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Side by Side Diff: src/codec/SkSwizzler.cpp

Issue 1690583002: Clean up comments in SkSwizzler (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkCodecPriv.h" 8 #include "SkCodecPriv.h"
9 #include "SkColorPriv.h" 9 #include "SkColorPriv.h"
10 #include "SkOpts.h" 10 #include "SkOpts.h"
(...skipping 911 matching lines...) Expand 10 before | Expand all | Expand 10 after
922 , fSrcWidth(srcWidth) 922 , fSrcWidth(srcWidth)
923 , fDstWidth(dstWidth) 923 , fDstWidth(dstWidth)
924 , fSwizzleWidth(srcWidth) 924 , fSwizzleWidth(srcWidth)
925 , fAllocatedWidth(dstWidth) 925 , fAllocatedWidth(dstWidth)
926 , fSampleX(1) 926 , fSampleX(1)
927 , fSrcBPP(srcBPP) 927 , fSrcBPP(srcBPP)
928 , fDstBPP(dstBPP) 928 , fDstBPP(dstBPP)
929 {} 929 {}
930 930
931 int SkSwizzler::onSetSampleX(int sampleX) { 931 int SkSwizzler::onSetSampleX(int sampleX) {
932 SkASSERT(sampleX > 0); // Surely there is an upper limit? Should there be 932 SkASSERT(sampleX > 0);
msarett 2016/02/10 13:42:59 I don't think there is an upper limit. If they as
scroggo 2016/02/10 16:06:09 sgtm
933 // way to report failure? 933
934 fSampleX = sampleX; 934 fSampleX = sampleX;
935 fSrcOffsetUnits = (get_start_coord(sampleX) + fSrcOffset) * fSrcBPP; 935 fSrcOffsetUnits = (get_start_coord(sampleX) + fSrcOffset) * fSrcBPP;
936 fDstOffsetBytes = (fDstOffset / sampleX) * fDstBPP; 936 fDstOffsetBytes = (fDstOffset / sampleX) * fDstBPP;
937 fSwizzleWidth = get_scaled_dimension(fSrcWidth, sampleX); 937 fSwizzleWidth = get_scaled_dimension(fSrcWidth, sampleX);
938 fAllocatedWidth = get_scaled_dimension(fDstWidth, sampleX); 938 fAllocatedWidth = get_scaled_dimension(fDstWidth, sampleX);
939 939
940 // The optimized swizzler routines do not (yet) support sampling. 940 // The optimized swizzler functions do not support sampling. Sampled swizzl es
941 // are already fast because they skip pixels. We haven't seen a situation
942 // where speeding up sampling has a significant impact on total decode time.
941 if (1 == fSampleX && fFastProc) { 943 if (1 == fSampleX && fFastProc) {
942 fActualProc = fFastProc; 944 fActualProc = fFastProc;
943 } else { 945 } else {
944 fActualProc = fSlowProc; 946 fActualProc = fSlowProc;
945 } 947 }
946 948
947 return fAllocatedWidth; 949 return fAllocatedWidth;
948 } 950 }
949 951
950 void SkSwizzler::swizzle(void* dst, const uint8_t* SK_RESTRICT src) { 952 void SkSwizzler::swizzle(void* dst, const uint8_t* SK_RESTRICT src) {
951 SkASSERT(nullptr != dst && nullptr != src); 953 SkASSERT(nullptr != dst && nullptr != src);
952 fActualProc(SkTAddOffset<void>(dst, fDstOffsetBytes), src, fSwizzleWidth, fS rcBPP, 954 fActualProc(SkTAddOffset<void>(dst, fDstOffsetBytes), src, fSwizzleWidth, fS rcBPP,
953 fSampleX * fSrcBPP, fSrcOffsetUnits, fColorTable); 955 fSampleX * fSrcBPP, fSrcOffsetUnits, fColorTable);
954 } 956 }
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