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| 1 // Copyright (C) 2013 Google Inc. All rights reserved. | 1 // Copyright (C) 2013 Google Inc. All rights reserved. |
| 2 // | 2 // |
| 3 // Redistribution and use in source and binary forms, with or without | 3 // Redistribution and use in source and binary forms, with or without |
| 4 // modification, are permitted provided that the following conditions are | 4 // modification, are permitted provided that the following conditions are |
| 5 // met: | 5 // met: |
| 6 // | 6 // |
| 7 // * Redistributions of source code must retain the above copyright | 7 // * Redistributions of source code must retain the above copyright |
| 8 // notice, this list of conditions and the following disclaimer. | 8 // notice, this list of conditions and the following disclaimer. |
| 9 // * Redistributions in binary form must reproduce the above | 9 // * Redistributions in binary form must reproduce the above |
| 10 // copyright notice, this list of conditions and the following disclaimer | 10 // copyright notice, this list of conditions and the following disclaimer |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 22 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 22 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 23 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 23 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 24 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 24 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 25 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 25 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 28 | 28 |
| 29 #ifndef GraphicsContextState_h | 29 #ifndef GraphicsContextState_h |
| 30 #define GraphicsContextState_h | 30 #define GraphicsContextState_h |
| 31 | 31 |
| 32 #include "platform/graphics/DrawLooper.h" | |
| 32 #include "platform/graphics/Gradient.h" | 33 #include "platform/graphics/Gradient.h" |
| 33 #include "platform/graphics/GraphicsTypes.h" | 34 #include "platform/graphics/GraphicsTypes.h" |
| 34 #include "platform/graphics/Path.h" | 35 #include "platform/graphics/Path.h" |
| 35 #include "platform/graphics/Pattern.h" | 36 #include "platform/graphics/Pattern.h" |
| 36 #include "platform/graphics/StrokeData.h" | 37 #include "platform/graphics/StrokeData.h" |
| 38 #include "platform/graphics/skia/SkiaUtils.h" | |
| 37 #include "third_party/skia/include/core/SkColorFilter.h" | 39 #include "third_party/skia/include/core/SkColorFilter.h" |
| 38 #include "third_party/skia/include/core/SkColorPriv.h" | 40 #include "third_party/skia/include/core/SkPaint.h" |
| 39 #include "third_party/skia/include/core/SkDrawLooper.h" | |
| 40 #include "third_party/skia/include/effects/SkDashPathEffect.h" | |
| 41 #include "wtf/PassOwnPtr.h" | 41 #include "wtf/PassOwnPtr.h" |
| 42 #include "wtf/RefPtr.h" | 42 #include "wtf/RefPtr.h" |
| 43 | 43 |
| 44 namespace WebCore { | 44 namespace WebCore { |
| 45 | 45 |
| 46 // Encapsulates the state information we store for each pushed graphics state. | 46 // Encapsulates the state information we store for each pushed graphics state. |
| 47 // Only GraphicsContext can use this class. | 47 // Only GraphicsContext can use this class. |
| 48 class GraphicsContextState { | 48 class PLATFORM_EXPORT GraphicsContextState FINAL { |
| 49 WTF_MAKE_NONCOPYABLE(GraphicsContextState); | 49 WTF_MAKE_NONCOPYABLE(GraphicsContextState); |
| 50 private: | 50 public: |
| 51 friend class GraphicsContext; | |
| 52 | |
| 53 static PassOwnPtr<GraphicsContextState> create() { return adoptPtr(new Graph icsContextState()); } | 51 static PassOwnPtr<GraphicsContextState> create() { return adoptPtr(new Graph icsContextState()); } |
| 54 | 52 |
| 55 GraphicsContextState() | 53 GraphicsContextState(); |
| 56 : m_fillColor(Color::black) | |
| 57 , m_fillRule(RULE_NONZERO) | |
| 58 , m_textDrawingMode(TextModeFill) | |
| 59 , m_alpha(1) | |
| 60 , m_xferMode(nullptr) | |
| 61 , m_compositeOperator(CompositeSourceOver) | |
| 62 , m_blendMode(blink::WebBlendModeNormal) | |
| 63 #if USE(LOW_QUALITY_IMAGE_INTERPOLATION) | |
| 64 , m_interpolationQuality(InterpolationLow) | |
| 65 #else | |
| 66 , m_interpolationQuality(InterpolationHigh) | |
| 67 #endif | |
| 68 , m_saveCount(0) | |
| 69 , m_shouldAntialias(true) | |
| 70 , m_shouldSmoothFonts(true) | |
| 71 , m_shouldClampToSourceRect(true) | |
| 72 { | |
| 73 } | |
| 74 | 54 |
| 75 void copy(GraphicsContextState* source) | 55 void copy(GraphicsContextState*); |
| 76 { | |
| 77 m_strokeData = source->m_strokeData; | |
| 78 m_fillColor = source->m_fillColor; | |
| 79 m_fillRule = source->m_fillRule; | |
| 80 m_fillGradient = source->m_fillGradient; | |
| 81 m_fillPattern = source->m_fillPattern; | |
| 82 m_looper = source->m_looper; | |
| 83 m_textDrawingMode = source->m_textDrawingMode; | |
| 84 m_alpha = source->m_alpha; | |
| 85 m_xferMode = source->m_xferMode; | |
| 86 m_colorFilter = source->m_colorFilter; | |
| 87 m_compositeOperator = source->m_compositeOperator; | |
| 88 m_blendMode = source->m_blendMode; | |
| 89 m_interpolationQuality = source->m_interpolationQuality; | |
| 90 m_saveCount = 0; | |
| 91 m_shouldAntialias = source->m_shouldAntialias; | |
| 92 m_shouldSmoothFonts = source->m_shouldSmoothFonts; | |
| 93 m_shouldClampToSourceRect = source->m_shouldClampToSourceRect; | |
| 94 } | |
| 95 | 56 |
| 57 // SkPaint objects that reflect the current state, except: | |
| 58 // - Dashed and Dotted strokes. | |
| 59 const SkPaint& strokePaint() const; | |
| 60 const SkPaint& fillPaint() const; | |
| 61 | |
| 62 uint16_t saveCount() const { return m_saveCount; } | |
| 63 void incrementSaveCount() { ++m_saveCount; } | |
| 64 void decrementSaveCount() { --m_saveCount; } | |
| 65 | |
| 66 // Stroke data | |
| 67 const StrokeData& strokeData() const { return m_strokeData; } | |
| 68 | |
| 69 void setStrokeStyle(StrokeStyle); | |
| 70 | |
| 71 void setStrokeThickness(float); | |
| 72 | |
| 73 SkColor effectiveStrokeColor() const { return applyAlpha(m_strokeData.color( ).rgb()); } | |
| 74 void setStrokeColor(const Color&); | |
| 75 | |
| 76 void setStrokeGradient(const PassRefPtr<Gradient>); | |
| 77 void clearStrokeGradient(); | |
| 78 | |
| 79 void setStrokePattern(const PassRefPtr<Pattern>); | |
| 80 void clearStrokePattern(); | |
| 81 | |
| 82 void setLineCap(LineCap); | |
| 83 | |
| 84 void setLineJoin(LineJoin); | |
| 85 | |
| 86 void setMiterLimit(float); | |
| 87 | |
| 88 void setLineDash(const DashArray&, float); | |
| 89 | |
| 90 // Fill data | |
| 91 Color fillColor() const { return m_fillColor; } | |
| 92 SkColor effectiveFillColor() const { return applyAlpha(m_fillColor.rgb()); } | |
| 93 void setFillColor(const Color&); | |
| 94 | |
| 95 Gradient* fillGradient() const { return m_fillGradient.get(); } | |
| 96 void setFillGradient(const PassRefPtr<Gradient>); | |
| 97 void clearFillGradient(); | |
| 98 | |
| 99 Pattern* fillPattern() const { return m_fillPattern.get(); } | |
| 100 void setFillPattern(const PassRefPtr<Pattern>); | |
| 101 void clearFillPattern(); | |
| 102 | |
| 103 // Path fill rule | |
| 104 WindRule fillRule() const { return m_fillRule; } | |
| 105 void setFillRule(WindRule rule) { m_fillRule = rule; } | |
| 106 | |
| 107 // Shadow. (This will need tweaking if we use draw loopers for other things. ) | |
| 108 SkDrawLooper* drawLooper() const { return m_looper.get(); } | |
| 109 void setDrawLooper(const DrawLooper&); | |
| 110 void clearDrawLooper(); | |
| 111 | |
| 112 // Text. (See TextModeFill & friends.) | |
| 113 TextDrawingModeFlags textDrawingMode() const { return m_textDrawingMode; } | |
| 114 void setTextDrawingMode(TextDrawingModeFlags mode) { m_textDrawingMode = mod e; } | |
| 115 | |
| 116 // Common shader state. | |
| 117 int alpha() const { return m_alpha; } | |
| 118 void setAlphaAsFloat(float); | |
| 119 | |
| 120 SkColorFilter* colorFilter() const { return m_colorFilter.get(); } | |
| 121 void setColorFilter(PassRefPtr<SkColorFilter>); | |
| 122 | |
| 123 // Compositing control, for the CSS and Canvas compositing spec. | |
| 124 void setCompositeOperation(CompositeOperator, blink::WebBlendMode); | |
| 125 CompositeOperator compositeOperator() const { return m_compositeOperator; } | |
| 126 blink::WebBlendMode blendMode() const { return m_blendMode; } | |
| 127 SkXfermode* xferMode() const { return m_xferMode.get(); } | |
| 128 | |
| 129 // Image interpolation control. | |
| 130 InterpolationQuality interpolationQuality() const { return m_interpolationQu ality; } | |
| 131 void setInterpolationQuality(InterpolationQuality); | |
| 132 | |
| 133 bool shouldAntialias() const { return m_shouldAntialias; } | |
| 134 void setShouldAntialias(bool); | |
| 135 | |
| 136 bool shouldSmoothFonts() const { return m_shouldSmoothFonts; } | |
| 137 void setShouldSmoothFonts(bool shouldSmoothFonts) { m_shouldSmoothFonts = sh ouldSmoothFonts; } | |
| 138 | |
| 139 bool shouldClampToSourceRect() const { return m_shouldClampToSourceRect; } | |
| 140 void setShouldClampToSourceRect(bool shouldClampToSourceRect) { m_shouldClam pToSourceRect = shouldClampToSourceRect; } | |
| 141 | |
| 142 private: | |
| 96 // Helper function for applying the state's alpha value to the given input | 143 // Helper function for applying the state's alpha value to the given input |
| 97 // color to produce a new output color. | 144 // color to produce a new output color. |
| 98 SkColor applyAlpha(SkColor c) const | 145 SkColor applyAlpha(SkColor c) const |
| 99 { | 146 { |
| 100 int s = roundf(m_alpha * 256); | 147 int a = SkAlphaMul(SkColorGetA(c), m_alpha); |
| 101 if (s >= 256) | |
| 102 return c; | |
| 103 if (s < 0) | |
| 104 return 0; | |
| 105 | |
| 106 int a = SkAlphaMul(SkColorGetA(c), s); | |
| 107 return (c & 0x00FFFFFF) | (a << 24); | 148 return (c & 0x00FFFFFF) | (a << 24); |
|
f(malita)
2014/03/05 14:09:25
Unrelated to this CL, but we should use Skia macro
| |
| 108 } | 149 } |
| 109 | 150 |
| 110 // Stroke. | 151 // These are mutbale to enable gradient updates when the paints are fetched for use. |
| 152 mutable SkPaint m_strokePaint; | |
| 153 mutable SkPaint m_fillPaint; | |
| 154 | |
| 111 StrokeData m_strokeData; | 155 StrokeData m_strokeData; |
| 112 | 156 |
| 113 // Fill. | |
| 114 Color m_fillColor; | 157 Color m_fillColor; |
| 115 WindRule m_fillRule; | 158 WindRule m_fillRule; |
| 116 RefPtr<Gradient> m_fillGradient; | 159 RefPtr<Gradient> m_fillGradient; |
| 117 RefPtr<Pattern> m_fillPattern; | 160 RefPtr<Pattern> m_fillPattern; |
| 118 | 161 |
| 119 // Shadow. (This will need tweaking if we use draw loopers for other things. ) | |
| 120 RefPtr<SkDrawLooper> m_looper; | 162 RefPtr<SkDrawLooper> m_looper; |
| 121 | 163 |
| 122 // Text. (See TextModeFill & friends.) | |
| 123 TextDrawingModeFlags m_textDrawingMode; | 164 TextDrawingModeFlags m_textDrawingMode; |
| 124 | 165 |
| 125 // Common shader state. | 166 int m_alpha; |
| 126 float m_alpha; | |
| 127 RefPtr<SkXfermode> m_xferMode; | 167 RefPtr<SkXfermode> m_xferMode; |
| 128 RefPtr<SkColorFilter> m_colorFilter; | 168 RefPtr<SkColorFilter> m_colorFilter; |
| 129 | 169 |
| 130 // Compositing control, for the CSS and Canvas compositing spec. | |
| 131 CompositeOperator m_compositeOperator; | 170 CompositeOperator m_compositeOperator; |
| 132 blink::WebBlendMode m_blendMode; | 171 blink::WebBlendMode m_blendMode; |
| 133 | 172 |
| 134 // Image interpolation control. | |
| 135 InterpolationQuality m_interpolationQuality; | 173 InterpolationQuality m_interpolationQuality; |
| 136 | 174 |
| 137 // The number of GraphicsContext::save calls since this state was pushed. | |
| 138 uint16_t m_saveCount; | 175 uint16_t m_saveCount; |
| 139 | 176 |
| 140 bool m_shouldAntialias : 1; | 177 bool m_shouldAntialias : 1; |
| 141 bool m_shouldSmoothFonts : 1; | 178 bool m_shouldSmoothFonts : 1; |
| 142 bool m_shouldClampToSourceRect : 1; | 179 bool m_shouldClampToSourceRect : 1; |
| 143 }; | 180 }; |
| 144 | 181 |
| 145 } // namespace WebCore | 182 } // namespace WebCore |
| 146 | 183 |
| 147 #endif // GraphicsContextState_h | 184 #endif // GraphicsContextState_h |
| 148 | |
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