Index: base/message_pump_default.cc |
diff --git a/base/message_pump_default.cc b/base/message_pump_default.cc |
deleted file mode 100644 |
index 649e2aac1392a228d430910c975cf6956e6335ac..0000000000000000000000000000000000000000 |
--- a/base/message_pump_default.cc |
+++ /dev/null |
@@ -1,85 +0,0 @@ |
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "base/message_pump_default.h" |
- |
-#include "base/logging.h" |
-#include "base/threading/thread_restrictions.h" |
- |
-#if defined(OS_MACOSX) |
-#include "base/mac/scoped_nsautorelease_pool.h" |
-#endif |
- |
-namespace base { |
- |
-MessagePumpDefault::MessagePumpDefault() |
- : keep_running_(true), |
- event_(false, false) { |
-} |
- |
-void MessagePumpDefault::Run(Delegate* delegate) { |
- DCHECK(keep_running_) << "Quit must have been called outside of Run!"; |
- |
- for (;;) { |
-#if defined(OS_MACOSX) |
- mac::ScopedNSAutoreleasePool autorelease_pool; |
-#endif |
- |
- bool did_work = delegate->DoWork(); |
- if (!keep_running_) |
- break; |
- |
- did_work |= delegate->DoDelayedWork(&delayed_work_time_); |
- if (!keep_running_) |
- break; |
- |
- if (did_work) |
- continue; |
- |
- did_work = delegate->DoIdleWork(); |
- if (!keep_running_) |
- break; |
- |
- if (did_work) |
- continue; |
- |
- base::ThreadRestrictions::ScopedAllowWait allow_wait; |
- if (delayed_work_time_.is_null()) { |
- event_.Wait(); |
- } else { |
- TimeDelta delay = delayed_work_time_ - TimeTicks::Now(); |
- if (delay > TimeDelta()) { |
- event_.TimedWait(delay); |
- } else { |
- // It looks like delayed_work_time_ indicates a time in the past, so we |
- // need to call DoDelayedWork now. |
- delayed_work_time_ = TimeTicks(); |
- } |
- } |
- // Since event_ is auto-reset, we don't need to do anything special here |
- // other than service each delegate method. |
- } |
- |
- keep_running_ = true; |
-} |
- |
-void MessagePumpDefault::Quit() { |
- keep_running_ = false; |
-} |
- |
-void MessagePumpDefault::ScheduleWork() { |
- // Since this can be called on any thread, we need to ensure that our Run |
- // loop wakes up. |
- event_.Signal(); |
-} |
- |
-void MessagePumpDefault::ScheduleDelayedWork( |
- const TimeTicks& delayed_work_time) { |
- // We know that we can't be blocked on Wait right now since this method can |
- // only be called on the same thread as Run, so we only need to update our |
- // record of how long to sleep when we do sleep. |
- delayed_work_time_ = delayed_work_time; |
-} |
- |
-} // namespace base |