Index: Source/platform/graphics/GraphicsContextState.cpp |
diff --git a/Source/platform/graphics/GraphicsContextState.cpp b/Source/platform/graphics/GraphicsContextState.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..f3670b2e8ef1ecd8ce46205f3c4969926ff867d1 |
--- /dev/null |
+++ b/Source/platform/graphics/GraphicsContextState.cpp |
@@ -0,0 +1,243 @@ |
+// Copyright (c) 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "config.h" |
+#include "platform/graphics/GraphicsContextState.h" |
+ |
+namespace WebCore { |
+ |
+GraphicsContextState::GraphicsContextState() |
+ : m_fillColor(Color::black) |
+ , m_fillRule(RULE_NONZERO) |
+ , m_textDrawingMode(TextModeFill) |
+ , m_alpha(256) |
+ , m_xferMode(nullptr) |
+ , m_compositeOperator(CompositeSourceOver) |
+ , m_blendMode(blink::WebBlendModeNormal) |
+#if USE(LOW_QUALITY_IMAGE_INTERPOLATION) |
+ , m_interpolationQuality(InterpolationLow) |
+#else |
+ , m_interpolationQuality(InterpolationHigh) |
+#endif |
+ , m_saveCount(0) |
+ , m_shouldAntialias(true) |
+ , m_shouldSmoothFonts(true) |
+ , m_shouldClampToSourceRect(true) |
+{ |
+ m_strokePaint.setStyle(SkPaint::kStroke_Style); |
+ m_strokePaint.setStrokeWidth(SkFloatToScalar(m_strokeData.thickness())); |
+ m_strokePaint.setColor(applyAlpha(m_strokeData.color().rgb())); |
+ m_strokePaint.setStrokeCap(SkPaint::kDefault_Cap); |
+ m_strokePaint.setStrokeJoin(SkPaint::kDefault_Join); |
+ m_strokePaint.setStrokeMiter(SkFloatToScalar(m_strokeData.miterLimit())); |
+ m_strokePaint.setFilterBitmap(m_interpolationQuality != InterpolationNone); |
+ m_strokePaint.setAntiAlias(m_shouldAntialias); |
+ m_fillPaint.setColor(applyAlpha(m_fillColor.rgb())); |
+ m_fillPaint.setFilterBitmap(m_interpolationQuality != InterpolationNone); |
+ m_fillPaint.setAntiAlias(m_shouldAntialias); |
+} |
+ |
+void GraphicsContextState::copy(GraphicsContextState* source) |
+{ |
+ m_strokePaint = source->m_strokePaint; |
+ m_fillPaint = source->m_fillPaint; |
+ m_strokeData = source->m_strokeData; |
+ m_fillColor = source->m_fillColor; |
+ m_fillRule = source->m_fillRule; |
+ m_fillGradient = source->m_fillGradient; |
+ m_fillPattern = source->m_fillPattern; |
+ m_looper = source->m_looper; |
+ m_textDrawingMode = source->m_textDrawingMode; |
+ m_alpha = source->m_alpha; |
+ m_xferMode = source->m_xferMode; |
+ m_colorFilter = source->m_colorFilter; |
+ m_compositeOperator = source->m_compositeOperator; |
+ m_blendMode = source->m_blendMode; |
+ m_interpolationQuality = source->m_interpolationQuality; |
+ m_saveCount = 0; |
+ m_shouldAntialias = source->m_shouldAntialias; |
+ m_shouldSmoothFonts = source->m_shouldSmoothFonts; |
+ m_shouldClampToSourceRect = source->m_shouldClampToSourceRect; |
+} |
+ |
+const SkPaint& GraphicsContextState::strokePaint() const |
+{ |
+ if (m_strokeData.gradient() && m_strokeData.gradient()->shaderChanged()) |
+ m_strokePaint.setShader(m_strokeData.gradient()->shader()); |
+ return m_strokePaint; |
+} |
+ |
+const SkPaint& GraphicsContextState::fillPaint() const |
+{ |
+ if (m_fillGradient && m_fillGradient->shaderChanged()) |
+ m_fillPaint.setShader(m_fillGradient->shader()); |
Stephen White
2014/03/04 15:24:13
I'm surprised not to see patterns here. How are th
Stephen Chennney
2014/03/04 17:41:29
Patterns have no methods that change the shader po
|
+ return m_fillPaint; |
+} |
+ |
+void GraphicsContextState::setStrokeThickness(const float thickness) |
+{ |
+ m_strokeData.setThickness(thickness); |
+ m_strokePaint.setStrokeWidth(SkFloatToScalar(thickness)); |
+} |
+ |
+void GraphicsContextState::setStrokeColor(const Color& color) |
+{ |
+ m_strokeData.clearGradient(); |
+ m_strokeData.clearPattern(); |
+ m_strokeData.setColor(color); |
+ m_strokePaint.setColor(applyAlpha(color.rgb())); |
+ m_strokePaint.setShader(0); |
+} |
+ |
+void GraphicsContextState::setStrokeGradient(const PassRefPtr<Gradient> gradient) |
+{ |
+ m_strokeData.setColor(Color::black); |
+ m_strokeData.clearPattern(); |
+ m_strokeData.setGradient(gradient); |
+ m_strokePaint.setColor(applyAlpha(SK_ColorBLACK)); |
+ m_strokePaint.setShader(m_strokeData.gradient()->shader()); |
+} |
+ |
+void GraphicsContextState::clearStrokeGradient() |
+{ |
+ m_strokeData.clearGradient(); |
+ ASSERT(!m_strokeData.pattern()); |
+ m_strokePaint.setColor(applyAlpha(m_strokeData.color().rgb())); |
+} |
+ |
+void GraphicsContextState::setStrokePattern(const PassRefPtr<Pattern> pattern) |
+{ |
+ m_strokeData.setColor(Color::black); |
+ m_strokeData.clearGradient(); |
+ m_strokeData.setPattern(pattern); |
+ m_strokePaint.setColor(applyAlpha(SK_ColorBLACK)); |
+ m_strokePaint.setShader(m_strokeData.pattern()->shader()); |
+} |
+ |
+void GraphicsContextState::clearStrokePattern() |
+{ |
+ m_strokeData.clearPattern(); |
+ ASSERT(!m_strokeData.gradient()); |
+ m_strokePaint.setColor(applyAlpha(m_strokeData.color().rgb())); |
+} |
+ |
+void GraphicsContextState::setLineCap(const LineCap cap) |
+{ |
+ m_strokeData.setLineCap(cap); |
+ m_strokePaint.setStrokeCap((SkPaint::Cap)cap); |
+} |
+ |
+void GraphicsContextState::setLineJoin(const LineJoin join) |
+{ |
+ m_strokeData.setLineJoin(join); |
+ m_strokePaint.setStrokeJoin((SkPaint::Join)join); |
+} |
+ |
+void GraphicsContextState::setMiterLimit(const float miterLimit) |
+{ |
+ m_strokeData.setMiterLimit(miterLimit); |
+ m_strokePaint.setStrokeMiter(SkFloatToScalar(miterLimit)); |
+} |
+ |
+void GraphicsContextState::setFillColor(const Color& color) |
+{ |
+ m_fillColor = color; |
+ m_fillGradient.clear(); |
+ m_fillPattern.clear(); |
+ m_fillPaint.setColor(applyAlpha(color.rgb())); |
+ m_fillPaint.setShader(0); |
+} |
+ |
+void GraphicsContextState::setFillGradient(const PassRefPtr<Gradient> gradient) |
+{ |
+ m_fillColor = Color::black; |
+ m_fillPattern.clear(); |
+ m_fillGradient = gradient; |
+ m_fillPaint.setColor(applyAlpha(SK_ColorBLACK)); |
+ m_fillPaint.setShader(m_fillGradient->shader()); |
+} |
+ |
+void GraphicsContextState::clearFillGradient() |
+{ |
+ m_fillGradient.clear(); |
+ ASSERT(!m_fillPattern); |
+ m_fillPaint.setColor(applyAlpha(m_fillColor.rgb())); |
+} |
+ |
+void GraphicsContextState::setFillPattern(const PassRefPtr<Pattern> pattern) |
+{ |
+ m_fillColor = Color::black; |
+ m_fillGradient.clear(); |
+ m_fillPattern = pattern; |
+ m_fillPaint.setColor(applyAlpha(SK_ColorBLACK)); |
+ m_fillPaint.setShader(m_fillPattern->shader()); |
+} |
+ |
+void GraphicsContextState::clearFillPattern() |
+{ |
+ m_fillPattern.clear(); |
+ ASSERT(!m_fillGradient); |
+ m_fillPaint.setColor(applyAlpha(m_fillColor.rgb())); |
+} |
+ |
+// Shadow. (This will need tweaking if we use draw loopers for other things.) |
+void GraphicsContextState::setDrawLooper(PassRefPtr<SkDrawLooper> drawLooper) |
+{ |
+ m_looper = drawLooper; |
+ m_strokePaint.setLooper(m_looper.get()); |
+ m_fillPaint.setLooper(m_looper.get()); |
+} |
+ |
+void GraphicsContextState::clearDrawLooper() |
+{ |
+ m_looper.clear(); |
+ m_strokePaint.setLooper(0); |
+ m_fillPaint.setLooper(0); |
+} |
+ |
+void GraphicsContextState::setAlpha(const float alpha) |
+{ |
+ if (alpha < 0) { |
+ m_alpha = 0; |
+ } else { |
+ m_alpha = roundf(alpha * 256); |
+ if (m_alpha > 256) |
+ m_alpha = 256; |
+ } |
+ m_strokePaint.setColor(applyAlpha(m_strokeData.color().rgb())); |
+ m_fillPaint.setColor(applyAlpha(m_fillColor.rgb())); |
+} |
+ |
+void GraphicsContextState::setColorFilter(PassRefPtr<SkColorFilter> colorFilter) |
+{ |
+ m_colorFilter = colorFilter; |
+ m_strokePaint.setColorFilter(m_colorFilter.get()); |
+ m_fillPaint.setColorFilter(m_colorFilter.get()); |
+} |
+ |
+void GraphicsContextState::setCompositeOperation(const CompositeOperator compositeOperation, const blink::WebBlendMode blendMode) |
+{ |
+ m_compositeOperator = compositeOperation; |
+ m_blendMode = blendMode; |
+ m_xferMode = WebCoreCompositeToSkiaComposite(compositeOperation, blendMode); |
+ m_strokePaint.setXfermode(m_xferMode.get()); |
+ m_fillPaint.setXfermode(m_xferMode.get()); |
+} |
+ |
+void GraphicsContextState::setInterpolationQuality(const InterpolationQuality quality) |
+{ |
+ m_interpolationQuality = quality; |
+ m_strokePaint.setFilterBitmap(quality != InterpolationNone); |
+ m_fillPaint.setFilterBitmap(quality != InterpolationNone); |
+} |
+ |
+void GraphicsContextState::setShouldAntialias(const bool shouldAntialias) |
+{ |
+ m_shouldAntialias = shouldAntialias; |
+ m_strokePaint.setAntiAlias(shouldAntialias); |
+ m_fillPaint.setAntiAlias(shouldAntialias); |
+} |
+ |
+ |
+} // namespace WebCore |