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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| (...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 49 GLenum depth_func; | 49 GLenum depth_func; |
| 50 GLboolean depth_mask; | 50 GLboolean depth_mask; |
| 51 GLclampf z_near; | 51 GLclampf z_near; |
| 52 GLclampf z_far; | 52 GLclampf z_far; |
| 53 GLenum front_face; | 53 GLenum front_face; |
| 54 GLenum hint_generate_mipmap; | 54 GLenum hint_generate_mipmap; |
| 55 GLenum hint_fragment_shader_derivative; | 55 GLenum hint_fragment_shader_derivative; |
| 56 GLfloat line_width; | 56 GLfloat line_width; |
| 57 GLfloat modelview_matrix[16]; | 57 GLfloat modelview_matrix[16]; |
| 58 GLfloat projection_matrix[16]; | 58 GLfloat projection_matrix[16]; |
| 59 GLenum stencil_path_func; |
| 60 GLint stencil_path_ref; |
| 61 GLuint stencil_path_mask; |
| 59 GLint pack_alignment; | 62 GLint pack_alignment; |
| 60 GLint unpack_alignment; | 63 GLint unpack_alignment; |
| 61 GLfloat polygon_offset_factor; | 64 GLfloat polygon_offset_factor; |
| 62 GLfloat polygon_offset_units; | 65 GLfloat polygon_offset_units; |
| 63 GLclampf sample_coverage_value; | 66 GLclampf sample_coverage_value; |
| 64 GLboolean sample_coverage_invert; | 67 GLboolean sample_coverage_invert; |
| 65 GLint scissor_x; | 68 GLint scissor_x; |
| 66 GLint scissor_y; | 69 GLint scissor_y; |
| 67 GLsizei scissor_width; | 70 GLsizei scissor_width; |
| 68 GLsizei scissor_height; | 71 GLsizei scissor_height; |
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| 79 GLenum stencil_front_z_pass_op; | 82 GLenum stencil_front_z_pass_op; |
| 80 GLenum stencil_back_fail_op; | 83 GLenum stencil_back_fail_op; |
| 81 GLenum stencil_back_z_fail_op; | 84 GLenum stencil_back_z_fail_op; |
| 82 GLenum stencil_back_z_pass_op; | 85 GLenum stencil_back_z_pass_op; |
| 83 GLint viewport_x; | 86 GLint viewport_x; |
| 84 GLint viewport_y; | 87 GLint viewport_y; |
| 85 GLsizei viewport_width; | 88 GLsizei viewport_width; |
| 86 GLsizei viewport_height; | 89 GLsizei viewport_height; |
| 87 | 90 |
| 88 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_AUTOGEN_H_ | 91 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_AUTOGEN_H_ |
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