OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/texture_manager.h" | 5 #include "gpu/command_buffer/service/texture_manager.h" |
6 #include "base/bits.h" | 6 #include "base/bits.h" |
7 #include "base/strings/stringprintf.h" | 7 #include "base/strings/stringprintf.h" |
8 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 8 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
9 #include "gpu/command_buffer/service/context_state.h" | 9 #include "gpu/command_buffer/service/context_state.h" |
10 #include "gpu/command_buffer/service/error_state.h" | 10 #include "gpu/command_buffer/service/error_state.h" |
(...skipping 762 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
773 info.width == 0 || | 773 info.width == 0 || |
774 info.height == 0 || | 774 info.height == 0 || |
775 info.depth == 0) { | 775 info.depth == 0) { |
776 return true; | 776 return true; |
777 } | 777 } |
778 | 778 |
779 // NOTE: It seems kind of gross to call back into the decoder for this | 779 // NOTE: It seems kind of gross to call back into the decoder for this |
780 // but only the decoder knows all the state (like unpack_alignment_) that's | 780 // but only the decoder knows all the state (like unpack_alignment_) that's |
781 // needed to be able to call GL correctly. | 781 // needed to be able to call GL correctly. |
782 bool cleared = decoder->ClearLevel( | 782 bool cleared = decoder->ClearLevel( |
783 service_id_, target_, info.target, info.level, info.format, info.type, | 783 service_id_, target_, info.target, info.level, info.internal_format, |
784 info.width, info.height, immutable_); | 784 info.format, info.type, info.width, info.height, immutable_); |
785 UpdateMipCleared(&info, cleared); | 785 UpdateMipCleared(&info, cleared); |
786 return info.cleared; | 786 return info.cleared; |
787 } | 787 } |
788 | 788 |
789 void Texture::SetLevelImage( | 789 void Texture::SetLevelImage( |
790 const FeatureInfo* feature_info, | 790 const FeatureInfo* feature_info, |
791 GLenum target, | 791 GLenum target, |
792 GLint level, | 792 GLint level, |
793 gfx::GLImage* image) { | 793 gfx::GLImage* image) { |
794 DCHECK_GE(level, 0); | 794 DCHECK_GE(level, 0); |
(...skipping 698 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1493 } | 1493 } |
1494 | 1494 |
1495 ScopedTextureUploadTimer::~ScopedTextureUploadTimer() { | 1495 ScopedTextureUploadTimer::~ScopedTextureUploadTimer() { |
1496 texture_state_->texture_upload_count++; | 1496 texture_state_->texture_upload_count++; |
1497 texture_state_->total_texture_upload_time += | 1497 texture_state_->total_texture_upload_time += |
1498 base::TimeTicks::HighResNow() - begin_time_; | 1498 base::TimeTicks::HighResNow() - begin_time_; |
1499 } | 1499 } |
1500 | 1500 |
1501 } // namespace gles2 | 1501 } // namespace gles2 |
1502 } // namespace gpu | 1502 } // namespace gpu |
OLD | NEW |