Index: test/CodeGen/JS/ffis-f32.ll |
diff --git a/test/CodeGen/JS/ffis-f32.ll b/test/CodeGen/JS/ffis-f32.ll |
deleted file mode 100644 |
index 63b8e9a5ffd1572f115ac3bf83f7daf6c3aed2c4..0000000000000000000000000000000000000000 |
--- a/test/CodeGen/JS/ffis-f32.ll |
+++ /dev/null |
@@ -1,81 +0,0 @@ |
-; RUN: llc -emscripten-precise-f32 < %s | FileCheck %s |
- |
-; Use proper types to ffi calls, with float32 |
- |
-target datalayout = "e-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-p:32:32:32-v128:32:128-n32-S128" |
-target triple = "asmjs-unknown-emscripten" |
- |
-; CHECK: (+Math_sqrt(+1)); |
-; CHECK-NEXT: (Math_fround(Math_sqrt(Math_fround(+1)))); |
-; CHECK-NEXT: (+Math_sqrt((+$d))); |
-; CHECK-NEXT: (Math_fround(Math_sqrt((Math_fround($f))))); |
-; CHECK-NEXT: (+Math_ceil(+1)); |
-; CHECK-NEXT: (Math_fround(Math_ceil(Math_fround(+1)))); |
-; CHECK-NEXT: (+Math_floor(+1)); |
-; CHECK-NEXT: (Math_fround(Math_floor(Math_fround(+1)))); |
-; CHECK-NEXT: (+_min(+1,+1)); |
-; CHECK-NEXT: (Math_fround(+(_fmin(+1,+1)))); |
-; CHECK-NEXT: (+_max(+1,+1)); |
-; CHECK-NEXT: (Math_fround(+(_fmax(+1,+1)))); |
-; CHECK-NEXT: (+Math_abs(+1)); |
-; CHECK-NEXT: (Math_fround(+(_absf(+1)))); |
-; CHECK-NEXT: (+Math_sin(+1)); |
-; CHECK-NEXT: (Math_fround(+(Math_sin(+1)))); |
-define void @foo(i32 %x) { |
-entry: |
- %f = fadd float 1.0, 2.0 |
- %d = fadd double 1.0, 2.0 |
- |
- %sqrtd = call double @sqrt(double 1.0) |
- %sqrtf = call float @sqrtf(float 1.0) |
- %sqrtdv = call double @sqrt(double %d) ; check vars too |
- %sqrtfv = call float @sqrtf(float %f) |
- |
- %ceild = call double @ceil(double 1.0) |
- %ceilf = call float @ceilf(float 1.0) |
- |
- %floord = call double @floor(double 1.0) |
- %floorf = call float @floorf(float 1.0) |
- |
- ; these could be optimized in theory |
- |
- %mind = call double @min(double 1.0, double 1.0) |
- %minf = call float @fmin(float 1.0, float 1.0) |
- |
- %maxd = call double @max(double 1.0, double 1.0) |
- %maxf = call float @fmax(float 1.0, float 1.0) |
- |
- %absd = call double @abs(double 1.0) |
- %absf = call float @absf(float 1.0) |
- |
- ; sin is NOT optimizable with floats |
- |
- %sind = call double @sin(double 1.0) |
- %sinf = call float @sinf(float 1.0) |
- |
- ret void |
-} |
- |
-declare double @sqrt(double %x) |
-declare float @sqrtf(float %x) |
- |
-declare double @ceil(double %x) |
-declare float @ceilf(float %x) |
- |
-declare double @floor(double %x) |
-declare float @floorf(float %x) |
- |
-declare double @min(double %x, double %y) |
-declare float @fmin(float %x, float %y) |
- |
-declare double @max(double %x, double %y) |
-declare float @fmax(float %x, float %y) |
- |
-declare double @abs(double %x) |
-declare float @absf(float %x) |
- |
-declare double @sin(double %x) |
-declare float @sinf(float %x) |
- |
-attributes #0 = { nounwind readnone } |
- |