIEW_CHROMIUM, "GL_MODELVIEW_CHROMIUM"}, | 2806 {GL_MODELVIEW_CHROMIUM, "GL_MODELVIEW_CHROMIUM"}, |
2705 }; | 2807 }; |
2706 return GLES2Util::GetQualifiedEnumString( | 2808 return GLES2Util::GetQualifiedEnumString( |
2707 string_table, arraysize(string_table), value); | 2809 string_table, arraysize(string_table), value); |
2708 } | 2810 } |
2709 | 2811 |
| 2812 std::string GLES2Util::GetStringPathCoordType(uint32 value) { |
| 2813 static const EnumToString string_table[] = { |
| 2814 {GL_FLOAT, "GL_FLOAT"}, |
| 2815 }; |
| 2816 return GLES2Util::GetQualifiedEnumString( |
| 2817 string_table, arraysize(string_table), value); |
| 2818 } |
| 2819 |
| 2820 std::string GLES2Util::GetStringPathCoverMode(uint32 value) { |
| 2821 static const EnumToString string_table[] = { |
| 2822 {GL_BOUNDING_BOX_CHROMIUM, "GL_BOUNDING_BOX_CHROMIUM"}, |
| 2823 }; |
| 2824 return GLES2Util::GetQualifiedEnumString( |
| 2825 string_table, arraysize(string_table), value); |
| 2826 } |
| 2827 |
| 2828 std::string GLES2Util::GetStringPathCoverModeInstanced(uint32 value) { |
| 2829 static const EnumToString string_table[] = { |
| 2830 {GL_BOUNDING_BOX_OF_BOUNDING_BOXES_CHROMIUM, |
| 2831 "GL_BOUNDING_BOX_OF_BOUNDING_BOXES_CHROMIUM"}, |
| 2832 }; |
| 2833 return GLES2Util::GetQualifiedEnumString( |
| 2834 string_table, arraysize(string_table), value); |
| 2835 } |
| 2836 |
| 2837 std::string GLES2Util::GetStringPathFillMode(uint32 value) { |
| 2838 static const EnumToString string_table[] = { |
| 2839 {GL_INVERT, "GL_INVERT"}, |
| 2840 {GL_COUNT_UP_CHROMIUM, "GL_COUNT_UP_CHROMIUM"}, |
| 2841 {GL_COUNT_DOWN_CHROMIUM, "GL_COUNT_DOWN_CHROMIUM"}, |
| 2842 }; |
| 2843 return GLES2Util::GetQualifiedEnumString( |
| 2844 string_table, arraysize(string_table), value); |
| 2845 } |
| 2846 |
| 2847 std::string GLES2Util::GetStringPathGenMode(uint32 value) { |
| 2848 static const EnumToString string_table[] = { |
| 2849 {GL_OBJECT_LINEAR_CHROMIUM, "GL_OBJECT_LINEAR_CHROMIUM"}, |
| 2850 {GL_EYE_LINEAR_CHROMIUM, "GL_EYE_LINEAR_CHROMIUM"}, |
| 2851 }; |
| 2852 return GLES2Util::GetQualifiedEnumString( |
| 2853 string_table, arraysize(string_table), value); |
| 2854 } |
| 2855 |
| 2856 std::string GLES2Util::GetStringPathNameType(uint32 value) { |
| 2857 static const EnumToString string_table[] = { |
| 2858 {GL_UNSIGNED_INT, "GL_UNSIGNED_INT"}, |
| 2859 }; |
| 2860 return GLES2Util::GetQualifiedEnumString( |
| 2861 string_table, arraysize(string_table), value); |
| 2862 } |
| 2863 |
| 2864 std::string GLES2Util::GetStringPathParameter(uint32 value) { |
| 2865 static const EnumToString string_table[] = { |
| 2866 {GL_PATH_STROKE_WIDTH_CHROMIUM, "GL_PATH_STROKE_WIDTH_CHROMIUM"}, |
| 2867 {GL_PATH_INITIAL_END_CAP_CHROMIUM, "GL_PATH_INITIAL_END_CAP_CHROMIUM"}, |
| 2868 {GL_PATH_TERMINAL_END_CAP_CHROMIUM, "GL_PATH_TERMINAL_END_CAP_CHROMIUM"}, |
| 2869 {GL_PATH_JOIN_STYLE_CHROMIUM, "GL_PATH_JOIN_STYLE_CHROMIUM"}, |
| 2870 {GL_PATH_MITER_LIMIT_CHROMIUM, "GL_PATH_MITER_LIMIT_CHROMIUM"}, |
| 2871 }; |
| 2872 return GLES2Util::GetQualifiedEnumString( |
| 2873 string_table, arraysize(string_table), value); |
| 2874 } |
| 2875 |
| 2876 std::string GLES2Util::GetStringPathTransformType(uint32 value) { |
| 2877 static const EnumToString string_table[] = { |
| 2878 {GL_NONE, "GL_NONE"}, |
| 2879 {GL_TRANSLATE_X_CHROMIUM, "GL_TRANSLATE_X_CHROMIUM"}, |
| 2880 {GL_TRANSLATE_Y_CHROMIUM, "GL_TRANSLATE_Y_CHROMIUM"}, |
| 2881 {GL_TRANSLATE_2D_CHROMIUM, "GL_TRANSLATE_2D_CHROMIUM"}, |
| 2882 {GL_TRANSLATE_3D_CHROMIUM, "GL_TRANSLATE_3D_CHROMIUM"}, |
| 2883 {GL_AFFINE_2D_CHROMIUM, "GL_AFFINE_2D_CHROMIUM"}, |
| 2884 {GL_AFFINE_3D_CHROMIUM, "GL_AFFINE_3D_CHROMIUM"}, |
| 2885 {GL_TRANSPOSE_AFFINE_2D_CHROMIUM, "GL_TRANSPOSE_AFFINE_2D_CHROMIUM"}, |
| 2886 {GL_TRANSPOSE_AFFINE_3D_CHROMIUM, "GL_TRANSPOSE_AFFINE_3D_CHROMIUM"}, |
| 2887 }; |
| 2888 return GLES2Util::GetQualifiedEnumString( |
| 2889 string_table, arraysize(string_table), value); |
| 2890 } |
| 2891 |
2710 std::string GLES2Util::GetStringPixelStore(uint32 value) { | 2892 std::string GLES2Util::GetStringPixelStore(uint32 value) { |
2711 static const EnumToString string_table[] = { | 2893 static const EnumToString string_table[] = { |
2712 {GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT"}, | 2894 {GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT"}, |
2713 {GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT"}, | 2895 {GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT"}, |
2714 {GL_UNPACK_FLIP_Y_CHROMIUM, "GL_UNPACK_FLIP_Y_CHROMIUM"}, | 2896 {GL_UNPACK_FLIP_Y_CHROMIUM, "GL_UNPACK_FLIP_Y_CHROMIUM"}, |
2715 {GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, | 2897 {GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, |
2716 "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM"}, | 2898 "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM"}, |
2717 {GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, | 2899 {GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, |
2718 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM"}, | 2900 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM"}, |
2719 }; | 2901 }; |
(...skipping 369 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
3089 | 3271 |
3090 std::string GLES2Util::GetStringVertexPointer(uint32 value) { | 3272 std::string GLES2Util::GetStringVertexPointer(uint32 value) { |
3091 static const EnumToString string_table[] = { | 3273 static const EnumToString string_table[] = { |
3092 {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"}, | 3274 {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"}, |
3093 }; | 3275 }; |
3094 return GLES2Util::GetQualifiedEnumString( | 3276 return GLES2Util::GetQualifiedEnumString( |
3095 string_table, arraysize(string_table), value); | 3277 string_table, arraysize(string_table), value); |
3096 } | 3278 } |
3097 | 3279 |
3098 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ | 3280 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ |
OLD | NEW |