Index: gpu/command_buffer/service/texture_manager_unittest.cc |
diff --git a/gpu/command_buffer/service/texture_manager_unittest.cc b/gpu/command_buffer/service/texture_manager_unittest.cc |
index ada24a8e022a9957965c6d3afc79704da882b110..168a4fdcb92d1817c64c96075941f9eb1ab3ca0d 100644 |
--- a/gpu/command_buffer/service/texture_manager_unittest.cc |
+++ b/gpu/command_buffer/service/texture_manager_unittest.cc |
@@ -1425,7 +1425,7 @@ TEST_F(TextureTest, SafeUnsafe) { |
} |
TEST_F(TextureTest, ClearTexture) { |
- EXPECT_CALL(*decoder_, ClearLevel(_, _, _, _, _, _, _, _, _)) |
+ EXPECT_CALL(*decoder_, ClearLevel(_, _, _, _, _, _, _, _, _, _)) |
.WillRepeatedly(Return(true)); |
manager_->SetTarget(texture_ref_.get(), GL_TEXTURE_2D); |
manager_->SetLevelInfo(texture_ref_.get(), |
@@ -1992,7 +1992,7 @@ TEST_F(ProduceConsumeTextureTest, ProduceConsumeClearRectangle) { |
// See if we can clear the previously uncleared level now. |
EXPECT_EQ(level0, |
GetLevelInfo(restored_texture.get(), GL_TEXTURE_RECTANGLE_ARB, 0)); |
- EXPECT_CALL(*decoder_, ClearLevel(_, _, _, _, _, _, _, _, _)) |
+ EXPECT_CALL(*decoder_, ClearLevel(_, _, _, _, _, _, _, _, _, _)) |
.WillRepeatedly(Return(true)); |
EXPECT_TRUE(manager_->ClearTextureLevel( |
decoder_.get(), restored_texture.get(), GL_TEXTURE_RECTANGLE_ARB, 0)); |