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Unified Diff: src/core/SkDraw.cpp

Issue 1693683002: Change ScalarTo256 to more efficient implementation. (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: Created 4 years, 10 months ago
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Index: src/core/SkDraw.cpp
diff --git a/src/core/SkDraw.cpp b/src/core/SkDraw.cpp
index e205ee45c07dec544b10020ec41a6b80c658d7f5..62e2fbe15eadaa7abe53e68038e931fefee0be08 100644
--- a/src/core/SkDraw.cpp
+++ b/src/core/SkDraw.cpp
@@ -1761,14 +1761,8 @@ bool SkTriColorShader::TriColorShaderContext::setup(const SkPoint pts[], const S
#include "SkComposeShader.h"
static int ScalarTo256(SkScalar v) {
- int scale = SkScalarToFixed(v) >> 8;
- if (scale < 0) {
- scale = 0;
- }
- if (scale > 255) {
- scale = 255;
- }
- return SkAlpha255To256(scale);
+ return SkScalarTruncToInt(SkScalarMul(SkScalarPin(v, 0, SK_Scalar1),
mtklein 2016/02/12 17:19:57 Let's write (int)(SkScalarPin(v,0,1) * 256) ? The
dogben 2016/02/12 18:32:29 Done.
+ SkIntToScalar(256)));
}
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