| Index: src/a64/macro-assembler-a64-inl.h
|
| diff --git a/src/a64/macro-assembler-a64-inl.h b/src/a64/macro-assembler-a64-inl.h
|
| index 271fd89d212c8901bd7cafb31ffd374fc17591e2..53ce57faf366454990ce746bad7f1c564f4d1969 100644
|
| --- a/src/a64/macro-assembler-a64-inl.h
|
| +++ b/src/a64/macro-assembler-a64-inl.h
|
| @@ -1286,9 +1286,8 @@ void MacroAssembler::BumpSystemStackPointer(const Operand& space) {
|
| ASSERT(!csp.Is(sp_));
|
| // TODO(jbramley): Several callers rely on this not using scratch registers,
|
| // so we use the assembler directly here. However, this means that large
|
| - // immediate values of 'space' cannot be handled cleanly. Once we implement
|
| - // our flexible scratch register idea, we could greatly simplify this
|
| - // function.
|
| + // immediate values of 'space' cannot be handled. Once we merge with V8, we
|
| + // should try to use the new scope that controls scratch register usage.
|
| InstructionAccurateScope scope(this);
|
| if ((space.IsImmediate()) && !is_uint12(space.immediate())) {
|
| // The subtract instruction supports a 12-bit immediate, shifted left by
|
|
|