| Index: third_party/mesa/README.txt
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| diff --git a/third_party/mesa/README.txt b/third_party/mesa/README.txt
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| deleted file mode 100644
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| index 30e4c8cc9c5f3cbeee3bc5bb4479a757fe696dde..0000000000000000000000000000000000000000
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| --- a/third_party/mesa/README.txt
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| +++ /dev/null
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| @@ -1,15 +0,0 @@
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| -Compilation has a few phases:
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| -
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| -1. Generate the header and dispatch source files that have to match the GL api.
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| - These read in a description of the GL api in the form of XML files. In
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| - addition, generate the GLSL parser and lexer using flex and bison. These
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| - sources are needed for step 2
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| -2. Compile everything in src/glsl into a library. This step uses the parser and
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| - lexer output.
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| -3. Compile the compiler (executable) that can create the builtin functions'
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| - source file. Note that this step uses builtin_stubs.cpp because we haven't
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| - generated the actual builtin functions' source file yet.
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| -4. Invoke the compiler that we just built to create
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| - gen/mesa/builtin_function.cpp
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| -5. Compile the rest of mesa, using the builtins that we created in step 4. In
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| - addition, link in all the files that we've previously compiled in step 2.
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