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Side by Side Diff: src/gpu/gl/GrGLCaps.cpp

Issue 1690963003: Add gl_SampleMask functionality to fragment builders (Closed) Base URL: https://skia.googlesource.com/skia.git@upload7_interp
Patch Set: fix 320 es issue Created 4 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGLCaps.h" 9 #include "GrGLCaps.h"
10 10
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557 if (kGLES_GrGLStandard == standard) { 557 if (kGLES_GrGLStandard == standard) {
558 return "#version 300 es\n"; 558 return "#version 300 es\n";
559 } else { 559 } else {
560 SkASSERT(kGL_GrGLStandard == standard); 560 SkASSERT(kGL_GrGLStandard == standard);
561 if (isCoreProfile) { 561 if (isCoreProfile) {
562 return "#version 330\n"; 562 return "#version 330\n";
563 } else { 563 } else {
564 return "#version 330 compatibility\n"; 564 return "#version 330 compatibility\n";
565 } 565 }
566 } 566 }
567 case k400_GrGLSLGeneration:
568 SkASSERT(kGL_GrGLStandard == standard);
569 if (isCoreProfile) {
570 return "#version 400\n";
571 } else {
572 return "#version 400 compatibility\n";
573 }
567 case k310es_GrGLSLGeneration: 574 case k310es_GrGLSLGeneration:
568 SkASSERT(kGLES_GrGLStandard == standard); 575 SkASSERT(kGLES_GrGLStandard == standard);
569 return "#version 310 es\n"; 576 return "#version 310 es\n";
577 case k320es_GrGLSLGeneration:
578 SkASSERT(kGLES_GrGLStandard == standard);
579 return "#version 320 es\n";
570 } 580 }
571 return "<no version>"; 581 return "<no version>";
572 } 582 }
573 583
574 void GrGLCaps::initGLSL(const GrGLContextInfo& ctxInfo) { 584 void GrGLCaps::initGLSL(const GrGLContextInfo& ctxInfo) {
575 GrGLStandard standard = ctxInfo.standard(); 585 GrGLStandard standard = ctxInfo.standard();
576 GrGLVersion version = ctxInfo.version(); 586 GrGLVersion version = ctxInfo.version();
577 587
578 /************************************************************************** 588 /**************************************************************************
579 * Caps specific to GrGLSLCaps 589 * Caps specific to GrGLSLCaps
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601 glslCaps->fFBFetchSupport = true; 611 glslCaps->fFBFetchSupport = true;
602 glslCaps->fFBFetchColorName = "gl_LastFragColorARM"; 612 glslCaps->fFBFetchColorName = "gl_LastFragColorARM";
603 glslCaps->fFBFetchExtensionString = "GL_ARM_shader_framebuffer_fetch "; 613 glslCaps->fFBFetchExtensionString = "GL_ARM_shader_framebuffer_fetch ";
604 } 614 }
605 glslCaps->fUsesPrecisionModifiers = true; 615 glslCaps->fUsesPrecisionModifiers = true;
606 } 616 }
607 617
608 glslCaps->fBindlessTextureSupport = ctxInfo.hasExtension("GL_NV_bindless_tex ture"); 618 glslCaps->fBindlessTextureSupport = ctxInfo.hasExtension("GL_NV_bindless_tex ture");
609 619
610 if (kGL_GrGLStandard == standard) { 620 if (kGL_GrGLStandard == standard) {
621 glslCaps->fSampleVariablesSupport = ctxInfo.glslGeneration() >= k400_GrG LSLGeneration;
622 } else {
623 if (ctxInfo.glslGeneration() >= k320es_GrGLSLGeneration) {
624 glslCaps->fSampleVariablesSupport = true;
625 } else if (ctxInfo.hasExtension("GL_OES_sample_variables")) {
626 glslCaps->fSampleVariablesSupport = true;
627 glslCaps->fSampleVariablesExtensionString = "GL_OES_sample_variables ";
628 }
629 }
630
631 if (glslCaps->fSampleVariablesSupport) {
632 glslCaps->fSampleMaskOverrideCoverageSupport =
633 ctxInfo.hasExtension("GL_NV_sample_mask_override_coverage");
634 }
635
636 if (kGL_GrGLStandard == standard) {
611 glslCaps->fFlatInterpolationSupport = ctxInfo.glslGeneration() >= k130_G rGLSLGeneration; 637 glslCaps->fFlatInterpolationSupport = ctxInfo.glslGeneration() >= k130_G rGLSLGeneration;
612 } else { 638 } else {
613 glslCaps->fFlatInterpolationSupport = 639 glslCaps->fFlatInterpolationSupport =
614 ctxInfo.glslGeneration() >= k330_GrGLSLGeneration; // This is the va lue for GLSL ES 3.0. 640 ctxInfo.glslGeneration() >= k330_GrGLSLGeneration; // This is the va lue for GLSL ES 3.0.
615 } 641 }
616 642
617 if (kGL_GrGLStandard == standard) { 643 if (kGL_GrGLStandard == standard) {
618 glslCaps->fNoPerspectiveInterpolationSupport = 644 glslCaps->fNoPerspectiveInterpolationSupport =
619 ctxInfo.glslGeneration() >= k130_GrGLSLGeneration; 645 ctxInfo.glslGeneration() >= k130_GrGLSLGeneration;
620 } else { 646 } else {
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1708 for (int j = 0; j < kExternalFormatUsageCnt; ++j) { 1734 for (int j = 0; j < kExternalFormatUsageCnt; ++j) {
1709 SkASSERT(defaultEntry.fFormats.fExternalFormat[j] != 1735 SkASSERT(defaultEntry.fFormats.fExternalFormat[j] !=
1710 fConfigTable[i].fFormats.fExternalFormat[j]); 1736 fConfigTable[i].fFormats.fExternalFormat[j]);
1711 } 1737 }
1712 SkASSERT(defaultEntry.fFormats.fExternalType != fConfigTable[i].fFormats .fExternalType); 1738 SkASSERT(defaultEntry.fFormats.fExternalType != fConfigTable[i].fFormats .fExternalType);
1713 } 1739 }
1714 #endif 1740 #endif
1715 } 1741 }
1716 1742
1717 void GrGLCaps::onApplyOptionsOverrides(const GrContextOptions& options) {} 1743 void GrGLCaps::onApplyOptionsOverrides(const GrContextOptions& options) {}
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