Index: src/gpu/glsl/GrGLSLCaps.h |
diff --git a/src/gpu/glsl/GrGLSLCaps.h b/src/gpu/glsl/GrGLSLCaps.h |
index 2f87f6685032cdf9af8266767c98c9fbb4ed01b7..ee0fbff4b9d4e12196df294cd245557765b5b2fd 100755 |
--- a/src/gpu/glsl/GrGLSLCaps.h |
+++ b/src/gpu/glsl/GrGLSLCaps.h |
@@ -54,6 +54,10 @@ public: |
bool dropsTileOnZeroDivide() const { return fDropsTileOnZeroDivide; } |
+ bool sampleVariablesSupport() const { return fSampleVariablesSupport; } |
+ |
+ bool sampleMaskOverrideCoverageSupport() const { return fSampleMaskOverrideCoverageSupport; } |
+ |
bool flatInterpolationSupport() const { return fFlatInterpolationSupport; } |
bool noperspectiveInterpolationSupport() const { return fNoPerspectiveInterpolationSupport; } |
@@ -88,6 +92,11 @@ public: |
SkASSERT(this->shaderDerivativeSupport()); |
return fShaderDerivativeExtensionString; |
} |
+ |
+ const char* sampleVariablesExtensionString() const { |
+ SkASSERT(this->sampleVariablesSupport()); |
+ return fSampleVariablesExtensionString; |
+ } |
// Returns the string of an extension that will do all necessary coord transfomations needed |
// when reading the fragment position. If such an extension does not exisits, this function |
@@ -146,6 +155,8 @@ private: |
bool fBindlessTextureSupport : 1; |
bool fUsesPrecisionModifiers : 1; |
bool fCanUseAnyFunctionInShader : 1; |
+ bool fSampleVariablesSupport : 1; |
+ bool fSampleMaskOverrideCoverageSupport : 1; |
bool fFlatInterpolationSupport : 1; |
bool fNoPerspectiveInterpolationSupport : 1; |
@@ -156,6 +167,7 @@ private: |
const char* fVersionDeclString; |
const char* fShaderDerivativeExtensionString; |
+ const char* fSampleVariablesExtensionString; |
const char* fFragCoordConventionsExtensionString; |
const char* fSecondaryOutputExtensionString; |
const char* fExternalTextureExtensionString; |