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Unified Diff: src/gpu/glsl/GrGLSLCaps.h

Issue 1690963003: Add gl_SampleMask functionality to fragment builders (Closed) Base URL: https://skia.googlesource.com/skia.git@upload7_interp
Patch Set: ordering Created 4 years, 10 months ago
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Index: src/gpu/glsl/GrGLSLCaps.h
diff --git a/src/gpu/glsl/GrGLSLCaps.h b/src/gpu/glsl/GrGLSLCaps.h
index 2f87f6685032cdf9af8266767c98c9fbb4ed01b7..914b0dbb4ce7fab8a2a578a3f7726f2ccb80151a 100755
--- a/src/gpu/glsl/GrGLSLCaps.h
+++ b/src/gpu/glsl/GrGLSLCaps.h
@@ -58,6 +58,10 @@ public:
bool noperspectiveInterpolationSupport() const { return fNoPerspectiveInterpolationSupport; }
+ bool sampleVariablesSupport() const { return fSampleVariablesSupport; }
+
+ bool sampleMaskOverrideCoverageSupport() const { return fSampleMaskOverrideCoverageSupport; }
+
AdvBlendEqInteraction advBlendEqInteraction() const { return fAdvBlendEqInteraction; }
bool mustEnableAdvBlendEqs() const {
@@ -88,7 +92,7 @@ public:
SkASSERT(this->shaderDerivativeSupport());
return fShaderDerivativeExtensionString;
}
-
+
// Returns the string of an extension that will do all necessary coord transfomations needed
// when reading the fragment position. If such an extension does not exisits, this function
// returns a nullptr, and all transforms of the frag position must be done manually in the
@@ -114,6 +118,11 @@ public:
return fNoPerspectiveInterpolationExtensionString;
}
+ const char* sampleVariablesExtensionString() const {
+ SkASSERT(this->sampleVariablesSupport());
+ return fSampleVariablesExtensionString;
+ }
+
/**
* Given a texture's config, this determines what swizzle must be appended to accesses to the
* texture in generated shader code. Swizzling may be implemented in texture parameters or a
@@ -148,6 +157,8 @@ private:
bool fCanUseAnyFunctionInShader : 1;
bool fFlatInterpolationSupport : 1;
bool fNoPerspectiveInterpolationSupport : 1;
+ bool fSampleVariablesSupport : 1;
+ bool fSampleMaskOverrideCoverageSupport : 1;
// Used for specific driver bug work arounds
bool fCanUseMinAndAbsTogether : 1;
@@ -160,6 +171,7 @@ private:
const char* fSecondaryOutputExtensionString;
const char* fExternalTextureExtensionString;
const char* fNoPerspectiveInterpolationExtensionString;
+ const char* fSampleVariablesExtensionString;
const char* fFBFetchColorName;
const char* fFBFetchExtensionString;
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