DescriptionPut back the 0.5 bias in the shader. Only adjust the radii for the geometry, not the radii constants.
After working through this with Jim, this is more mathematically correct, and also accounts for the inner radius.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1692683003
Committed: https://skia.googlesource.com/skia/+/c6052ac41a704cc64f16c49780a8fd05c7f550d4
Patch Set 1 #
Messages
Total messages: 9 (5 generated)
|