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Unified Diff: content/browser/compositor/gl_helper.cc

Issue 1690013002: Remove --tab-capture-upscale/downscale-quality. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebased. Addressed Yuri's comments. Created 4 years, 9 months ago
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Index: content/browser/compositor/gl_helper.cc
diff --git a/content/browser/compositor/gl_helper.cc b/content/browser/compositor/gl_helper.cc
index 55493e900689ba6bcf421056e29fefb1645ab875..17d500bd36c96352d352b73b26816ea95f9498d1 100644
--- a/content/browser/compositor/gl_helper.cc
+++ b/content/browser/compositor/gl_helper.cc
@@ -182,7 +182,6 @@ class GLHelper::CopyTextureToImpl
GLHelper::ScalerQuality quality);
ReadbackYUVInterface* CreateReadbackPipelineYUV(
- GLHelper::ScalerQuality quality,
const gfx::Size& src_size,
const gfx::Rect& src_subrect,
const gfx::Size& dst_size,
@@ -1181,7 +1180,6 @@ bool GLHelper::IsReadbackConfigSupported(SkColorType color_type) {
}
ReadbackYUVInterface* GLHelper::CopyTextureToImpl::CreateReadbackPipelineYUV(
- GLHelper::ScalerQuality quality,
const gfx::Size& src_size,
const gfx::Rect& src_subrect,
const gfx::Size& dst_size,
@@ -1201,6 +1199,19 @@ ReadbackYUVInterface* GLHelper::CopyTextureToImpl::CreateReadbackPipelineYUV(
if (supported == GLHelperReadbackSupport::SWIZZLE)
swizzle = kSwizzleBGRA;
+ // Tests show that the two up-scaling methods perform comparable speeds on the
miu 2016/03/29 20:08:52 This comment should provide a little more context
xjz 2016/03/29 21:14:50 Yuri: Thanks for the suggestion. But do you want t
miu 2016/03/31 21:44:05 Ah, no. :) Actually, we should just leave out th
xjz 2016/03/31 23:03:39 Done.
+ // tested machines. So we choose "best" up-scaling method by default to get
+ // the best quality.
+ // The three down-scaling methods perform close speeds on high end machines,
+ // but not on other machines. The "best" method could be up to 96% slower than
+ // the "good" one, and the "good" method could be up to 250% slower than the
+ // "fast" one. As we don't have criteria to determine the proper scaling
+ // method in flight, and generally the down-scaling is more often needed on
+ // low end machines, we choose the "fast" down-scaling method by default.
+ GLHelper::ScalerQuality quality = ((src_size.width() < dst_size.width()) &&
miu 2016/03/29 20:08:52 Should this be: GLHelper::ScalerQuality quality
xjz 2016/03/29 21:14:50 The scaling is done in two separate dimensions. My
miu 2016/03/31 21:44:05 Sounds good.
+ (src_size.height() < dst_size.height()))
+ ? GLHelper::SCALER_QUALITY_BEST
+ : GLHelper::SCALER_QUALITY_FAST;
if (max_draw_buffers_ >= 2 && use_mrt) {
return new ReadbackYUV_MRT(gl_, this, helper_->scaler_impl_.get(), quality,
src_size, src_subrect, dst_size, flip_vertically,
@@ -1212,7 +1223,6 @@ ReadbackYUVInterface* GLHelper::CopyTextureToImpl::CreateReadbackPipelineYUV(
}
ReadbackYUVInterface* GLHelper::CreateReadbackPipelineYUV(
- ScalerQuality quality,
const gfx::Size& src_size,
const gfx::Rect& src_subrect,
const gfx::Size& dst_size,
@@ -1220,7 +1230,7 @@ ReadbackYUVInterface* GLHelper::CreateReadbackPipelineYUV(
bool use_mrt) {
InitCopyTextToImpl();
return copy_texture_to_impl_->CreateReadbackPipelineYUV(
- quality, src_size, src_subrect, dst_size, flip_vertically, use_mrt);
+ src_size, src_subrect, dst_size, flip_vertically, use_mrt);
}
} // namespace content
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