Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(750)

Unified Diff: base/message_pump_mac.mm

Issue 16897006: Move message_pump to base/message_loop. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 7 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « base/message_pump_mac.h ('k') | base/message_pump_observer.h » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: base/message_pump_mac.mm
diff --git a/base/message_pump_mac.mm b/base/message_pump_mac.mm
deleted file mode 100644
index 4a07cd47df708188f656e31fc814f51443845aca..0000000000000000000000000000000000000000
--- a/base/message_pump_mac.mm
+++ /dev/null
@@ -1,701 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#import "base/message_pump_mac.h"
-
-#import <Foundation/Foundation.h>
-
-#include <limits>
-
-#include "base/logging.h"
-#include "base/run_loop.h"
-#include "base/time.h"
-
-#if !defined(OS_IOS)
-#import <AppKit/AppKit.h>
-#endif // !defined(OS_IOS)
-
-namespace {
-
-void NoOp(void* info) {
-}
-
-const CFTimeInterval kCFTimeIntervalMax =
- std::numeric_limits<CFTimeInterval>::max();
-
-#if !defined(OS_IOS)
-// Set to true if MessagePumpMac::Create() is called before NSApp is
-// initialized. Only accessed from the main thread.
-bool g_not_using_cr_app = false;
-#endif
-
-} // namespace
-
-namespace base {
-
-// A scoper for autorelease pools created from message pump run loops.
-// Avoids dirtying up the ScopedNSAutoreleasePool interface for the rare
-// case where an autorelease pool needs to be passed in.
-class MessagePumpScopedAutoreleasePool {
- public:
- explicit MessagePumpScopedAutoreleasePool(MessagePumpCFRunLoopBase* pump) :
- pool_(pump->CreateAutoreleasePool()) {
- }
- ~MessagePumpScopedAutoreleasePool() {
- [pool_ drain];
- }
-
- private:
- NSAutoreleasePool* pool_;
- DISALLOW_COPY_AND_ASSIGN(MessagePumpScopedAutoreleasePool);
-};
-
-// Must be called on the run loop thread.
-MessagePumpCFRunLoopBase::MessagePumpCFRunLoopBase()
- : delegate_(NULL),
- delayed_work_fire_time_(kCFTimeIntervalMax),
- nesting_level_(0),
- run_nesting_level_(0),
- deepest_nesting_level_(0),
- delegateless_work_(false),
- delegateless_idle_work_(false) {
- run_loop_ = CFRunLoopGetCurrent();
- CFRetain(run_loop_);
-
- // Set a repeating timer with a preposterous firing time and interval. The
- // timer will effectively never fire as-is. The firing time will be adjusted
- // as needed when ScheduleDelayedWork is called.
- CFRunLoopTimerContext timer_context = CFRunLoopTimerContext();
- timer_context.info = this;
- delayed_work_timer_ = CFRunLoopTimerCreate(NULL, // allocator
- kCFTimeIntervalMax, // fire time
- kCFTimeIntervalMax, // interval
- 0, // flags
- 0, // priority
- RunDelayedWorkTimer,
- &timer_context);
- CFRunLoopAddTimer(run_loop_, delayed_work_timer_, kCFRunLoopCommonModes);
-
- CFRunLoopSourceContext source_context = CFRunLoopSourceContext();
- source_context.info = this;
- source_context.perform = RunWorkSource;
- work_source_ = CFRunLoopSourceCreate(NULL, // allocator
- 1, // priority
- &source_context);
- CFRunLoopAddSource(run_loop_, work_source_, kCFRunLoopCommonModes);
-
- source_context.perform = RunIdleWorkSource;
- idle_work_source_ = CFRunLoopSourceCreate(NULL, // allocator
- 2, // priority
- &source_context);
- CFRunLoopAddSource(run_loop_, idle_work_source_, kCFRunLoopCommonModes);
-
- source_context.perform = RunNestingDeferredWorkSource;
- nesting_deferred_work_source_ = CFRunLoopSourceCreate(NULL, // allocator
- 0, // priority
- &source_context);
- CFRunLoopAddSource(run_loop_, nesting_deferred_work_source_,
- kCFRunLoopCommonModes);
-
- CFRunLoopObserverContext observer_context = CFRunLoopObserverContext();
- observer_context.info = this;
- pre_wait_observer_ = CFRunLoopObserverCreate(NULL, // allocator
- kCFRunLoopBeforeWaiting,
- true, // repeat
- 0, // priority
- PreWaitObserver,
- &observer_context);
- CFRunLoopAddObserver(run_loop_, pre_wait_observer_, kCFRunLoopCommonModes);
-
- pre_source_observer_ = CFRunLoopObserverCreate(NULL, // allocator
- kCFRunLoopBeforeSources,
- true, // repeat
- 0, // priority
- PreSourceObserver,
- &observer_context);
- CFRunLoopAddObserver(run_loop_, pre_source_observer_, kCFRunLoopCommonModes);
-
- enter_exit_observer_ = CFRunLoopObserverCreate(NULL, // allocator
- kCFRunLoopEntry |
- kCFRunLoopExit,
- true, // repeat
- 0, // priority
- EnterExitObserver,
- &observer_context);
- CFRunLoopAddObserver(run_loop_, enter_exit_observer_, kCFRunLoopCommonModes);
-}
-
-// Ideally called on the run loop thread. If other run loops were running
-// lower on the run loop thread's stack when this object was created, the
-// same number of run loops must be running when this object is destroyed.
-MessagePumpCFRunLoopBase::~MessagePumpCFRunLoopBase() {
- CFRunLoopRemoveObserver(run_loop_, enter_exit_observer_,
- kCFRunLoopCommonModes);
- CFRelease(enter_exit_observer_);
-
- CFRunLoopRemoveObserver(run_loop_, pre_source_observer_,
- kCFRunLoopCommonModes);
- CFRelease(pre_source_observer_);
-
- CFRunLoopRemoveObserver(run_loop_, pre_wait_observer_,
- kCFRunLoopCommonModes);
- CFRelease(pre_wait_observer_);
-
- CFRunLoopRemoveSource(run_loop_, nesting_deferred_work_source_,
- kCFRunLoopCommonModes);
- CFRelease(nesting_deferred_work_source_);
-
- CFRunLoopRemoveSource(run_loop_, idle_work_source_, kCFRunLoopCommonModes);
- CFRelease(idle_work_source_);
-
- CFRunLoopRemoveSource(run_loop_, work_source_, kCFRunLoopCommonModes);
- CFRelease(work_source_);
-
- CFRunLoopRemoveTimer(run_loop_, delayed_work_timer_, kCFRunLoopCommonModes);
- CFRelease(delayed_work_timer_);
-
- CFRelease(run_loop_);
-}
-
-// Must be called on the run loop thread.
-void MessagePumpCFRunLoopBase::Run(Delegate* delegate) {
- // nesting_level_ will be incremented in EnterExitRunLoop, so set
- // run_nesting_level_ accordingly.
- int last_run_nesting_level = run_nesting_level_;
- run_nesting_level_ = nesting_level_ + 1;
-
- Delegate* last_delegate = delegate_;
- SetDelegate(delegate);
-
- DoRun(delegate);
-
- // Restore the previous state of the object.
- SetDelegate(last_delegate);
- run_nesting_level_ = last_run_nesting_level;
-}
-
-void MessagePumpCFRunLoopBase::SetDelegate(Delegate* delegate) {
- delegate_ = delegate;
-
- if (delegate) {
- // If any work showed up but could not be dispatched for want of a
- // delegate, set it up for dispatch again now that a delegate is
- // available.
- if (delegateless_work_) {
- CFRunLoopSourceSignal(work_source_);
- delegateless_work_ = false;
- }
- if (delegateless_idle_work_) {
- CFRunLoopSourceSignal(idle_work_source_);
- delegateless_idle_work_ = false;
- }
- }
-}
-
-// May be called on any thread.
-void MessagePumpCFRunLoopBase::ScheduleWork() {
- CFRunLoopSourceSignal(work_source_);
- CFRunLoopWakeUp(run_loop_);
-}
-
-// Must be called on the run loop thread.
-void MessagePumpCFRunLoopBase::ScheduleDelayedWork(
- const TimeTicks& delayed_work_time) {
- TimeDelta delta = delayed_work_time - TimeTicks::Now();
- delayed_work_fire_time_ = CFAbsoluteTimeGetCurrent() + delta.InSecondsF();
- CFRunLoopTimerSetNextFireDate(delayed_work_timer_, delayed_work_fire_time_);
-}
-
-// Called from the run loop.
-// static
-void MessagePumpCFRunLoopBase::RunDelayedWorkTimer(CFRunLoopTimerRef timer,
- void* info) {
- MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);
-
- // The timer won't fire again until it's reset.
- self->delayed_work_fire_time_ = kCFTimeIntervalMax;
-
- // CFRunLoopTimers fire outside of the priority scheme for CFRunLoopSources.
- // In order to establish the proper priority in which work and delayed work
- // are processed one for one, the timer used to schedule delayed work must
- // signal a CFRunLoopSource used to dispatch both work and delayed work.
- CFRunLoopSourceSignal(self->work_source_);
-}
-
-// Called from the run loop.
-// static
-void MessagePumpCFRunLoopBase::RunWorkSource(void* info) {
- MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);
- self->RunWork();
-}
-
-// Called by MessagePumpCFRunLoopBase::RunWorkSource.
-bool MessagePumpCFRunLoopBase::RunWork() {
- if (!delegate_) {
- // This point can be reached with a NULL delegate_ if Run is not on the
- // stack but foreign code is spinning the CFRunLoop. Arrange to come back
- // here when a delegate is available.
- delegateless_work_ = true;
- return false;
- }
-
- // The NSApplication-based run loop only drains the autorelease pool at each
- // UI event (NSEvent). The autorelease pool is not drained for each
- // CFRunLoopSource target that's run. Use a local pool for any autoreleased
- // objects if the app is not currently handling a UI event to ensure they're
- // released promptly even in the absence of UI events.
- MessagePumpScopedAutoreleasePool autorelease_pool(this);
-
- // Call DoWork and DoDelayedWork once, and if something was done, arrange to
- // come back here again as long as the loop is still running.
- bool did_work = delegate_->DoWork();
- bool resignal_work_source = did_work;
-
- TimeTicks next_time;
- delegate_->DoDelayedWork(&next_time);
- if (!did_work) {
- // Determine whether there's more delayed work, and if so, if it needs to
- // be done at some point in the future or if it's already time to do it.
- // Only do these checks if did_work is false. If did_work is true, this
- // function, and therefore any additional delayed work, will get another
- // chance to run before the loop goes to sleep.
- bool more_delayed_work = !next_time.is_null();
- if (more_delayed_work) {
- TimeDelta delay = next_time - TimeTicks::Now();
- if (delay > TimeDelta()) {
- // There's more delayed work to be done in the future.
- ScheduleDelayedWork(next_time);
- } else {
- // There's more delayed work to be done, and its time is in the past.
- // Arrange to come back here directly as long as the loop is still
- // running.
- resignal_work_source = true;
- }
- }
- }
-
- if (resignal_work_source) {
- CFRunLoopSourceSignal(work_source_);
- }
-
- return resignal_work_source;
-}
-
-// Called from the run loop.
-// static
-void MessagePumpCFRunLoopBase::RunIdleWorkSource(void* info) {
- MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);
- self->RunIdleWork();
-}
-
-// Called by MessagePumpCFRunLoopBase::RunIdleWorkSource.
-bool MessagePumpCFRunLoopBase::RunIdleWork() {
- if (!delegate_) {
- // This point can be reached with a NULL delegate_ if Run is not on the
- // stack but foreign code is spinning the CFRunLoop. Arrange to come back
- // here when a delegate is available.
- delegateless_idle_work_ = true;
- return false;
- }
-
- // The NSApplication-based run loop only drains the autorelease pool at each
- // UI event (NSEvent). The autorelease pool is not drained for each
- // CFRunLoopSource target that's run. Use a local pool for any autoreleased
- // objects if the app is not currently handling a UI event to ensure they're
- // released promptly even in the absence of UI events.
- MessagePumpScopedAutoreleasePool autorelease_pool(this);
-
- // Call DoIdleWork once, and if something was done, arrange to come back here
- // again as long as the loop is still running.
- bool did_work = delegate_->DoIdleWork();
- if (did_work) {
- CFRunLoopSourceSignal(idle_work_source_);
- }
-
- return did_work;
-}
-
-// Called from the run loop.
-// static
-void MessagePumpCFRunLoopBase::RunNestingDeferredWorkSource(void* info) {
- MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);
- self->RunNestingDeferredWork();
-}
-
-// Called by MessagePumpCFRunLoopBase::RunNestingDeferredWorkSource.
-bool MessagePumpCFRunLoopBase::RunNestingDeferredWork() {
- if (!delegate_) {
- // This point can be reached with a NULL delegate_ if Run is not on the
- // stack but foreign code is spinning the CFRunLoop. There's no sense in
- // attempting to do any work or signalling the work sources because
- // without a delegate, work is not possible.
- return false;
- }
-
- // Immediately try work in priority order.
- if (!RunWork()) {
- if (!RunIdleWork()) {
- return false;
- }
- } else {
- // Work was done. Arrange for the loop to try non-nestable idle work on
- // a subsequent pass.
- CFRunLoopSourceSignal(idle_work_source_);
- }
-
- return true;
-}
-
-// Called before the run loop goes to sleep or exits, or processes sources.
-void MessagePumpCFRunLoopBase::MaybeScheduleNestingDeferredWork() {
- // deepest_nesting_level_ is set as run loops are entered. If the deepest
- // level encountered is deeper than the current level, a nested loop
- // (relative to the current level) ran since the last time nesting-deferred
- // work was scheduled. When that situation is encountered, schedule
- // nesting-deferred work in case any work was deferred because nested work
- // was disallowed.
- if (deepest_nesting_level_ > nesting_level_) {
- deepest_nesting_level_ = nesting_level_;
- CFRunLoopSourceSignal(nesting_deferred_work_source_);
- }
-}
-
-// Called from the run loop.
-// static
-void MessagePumpCFRunLoopBase::PreWaitObserver(CFRunLoopObserverRef observer,
- CFRunLoopActivity activity,
- void* info) {
- MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);
-
- // Attempt to do some idle work before going to sleep.
- self->RunIdleWork();
-
- // The run loop is about to go to sleep. If any of the work done since it
- // started or woke up resulted in a nested run loop running,
- // nesting-deferred work may have accumulated. Schedule it for processing
- // if appropriate.
- self->MaybeScheduleNestingDeferredWork();
-}
-
-// Called from the run loop.
-// static
-void MessagePumpCFRunLoopBase::PreSourceObserver(CFRunLoopObserverRef observer,
- CFRunLoopActivity activity,
- void* info) {
- MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);
-
- // The run loop has reached the top of the loop and is about to begin
- // processing sources. If the last iteration of the loop at this nesting
- // level did not sleep or exit, nesting-deferred work may have accumulated
- // if a nested loop ran. Schedule nesting-deferred work for processing if
- // appropriate.
- self->MaybeScheduleNestingDeferredWork();
-}
-
-// Called from the run loop.
-// static
-void MessagePumpCFRunLoopBase::EnterExitObserver(CFRunLoopObserverRef observer,
- CFRunLoopActivity activity,
- void* info) {
- MessagePumpCFRunLoopBase* self = static_cast<MessagePumpCFRunLoopBase*>(info);
-
- switch (activity) {
- case kCFRunLoopEntry:
- ++self->nesting_level_;
- if (self->nesting_level_ > self->deepest_nesting_level_) {
- self->deepest_nesting_level_ = self->nesting_level_;
- }
- break;
-
- case kCFRunLoopExit:
- // Not all run loops go to sleep. If a run loop is stopped before it
- // goes to sleep due to a CFRunLoopStop call, or if the timeout passed
- // to CFRunLoopRunInMode expires, the run loop may proceed directly from
- // handling sources to exiting without any sleep. This most commonly
- // occurs when CFRunLoopRunInMode is passed a timeout of 0, causing it
- // to make a single pass through the loop and exit without sleep. Some
- // native loops use CFRunLoop in this way. Because PreWaitObserver will
- // not be called in these case, MaybeScheduleNestingDeferredWork needs
- // to be called here, as the run loop exits.
- //
- // MaybeScheduleNestingDeferredWork consults self->nesting_level_
- // to determine whether to schedule nesting-deferred work. It expects
- // the nesting level to be set to the depth of the loop that is going
- // to sleep or exiting. It must be called before decrementing the
- // value so that the value still corresponds to the level of the exiting
- // loop.
- self->MaybeScheduleNestingDeferredWork();
- --self->nesting_level_;
- break;
-
- default:
- break;
- }
-
- self->EnterExitRunLoop(activity);
-}
-
-// Called by MessagePumpCFRunLoopBase::EnterExitRunLoop. The default
-// implementation is a no-op.
-void MessagePumpCFRunLoopBase::EnterExitRunLoop(CFRunLoopActivity activity) {
-}
-
-// Base version returns a standard NSAutoreleasePool.
-NSAutoreleasePool* MessagePumpCFRunLoopBase::CreateAutoreleasePool() {
- return [[NSAutoreleasePool alloc] init];
-}
-
-MessagePumpCFRunLoop::MessagePumpCFRunLoop()
- : quit_pending_(false) {
-}
-
-MessagePumpCFRunLoop::~MessagePumpCFRunLoop() {}
-
-// Called by MessagePumpCFRunLoopBase::DoRun. If other CFRunLoopRun loops were
-// running lower on the run loop thread's stack when this object was created,
-// the same number of CFRunLoopRun loops must be running for the outermost call
-// to Run. Run/DoRun are reentrant after that point.
-void MessagePumpCFRunLoop::DoRun(Delegate* delegate) {
- // This is completely identical to calling CFRunLoopRun(), except autorelease
- // pool management is introduced.
- int result;
- do {
- MessagePumpScopedAutoreleasePool autorelease_pool(this);
- result = CFRunLoopRunInMode(kCFRunLoopDefaultMode,
- kCFTimeIntervalMax,
- false);
- } while (result != kCFRunLoopRunStopped && result != kCFRunLoopRunFinished);
-}
-
-// Must be called on the run loop thread.
-void MessagePumpCFRunLoop::Quit() {
- // Stop the innermost run loop managed by this MessagePumpCFRunLoop object.
- if (nesting_level() == run_nesting_level()) {
- // This object is running the innermost loop, just stop it.
- CFRunLoopStop(run_loop());
- } else {
- // There's another loop running inside the loop managed by this object.
- // In other words, someone else called CFRunLoopRunInMode on the same
- // thread, deeper on the stack than the deepest Run call. Don't preempt
- // other run loops, just mark this object to quit the innermost Run as
- // soon as the other inner loops not managed by Run are done.
- quit_pending_ = true;
- }
-}
-
-// Called by MessagePumpCFRunLoopBase::EnterExitObserver.
-void MessagePumpCFRunLoop::EnterExitRunLoop(CFRunLoopActivity activity) {
- if (activity == kCFRunLoopExit &&
- nesting_level() == run_nesting_level() &&
- quit_pending_) {
- // Quit was called while loops other than those managed by this object
- // were running further inside a run loop managed by this object. Now
- // that all unmanaged inner run loops are gone, stop the loop running
- // just inside Run.
- CFRunLoopStop(run_loop());
- quit_pending_ = false;
- }
-}
-
-MessagePumpNSRunLoop::MessagePumpNSRunLoop()
- : keep_running_(true) {
- CFRunLoopSourceContext source_context = CFRunLoopSourceContext();
- source_context.perform = NoOp;
- quit_source_ = CFRunLoopSourceCreate(NULL, // allocator
- 0, // priority
- &source_context);
- CFRunLoopAddSource(run_loop(), quit_source_, kCFRunLoopCommonModes);
-}
-
-MessagePumpNSRunLoop::~MessagePumpNSRunLoop() {
- CFRunLoopRemoveSource(run_loop(), quit_source_, kCFRunLoopCommonModes);
- CFRelease(quit_source_);
-}
-
-void MessagePumpNSRunLoop::DoRun(Delegate* delegate) {
- while (keep_running_) {
- // NSRunLoop manages autorelease pools itself.
- [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode
- beforeDate:[NSDate distantFuture]];
- }
-
- keep_running_ = true;
-}
-
-void MessagePumpNSRunLoop::Quit() {
- keep_running_ = false;
- CFRunLoopSourceSignal(quit_source_);
- CFRunLoopWakeUp(run_loop());
-}
-
-#if defined(OS_IOS)
-MessagePumpUIApplication::MessagePumpUIApplication()
- : run_loop_(NULL) {
-}
-
-MessagePumpUIApplication::~MessagePumpUIApplication() {}
-
-void MessagePumpUIApplication::DoRun(Delegate* delegate) {
- NOTREACHED();
-}
-
-void MessagePumpUIApplication::Quit() {
- NOTREACHED();
-}
-
-void MessagePumpUIApplication::Attach(Delegate* delegate) {
- DCHECK(!run_loop_);
- run_loop_ = new base::RunLoop();
- CHECK(run_loop_->BeforeRun());
- SetDelegate(delegate);
-}
-
-#else
-
-MessagePumpNSApplication::MessagePumpNSApplication()
- : keep_running_(true),
- running_own_loop_(false) {
-}
-
-MessagePumpNSApplication::~MessagePumpNSApplication() {}
-
-void MessagePumpNSApplication::DoRun(Delegate* delegate) {
- bool last_running_own_loop_ = running_own_loop_;
-
- // NSApp must be initialized by calling:
- // [{some class which implements CrAppProtocol} sharedApplication]
- // Most likely candidates are CrApplication or BrowserCrApplication.
- // These can be initialized from C++ code by calling
- // RegisterCrApp() or RegisterBrowserCrApp().
- CHECK(NSApp);
-
- if (![NSApp isRunning]) {
- running_own_loop_ = false;
- // NSApplication manages autorelease pools itself when run this way.
- [NSApp run];
- } else {
- running_own_loop_ = true;
- NSDate* distant_future = [NSDate distantFuture];
- while (keep_running_) {
- MessagePumpScopedAutoreleasePool autorelease_pool(this);
- NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask
- untilDate:distant_future
- inMode:NSDefaultRunLoopMode
- dequeue:YES];
- if (event) {
- [NSApp sendEvent:event];
- }
- }
- keep_running_ = true;
- }
-
- running_own_loop_ = last_running_own_loop_;
-}
-
-void MessagePumpNSApplication::Quit() {
- if (!running_own_loop_) {
- [[NSApplication sharedApplication] stop:nil];
- } else {
- keep_running_ = false;
- }
-
- // Send a fake event to wake the loop up.
- [NSApp postEvent:[NSEvent otherEventWithType:NSApplicationDefined
- location:NSMakePoint(0, 0)
- modifierFlags:0
- timestamp:0
- windowNumber:0
- context:NULL
- subtype:0
- data1:0
- data2:0]
- atStart:NO];
-}
-
-MessagePumpCrApplication::MessagePumpCrApplication() {
-}
-
-// Prevents an autorelease pool from being created if the app is in the midst of
-// handling a UI event because various parts of AppKit depend on objects that
-// are created while handling a UI event to be autoreleased in the event loop.
-// An example of this is NSWindowController. When a window with a window
-// controller is closed it goes through a stack like this:
-// (Several stack frames elided for clarity)
-//
-// #0 [NSWindowController autorelease]
-// #1 DoAClose
-// #2 MessagePumpCFRunLoopBase::DoWork()
-// #3 [NSRunLoop run]
-// #4 [NSButton performClick:]
-// #5 [NSWindow sendEvent:]
-// #6 [NSApp sendEvent:]
-// #7 [NSApp run]
-//
-// -performClick: spins a nested run loop. If the pool created in DoWork was a
-// standard NSAutoreleasePool, it would release the objects that were
-// autoreleased into it once DoWork released it. This would cause the window
-// controller, which autoreleased itself in frame #0, to release itself, and
-// possibly free itself. Unfortunately this window controller controls the
-// window in frame #5. When the stack is unwound to frame #5, the window would
-// no longer exists and crashes may occur. Apple gets around this by never
-// releasing the pool it creates in frame #4, and letting frame #7 clean it up
-// when it cleans up the pool that wraps frame #7. When an autorelease pool is
-// released it releases all other pools that were created after it on the
-// autorelease pool stack.
-//
-// CrApplication is responsible for setting handlingSendEvent to true just
-// before it sends the event through the event handling mechanism, and
-// returning it to its previous value once the event has been sent.
-NSAutoreleasePool* MessagePumpCrApplication::CreateAutoreleasePool() {
- if (MessagePumpMac::IsHandlingSendEvent())
- return nil;
- return MessagePumpNSApplication::CreateAutoreleasePool();
-}
-
-// static
-bool MessagePumpMac::UsingCrApp() {
- DCHECK([NSThread isMainThread]);
-
- // If NSApp is still not initialized, then the subclass used cannot
- // be determined.
- DCHECK(NSApp);
-
- // The pump was created using MessagePumpNSApplication.
- if (g_not_using_cr_app)
- return false;
-
- return [NSApp conformsToProtocol:@protocol(CrAppProtocol)];
-}
-
-// static
-bool MessagePumpMac::IsHandlingSendEvent() {
- DCHECK([NSApp conformsToProtocol:@protocol(CrAppProtocol)]);
- NSObject<CrAppProtocol>* app = static_cast<NSObject<CrAppProtocol>*>(NSApp);
- return [app isHandlingSendEvent];
-}
-#endif // !defined(OS_IOS)
-
-// static
-MessagePump* MessagePumpMac::Create() {
- if ([NSThread isMainThread]) {
-#if defined(OS_IOS)
- return new MessagePumpUIApplication;
-#else
- if ([NSApp conformsToProtocol:@protocol(CrAppProtocol)])
- return new MessagePumpCrApplication;
-
- // The main-thread MessagePump implementations REQUIRE an NSApp.
- // Executables which have specific requirements for their
- // NSApplication subclass should initialize appropriately before
- // creating an event loop.
- [NSApplication sharedApplication];
- g_not_using_cr_app = true;
- return new MessagePumpNSApplication;
-#endif
- }
-
- return new MessagePumpNSRunLoop;
-}
-
-} // namespace base
« no previous file with comments | « base/message_pump_mac.h ('k') | base/message_pump_observer.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698