Index: src/a64/macro-assembler-a64-inl.h |
diff --git a/src/a64/macro-assembler-a64-inl.h b/src/a64/macro-assembler-a64-inl.h |
index 271fd89d212c8901bd7cafb31ffd374fc17591e2..53ce57faf366454990ce746bad7f1c564f4d1969 100644 |
--- a/src/a64/macro-assembler-a64-inl.h |
+++ b/src/a64/macro-assembler-a64-inl.h |
@@ -1286,9 +1286,8 @@ void MacroAssembler::BumpSystemStackPointer(const Operand& space) { |
ASSERT(!csp.Is(sp_)); |
// TODO(jbramley): Several callers rely on this not using scratch registers, |
// so we use the assembler directly here. However, this means that large |
- // immediate values of 'space' cannot be handled cleanly. Once we implement |
- // our flexible scratch register idea, we could greatly simplify this |
- // function. |
+ // immediate values of 'space' cannot be handled. Once we merge with V8, we |
+ // should try to use the new scope that controls scratch register usage. |
InstructionAccurateScope scope(this); |
if ((space.IsImmediate()) && !is_uint12(space.immediate())) { |
// The subtract instruction supports a 12-bit immediate, shifted left by |