| Index: src/gpu/glsl/GrGLSL.h
|
| diff --git a/src/gpu/glsl/GrGLSL.h b/src/gpu/glsl/GrGLSL.h
|
| index 6fc8f83c7a3ca1be80fada8a9ef72a12d923ca02..b13113a28903e9f2009805db46966fac231f83dc 100644
|
| --- a/src/gpu/glsl/GrGLSL.h
|
| +++ b/src/gpu/glsl/GrGLSL.h
|
| @@ -37,9 +37,17 @@ enum GrGLSLGeneration {
|
| */
|
| k330_GrGLSLGeneration,
|
| /**
|
| + * Desktop GLSL 4.00
|
| + */
|
| + k400_GrGLSLGeneration,
|
| + /**
|
| * ES GLSL 3.10 only TODO Make GLSLCap objects to make this more granular
|
| */
|
| k310es_GrGLSLGeneration,
|
| + /**
|
| + * ES GLSL 3.20
|
| + */
|
| + k320es_GrGLSLGeneration,
|
| };
|
|
|
| bool GrGLSLSupportsNamedFragmentShaderOutputs(GrGLSLGeneration);
|
|
|