Index: src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp |
diff --git a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp |
index 8651827841a103dae9f21fa598e3bf682e49556c..903b03af9594b1a4477d6562f3ad167902f5ccdb 100644 |
--- a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp |
+++ b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp |
@@ -77,25 +77,46 @@ GrGLSLFragmentShaderBuilder::GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder* p |
} |
bool GrGLSLFragmentShaderBuilder::enableFeature(GLSLFeature feature) { |
+ const GrGLSLCaps& glslCaps = *fProgramBuilder->glslCaps(); |
switch (feature) { |
- case kStandardDerivatives_GLSLFeature: { |
- if (!fProgramBuilder->glslCaps()->shaderDerivativeSupport()) { |
+ case kStandardDerivatives_GLSLFeature: |
+ if (!glslCaps.shaderDerivativeSupport()) { |
return false; |
} |
- const char* extension = fProgramBuilder->glslCaps()->shaderDerivativeExtensionString(); |
- if (extension) { |
+ if (const char* extension = glslCaps.shaderDerivativeExtensionString()) { |
this->addFeature(1 << kStandardDerivatives_GLSLFeature, extension); |
} |
return true; |
- } |
- case kPixelLocalStorage_GLSLFeature: { |
+ case kPixelLocalStorage_GLSLFeature: |
if (fProgramBuilder->glslCaps()->pixelLocalStorageSize() <= 0) { |
return false; |
} |
this->addFeature(1 << kPixelLocalStorage_GLSLFeature, |
"GL_EXT_shader_pixel_local_storage"); |
return true; |
- } |
+ case kSampleVariables_GLSLFeature: |
+ if (!glslCaps.sampleVariablesSupport()) { |
+ return false; |
+ } |
+ if (const char* extension = glslCaps.sampleVariablesExtensionString()) { |
+ this->addFeature(1 << kSampleVariables_GLSLFeature, extension); |
+ } |
+ return true; |
+ case kSampleMaskOverrideCoverage_GLSLFeature: |
+ if (!glslCaps.sampleMaskOverrideCoverageSupport()) { |
+ return false; |
+ } |
+ if (!this->enableFeature(kSampleVariables_GLSLFeature)) { |
+ return false; |
+ } |
+ if (this->addFeature(1 << kSampleMaskOverrideCoverage_GLSLFeature, |
+ "GL_NV_sample_mask_override_coverage")) { |
+ // Redeclare gl_SampleMask with layout(override_coverage) if we haven't already. |
+ fOutputs.push_back().set(kInt_GrSLType, GrShaderVar::kOut_TypeModifier, |
+ "gl_SampleMask", 1, kHigh_GrSLPrecision, |
+ "override_coverage"); |
Chris Dalton
2016/02/17 09:39:12
As I think about it more, I don't like this being
|
+ } |
+ return true; |
default: |
SkFAIL("Unexpected GLSLFeature requested."); |
return false; |