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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006, 2007, 2008, 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2008, 2010 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> | 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> |
| 4 * Copyright (C) 2013 Google Inc. All rights reserved. | 4 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 5 * | 5 * |
| 6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
| 7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
| 8 * are met: | 8 * are met: |
| 9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
| (...skipping 21 matching lines...) Expand all Loading... |
| 32 #include "platform/graphics/Color.h" | 32 #include "platform/graphics/Color.h" |
| 33 #include "platform/graphics/GraphicsContext.h" | 33 #include "platform/graphics/GraphicsContext.h" |
| 34 #include "platform/graphics/skia/SkiaUtils.h" | 34 #include "platform/graphics/skia/SkiaUtils.h" |
| 35 #include "third_party/skia/include/core/SkColorShader.h" | 35 #include "third_party/skia/include/core/SkColorShader.h" |
| 36 #include "third_party/skia/include/core/SkShader.h" | 36 #include "third_party/skia/include/core/SkShader.h" |
| 37 #include "third_party/skia/include/effects/SkGradientShader.h" | 37 #include "third_party/skia/include/effects/SkGradientShader.h" |
| 38 | 38 |
| 39 namespace WebCore { | 39 namespace WebCore { |
| 40 | 40 |
| 41 Gradient::Gradient(const FloatPoint& p0, const FloatPoint& p1) | 41 Gradient::Gradient(const FloatPoint& p0, const FloatPoint& p1) |
| 42 : m_radial(false) | 42 : m_p0(p0) |
| 43 , m_p0(p0) | |
| 44 , m_p1(p1) | 43 , m_p1(p1) |
| 45 , m_r0(0) | 44 , m_r0(0) |
| 46 , m_r1(0) | 45 , m_r1(0) |
| 47 , m_aspectRatio(1) | 46 , m_aspectRatio(1) |
| 47 , m_radial(false) |
| 48 , m_stopsSorted(false) | 48 , m_stopsSorted(false) |
| 49 , m_shaderChanged(false) |
| 49 , m_spreadMethod(SpreadMethodPad) | 50 , m_spreadMethod(SpreadMethodPad) |
| 50 , m_drawInPMColorSpace(false) | 51 , m_drawInPMColorSpace(false) |
| 51 { | 52 { |
| 52 } | 53 } |
| 53 | 54 |
| 54 Gradient::Gradient(const FloatPoint& p0, float r0, const FloatPoint& p1, float r
1, float aspectRatio) | 55 Gradient::Gradient(const FloatPoint& p0, float r0, const FloatPoint& p1, float r
1, float aspectRatio) |
| 55 : m_radial(true) | 56 : m_p0(p0) |
| 56 , m_p0(p0) | |
| 57 , m_p1(p1) | 57 , m_p1(p1) |
| 58 , m_r0(r0) | 58 , m_r0(r0) |
| 59 , m_r1(r1) | 59 , m_r1(r1) |
| 60 , m_aspectRatio(aspectRatio) | 60 , m_aspectRatio(aspectRatio) |
| 61 , m_radial(true) |
| 61 , m_stopsSorted(false) | 62 , m_stopsSorted(false) |
| 63 , m_shaderChanged(false) |
| 62 , m_spreadMethod(SpreadMethodPad) | 64 , m_spreadMethod(SpreadMethodPad) |
| 63 , m_drawInPMColorSpace(false) | 65 , m_drawInPMColorSpace(false) |
| 64 { | 66 { |
| 65 } | 67 } |
| 66 | 68 |
| 67 Gradient::~Gradient() | 69 Gradient::~Gradient() |
| 68 { | 70 { |
| 69 } | 71 } |
| 70 | 72 |
| 71 void Gradient::addColorStop(float value, const Color& color) | 73 void Gradient::addColorStop(float value, const Color& color) |
| 72 { | 74 { |
| 73 float r; | 75 float r; |
| 74 float g; | 76 float g; |
| 75 float b; | 77 float b; |
| 76 float a; | 78 float a; |
| 77 color.getRGBA(r, g, b, a); | 79 color.getRGBA(r, g, b, a); |
| 78 m_stops.append(ColorStop(value, r, g, b, a)); | 80 m_stops.append(ColorStop(value, r, g, b, a)); |
| 79 | 81 |
| 80 m_stopsSorted = false; | 82 m_stopsSorted = false; |
| 83 m_shaderChanged = true; |
| 81 m_gradient.clear(); | 84 m_gradient.clear(); |
| 82 } | 85 } |
| 83 | 86 |
| 84 void Gradient::addColorStop(const Gradient::ColorStop& stop) | 87 void Gradient::addColorStop(const Gradient::ColorStop& stop) |
| 85 { | 88 { |
| 86 m_stops.append(stop); | 89 m_stops.append(stop); |
| 87 | 90 |
| 88 m_stopsSorted = false; | 91 m_stopsSorted = false; |
| 92 m_shaderChanged = true; |
| 89 m_gradient.clear(); | 93 m_gradient.clear(); |
| 90 } | 94 } |
| 91 | 95 |
| 92 static inline bool compareStops(const Gradient::ColorStop& a, const Gradient::Co
lorStop& b) | 96 static inline bool compareStops(const Gradient::ColorStop& a, const Gradient::Co
lorStop& b) |
| 93 { | 97 { |
| 94 return a.stop < b.stop; | 98 return a.stop < b.stop; |
| 95 } | 99 } |
| 96 | 100 |
| 97 void Gradient::sortStopsIfNecessary() | 101 void Gradient::sortStopsIfNecessary() |
| 98 { | 102 { |
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| 127 | 131 |
| 128 m_spreadMethod = spreadMethod; | 132 m_spreadMethod = spreadMethod; |
| 129 } | 133 } |
| 130 | 134 |
| 131 void Gradient::setDrawsInPMColorSpace(bool drawInPMColorSpace) | 135 void Gradient::setDrawsInPMColorSpace(bool drawInPMColorSpace) |
| 132 { | 136 { |
| 133 if (drawInPMColorSpace == m_drawInPMColorSpace) | 137 if (drawInPMColorSpace == m_drawInPMColorSpace) |
| 134 return; | 138 return; |
| 135 | 139 |
| 136 m_drawInPMColorSpace = drawInPMColorSpace; | 140 m_drawInPMColorSpace = drawInPMColorSpace; |
| 141 m_shaderChanged = true; |
| 137 m_gradient.clear(); | 142 m_gradient.clear(); |
| 138 } | 143 } |
| 139 | 144 |
| 140 void Gradient::setGradientSpaceTransform(const AffineTransform& gradientSpaceTra
nsformation) | 145 void Gradient::setGradientSpaceTransform(const AffineTransform& gradientSpaceTra
nsformation) |
| 141 { | 146 { |
| 142 if (m_gradientSpaceTransformation == gradientSpaceTransformation) | 147 if (m_gradientSpaceTransformation == gradientSpaceTransformation) |
| 143 return; | 148 return; |
| 144 | 149 |
| 145 m_gradientSpaceTransformation = gradientSpaceTransformation; | 150 m_gradientSpaceTransformation = gradientSpaceTransformation; |
| 146 if (m_gradient) | 151 if (m_gradient) |
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| 269 SkPoint pts[2] = { m_p0, m_p1 }; | 274 SkPoint pts[2] = { m_p0, m_p1 }; |
| 270 m_gradient = adoptRef(SkGradientShader::CreateLinear(pts, colors, pos, s
tatic_cast<int>(countUsed), tile, 0, shouldDrawInPMColorSpace)); | 275 m_gradient = adoptRef(SkGradientShader::CreateLinear(pts, colors, pos, s
tatic_cast<int>(countUsed), tile, 0, shouldDrawInPMColorSpace)); |
| 271 } | 276 } |
| 272 | 277 |
| 273 if (!m_gradient) { | 278 if (!m_gradient) { |
| 274 // use last color, since our "geometry" was degenerate (e.g. radius==0) | 279 // use last color, since our "geometry" was degenerate (e.g. radius==0) |
| 275 m_gradient = adoptRef(new SkColorShader(colors[countUsed - 1])); | 280 m_gradient = adoptRef(new SkColorShader(colors[countUsed - 1])); |
| 276 } else { | 281 } else { |
| 277 m_gradient->setLocalMatrix(affineTransformToSkMatrix(m_gradientSpaceTran
sformation)); | 282 m_gradient->setLocalMatrix(affineTransformToSkMatrix(m_gradientSpaceTran
sformation)); |
| 278 } | 283 } |
| 284 m_shaderChanged = true; |
| 279 return m_gradient.get(); | 285 return m_gradient.get(); |
| 280 } | 286 } |
| 281 | 287 |
| 282 } //namespace | 288 } //namespace |
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