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1 // Copyright (C) 2013 Google Inc. All rights reserved. | 1 // Copyright (C) 2013 Google Inc. All rights reserved. |
2 // | 2 // |
3 // Redistribution and use in source and binary forms, with or without | 3 // Redistribution and use in source and binary forms, with or without |
4 // modification, are permitted provided that the following conditions are | 4 // modification, are permitted provided that the following conditions are |
5 // met: | 5 // met: |
6 // | 6 // |
7 // * Redistributions of source code must retain the above copyright | 7 // * Redistributions of source code must retain the above copyright |
8 // notice, this list of conditions and the following disclaimer. | 8 // notice, this list of conditions and the following disclaimer. |
9 // * Redistributions in binary form must reproduce the above | 9 // * Redistributions in binary form must reproduce the above |
10 // copyright notice, this list of conditions and the following disclaimer | 10 // copyright notice, this list of conditions and the following disclaimer |
(...skipping 11 matching lines...) Expand all Loading... | |
22 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 22 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
23 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 23 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
24 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 24 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
25 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 25 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 26 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
28 | 28 |
29 #ifndef GraphicsContextState_h | 29 #ifndef GraphicsContextState_h |
30 #define GraphicsContextState_h | 30 #define GraphicsContextState_h |
31 | 31 |
32 #include "platform/graphics/DrawLooperBuilder.h" | |
32 #include "platform/graphics/Gradient.h" | 33 #include "platform/graphics/Gradient.h" |
33 #include "platform/graphics/GraphicsTypes.h" | 34 #include "platform/graphics/GraphicsTypes.h" |
34 #include "platform/graphics/Path.h" | 35 #include "platform/graphics/Path.h" |
35 #include "platform/graphics/Pattern.h" | 36 #include "platform/graphics/Pattern.h" |
36 #include "platform/graphics/StrokeData.h" | 37 #include "platform/graphics/StrokeData.h" |
38 #include "platform/graphics/skia/SkiaUtils.h" | |
37 #include "third_party/skia/include/core/SkColorFilter.h" | 39 #include "third_party/skia/include/core/SkColorFilter.h" |
38 #include "third_party/skia/include/core/SkColorPriv.h" | 40 #include "third_party/skia/include/core/SkPaint.h" |
39 #include "third_party/skia/include/core/SkDrawLooper.h" | |
40 #include "third_party/skia/include/effects/SkDashPathEffect.h" | |
41 #include "wtf/PassOwnPtr.h" | 41 #include "wtf/PassOwnPtr.h" |
42 #include "wtf/RefPtr.h" | 42 #include "wtf/RefPtr.h" |
43 | 43 |
44 namespace WebCore { | 44 namespace WebCore { |
45 | 45 |
46 // Encapsulates the state information we store for each pushed graphics state. | 46 // Encapsulates the state information we store for each pushed graphics state. |
47 // Only GraphicsContext can use this class. | 47 // Only GraphicsContext can use this class. |
48 class GraphicsContextState { | 48 class GraphicsContextState final { |
Stephen White
2014/03/04 15:24:13
Unless I missed something, we can't use C++11 in B
| |
49 WTF_MAKE_NONCOPYABLE(GraphicsContextState); | 49 WTF_MAKE_NONCOPYABLE(GraphicsContextState); |
50 private: | 50 public: |
51 friend class GraphicsContext; | |
52 | |
53 static PassOwnPtr<GraphicsContextState> create() { return adoptPtr(new Graph icsContextState()); } | 51 static PassOwnPtr<GraphicsContextState> create() { return adoptPtr(new Graph icsContextState()); } |
54 | 52 |
55 GraphicsContextState() | 53 GraphicsContextState(); |
56 : m_fillColor(Color::black) | 54 |
57 , m_fillRule(RULE_NONZERO) | 55 void copy(GraphicsContextState*); |
58 , m_textDrawingMode(TextModeFill) | 56 |
59 , m_alpha(1) | 57 // SkPaint objects that reflect the current state, except: |
60 , m_xferMode(nullptr) | 58 // - Dashed and Dotted strokes. |
61 , m_compositeOperator(CompositeSourceOver) | 59 const SkPaint& strokePaint() const; |
62 , m_blendMode(blink::WebBlendModeNormal) | 60 const SkPaint& fillPaint() const; |
63 #if USE(LOW_QUALITY_IMAGE_INTERPOLATION) | 61 |
64 , m_interpolationQuality(InterpolationLow) | 62 uint16_t saveCount() const { return m_saveCount; } |
65 #else | 63 void incrementSaveCount() { ++m_saveCount; } |
66 , m_interpolationQuality(InterpolationHigh) | 64 void decrementSaveCount() { --m_saveCount; } |
67 #endif | 65 |
68 , m_saveCount(0) | 66 // Stroke data |
69 , m_shouldAntialias(true) | 67 const StrokeData& strokeData() const { return m_strokeData; } |
70 , m_shouldSmoothFonts(true) | 68 |
71 , m_shouldClampToSourceRect(true) | 69 // Does not set up the necessary path effect for dotted or dashed lines. |
Stephen White
2014/03/04 15:24:13
Why the exception? Performance?
Stephen Chennney
2014/03/04 17:41:29
We need the length of the path to correctly set up
| |
70 // StrokeData::setupPaintDashPathEffect must be called if the dash effect is | |
71 // required. | |
72 void setStrokeStyle(const StrokeStyle style) { m_strokeData.setStyle(style); } | |
73 | |
74 void setStrokeThickness(const float); | |
75 | |
76 SkColor effectiveStrokeColor() const { return applyAlpha(m_strokeData.color( ).rgb()); } | |
77 void setStrokeColor(const Color&); | |
78 | |
79 void setStrokeGradient(const PassRefPtr<Gradient>); | |
80 void clearStrokeGradient(); | |
81 | |
82 void setStrokePattern(const PassRefPtr<Pattern>); | |
83 void clearStrokePattern(); | |
84 | |
85 void setLineCap(const LineCap); | |
86 | |
87 void setLineJoin(const LineJoin); | |
88 | |
89 void setMiterLimit(const float); | |
90 | |
91 void setLineDash(const DashArray& dashes, float dashOffset) | |
72 { | 92 { |
93 m_strokeData.setLineDash(dashes, dashOffset); | |
73 } | 94 } |
74 | 95 |
75 void copy(GraphicsContextState* source) | 96 // Fill data |
76 { | 97 Color fillColor() const { return m_fillColor; } |
77 m_strokeData = source->m_strokeData; | 98 SkColor effectiveFillColor() const { return applyAlpha(m_fillColor.rgb()); } |
78 m_fillColor = source->m_fillColor; | 99 void setFillColor(const Color&); |
79 m_fillRule = source->m_fillRule; | |
80 m_fillGradient = source->m_fillGradient; | |
81 m_fillPattern = source->m_fillPattern; | |
82 m_looper = source->m_looper; | |
83 m_textDrawingMode = source->m_textDrawingMode; | |
84 m_alpha = source->m_alpha; | |
85 m_xferMode = source->m_xferMode; | |
86 m_colorFilter = source->m_colorFilter; | |
87 m_compositeOperator = source->m_compositeOperator; | |
88 m_blendMode = source->m_blendMode; | |
89 m_interpolationQuality = source->m_interpolationQuality; | |
90 m_saveCount = 0; | |
91 m_shouldAntialias = source->m_shouldAntialias; | |
92 m_shouldSmoothFonts = source->m_shouldSmoothFonts; | |
93 m_shouldClampToSourceRect = source->m_shouldClampToSourceRect; | |
94 } | |
95 | 100 |
101 Gradient* fillGradient() const { return m_fillGradient.get(); } | |
102 void setFillGradient(const PassRefPtr<Gradient>); | |
103 void clearFillGradient(); | |
104 | |
105 Pattern* fillPattern() const { return m_fillPattern.get(); } | |
106 void setFillPattern(const PassRefPtr<Pattern>); | |
107 void clearFillPattern(); | |
108 | |
109 // Path fill rule | |
110 WindRule fillRule() const { return m_fillRule; } | |
111 void setFillRule(const WindRule rule) { m_fillRule = rule; } | |
112 | |
113 // Shadow. (This will need tweaking if we use draw loopers for other things. ) | |
114 SkDrawLooper* drawLooper() const { return m_looper.get(); } | |
115 void setDrawLooper(PassRefPtr<SkDrawLooper>); | |
116 void clearDrawLooper(); | |
117 | |
118 // Text. (See TextModeFill & friends.) | |
119 TextDrawingModeFlags textDrawingMode() const { return m_textDrawingMode; } | |
120 void setTextDrawingMode(const TextDrawingModeFlags mode) { m_textDrawingMode = mode; } | |
121 | |
122 // Common shader state. | |
123 int alpha() const { return m_alpha; } | |
124 void setAlpha(const float); | |
Stephen White
2014/03/04 15:24:13
This is confusing (int 0->256 vs float 0->1, I ass
Stephen Chennney
2014/03/04 17:41:29
Fair call. The 256 is a Skia thing, due to the way
| |
125 | |
126 SkColorFilter* colorFilter() const { return m_colorFilter.get(); } | |
127 void setColorFilter(PassRefPtr<SkColorFilter>); | |
128 | |
129 // Compositing control, for the CSS and Canvas compositing spec. | |
130 void setCompositeOperation(const CompositeOperator, const blink::WebBlendMod e); | |
131 CompositeOperator compositeOperator() const { return m_compositeOperator; } | |
132 blink::WebBlendMode blendMode() const { return m_blendMode; } | |
133 SkXfermode* xferMode() const { return m_xferMode.get(); } | |
134 | |
135 // Image interpolation control. | |
136 InterpolationQuality interpolationQuality() const { return m_interpolationQu ality; } | |
137 void setInterpolationQuality(const InterpolationQuality); | |
138 | |
139 bool shouldAntialias() const { return m_shouldAntialias; } | |
140 void setShouldAntialias(const bool); | |
141 | |
142 bool shouldSmoothFonts() const { return m_shouldSmoothFonts; } | |
143 void setShouldSmoothFonts(const bool shouldSmoothFonts) { m_shouldSmoothFont s = shouldSmoothFonts; } | |
144 | |
145 bool shouldClampToSourceRect() const { return m_shouldClampToSourceRect; } | |
146 void setShouldClampToSourceRect(const bool shouldClampToSourceRect) { m_shou ldClampToSourceRect = shouldClampToSourceRect; } | |
147 | |
148 private: | |
96 // Helper function for applying the state's alpha value to the given input | 149 // Helper function for applying the state's alpha value to the given input |
97 // color to produce a new output color. | 150 // color to produce a new output color. |
98 SkColor applyAlpha(SkColor c) const | 151 SkColor applyAlpha(SkColor c) const |
99 { | 152 { |
100 int s = roundf(m_alpha * 256); | 153 int a = SkAlphaMul(SkColorGetA(c), m_alpha); |
101 if (s >= 256) | |
102 return c; | |
103 if (s < 0) | |
104 return 0; | |
105 | |
106 int a = SkAlphaMul(SkColorGetA(c), s); | |
107 return (c & 0x00FFFFFF) | (a << 24); | 154 return (c & 0x00FFFFFF) | (a << 24); |
108 } | 155 } |
109 | 156 |
110 // Stroke. | 157 // These are mutbale to enable gradient updates when the paints are fetched for use. |
Stephen White
2014/03/04 15:24:13
Hmm.. if they're mutable, than won't that prevent
Stephen Chennney
2014/03/04 17:41:29
Yes. The fact that canvas gradients are mutable af
| |
158 mutable SkPaint m_strokePaint; | |
159 mutable SkPaint m_fillPaint; | |
160 | |
111 StrokeData m_strokeData; | 161 StrokeData m_strokeData; |
112 | 162 |
113 // Fill. | |
114 Color m_fillColor; | 163 Color m_fillColor; |
115 WindRule m_fillRule; | 164 WindRule m_fillRule; |
116 RefPtr<Gradient> m_fillGradient; | 165 RefPtr<Gradient> m_fillGradient; |
117 RefPtr<Pattern> m_fillPattern; | 166 RefPtr<Pattern> m_fillPattern; |
118 | 167 |
119 // Shadow. (This will need tweaking if we use draw loopers for other things. ) | |
120 RefPtr<SkDrawLooper> m_looper; | 168 RefPtr<SkDrawLooper> m_looper; |
121 | 169 |
122 // Text. (See TextModeFill & friends.) | |
123 TextDrawingModeFlags m_textDrawingMode; | 170 TextDrawingModeFlags m_textDrawingMode; |
124 | 171 |
125 // Common shader state. | 172 int m_alpha; |
126 float m_alpha; | |
127 RefPtr<SkXfermode> m_xferMode; | 173 RefPtr<SkXfermode> m_xferMode; |
128 RefPtr<SkColorFilter> m_colorFilter; | 174 RefPtr<SkColorFilter> m_colorFilter; |
129 | 175 |
130 // Compositing control, for the CSS and Canvas compositing spec. | |
131 CompositeOperator m_compositeOperator; | 176 CompositeOperator m_compositeOperator; |
132 blink::WebBlendMode m_blendMode; | 177 blink::WebBlendMode m_blendMode; |
133 | 178 |
134 // Image interpolation control. | |
135 InterpolationQuality m_interpolationQuality; | 179 InterpolationQuality m_interpolationQuality; |
136 | 180 |
137 // The number of GraphicsContext::save calls since this state was pushed. | |
138 uint16_t m_saveCount; | 181 uint16_t m_saveCount; |
139 | 182 |
140 bool m_shouldAntialias : 1; | 183 bool m_shouldAntialias : 1; |
141 bool m_shouldSmoothFonts : 1; | 184 bool m_shouldSmoothFonts : 1; |
142 bool m_shouldClampToSourceRect : 1; | 185 bool m_shouldClampToSourceRect : 1; |
143 }; | 186 }; |
144 | 187 |
145 } // namespace WebCore | 188 } // namespace WebCore |
146 | 189 |
147 #endif // GraphicsContextState_h | 190 #endif // GraphicsContextState_h |
148 | |
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