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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/caption_buttons/alternate_frame_size_button.h" | 5 #include "ash/wm/caption_buttons/alternate_frame_size_button.h" |
6 | 6 |
7 #include "ash/ash_switches.h" | 7 #include "ash/ash_switches.h" |
8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
9 #include "ash/test/ash_test_base.h" | 9 #include "ash/test/ash_test_base.h" |
10 #include "ash/wm/caption_buttons/frame_caption_button.h" | 10 #include "ash/wm/caption_buttons/frame_caption_button.h" |
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303 // the minimize and close button icons changing. | 303 // the minimize and close button icons changing. |
304 aura::test::EventGenerator& generator = GetEventGenerator(); | 304 aura::test::EventGenerator& generator = GetEventGenerator(); |
305 generator.MoveMouseTo(CenterPointInScreen(size_button())); | 305 generator.MoveMouseTo(CenterPointInScreen(size_button())); |
306 generator.PressLeftButton(); | 306 generator.PressLeftButton(); |
307 EXPECT_EQ(views::Button::STATE_NORMAL, minimize_button()->state()); | 307 EXPECT_EQ(views::Button::STATE_NORMAL, minimize_button()->state()); |
308 EXPECT_EQ(views::Button::STATE_PRESSED, size_button()->state()); | 308 EXPECT_EQ(views::Button::STATE_PRESSED, size_button()->state()); |
309 EXPECT_EQ(views::Button::STATE_NORMAL, close_button()->state()); | 309 EXPECT_EQ(views::Button::STATE_NORMAL, close_button()->state()); |
310 EXPECT_EQ(CAPTION_BUTTON_ICON_LEFT_SNAPPED, minimize_button()->icon()); | 310 EXPECT_EQ(CAPTION_BUTTON_ICON_LEFT_SNAPPED, minimize_button()->icon()); |
311 EXPECT_EQ(CAPTION_BUTTON_ICON_RIGHT_SNAPPED, close_button()->icon()); | 311 EXPECT_EQ(CAPTION_BUTTON_ICON_RIGHT_SNAPPED, close_button()->icon()); |
312 | 312 |
313 // Dragging the mouse over the minimize button should press the minimize | 313 // Dragging the mouse over the minimize button should hover the minimize |
314 // button and the minimize and close button icons should stay changed. | 314 // button and the minimize and close button icons should stay changed. |
315 generator.MoveMouseTo(CenterPointInScreen(minimize_button())); | 315 generator.MoveMouseTo(CenterPointInScreen(minimize_button())); |
316 EXPECT_EQ(views::Button::STATE_PRESSED, minimize_button()->state()); | 316 EXPECT_EQ(views::Button::STATE_HOVERED, minimize_button()->state()); |
317 EXPECT_EQ(views::Button::STATE_NORMAL, size_button()->state()); | 317 EXPECT_EQ(views::Button::STATE_PRESSED, size_button()->state()); |
318 EXPECT_EQ(views::Button::STATE_NORMAL, close_button()->state()); | 318 EXPECT_EQ(views::Button::STATE_NORMAL, close_button()->state()); |
319 EXPECT_EQ(CAPTION_BUTTON_ICON_LEFT_SNAPPED, minimize_button()->icon()); | 319 EXPECT_EQ(CAPTION_BUTTON_ICON_LEFT_SNAPPED, minimize_button()->icon()); |
320 EXPECT_EQ(CAPTION_BUTTON_ICON_RIGHT_SNAPPED, close_button()->icon()); | 320 EXPECT_EQ(CAPTION_BUTTON_ICON_RIGHT_SNAPPED, close_button()->icon()); |
321 | 321 |
322 // Release the mouse, snapping the window left. | 322 // Release the mouse, snapping the window left. |
323 generator.ReleaseLeftButton(); | 323 generator.ReleaseLeftButton(); |
324 RunAllPendingInMessageLoop(); | 324 RunAllPendingInMessageLoop(); |
325 EXPECT_TRUE(IsSnapped(internal::SnapSizer::LEFT_EDGE)); | 325 EXPECT_TRUE(IsSnapped(internal::SnapSizer::LEFT_EDGE)); |
326 | 326 |
327 // None of the buttons should stay pressed and the buttons should have their | 327 // None of the buttons should stay pressed and the buttons should have their |
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356 RunAllPendingInMessageLoop(); | 356 RunAllPendingInMessageLoop(); |
357 EXPECT_TRUE(IsSnapped(internal::SnapSizer::LEFT_EDGE)); | 357 EXPECT_TRUE(IsSnapped(internal::SnapSizer::LEFT_EDGE)); |
358 | 358 |
359 // The buttons should stay unpressed and the buttons should now have their | 359 // The buttons should stay unpressed and the buttons should now have their |
360 // regular icons. | 360 // regular icons. |
361 EXPECT_TRUE(AllButtonsInNormalState()); | 361 EXPECT_TRUE(AllButtonsInNormalState()); |
362 EXPECT_EQ(CAPTION_BUTTON_ICON_MINIMIZE, minimize_button()->icon()); | 362 EXPECT_EQ(CAPTION_BUTTON_ICON_MINIMIZE, minimize_button()->icon()); |
363 EXPECT_EQ(CAPTION_BUTTON_ICON_CLOSE, close_button()->icon()); | 363 EXPECT_EQ(CAPTION_BUTTON_ICON_CLOSE, close_button()->icon()); |
364 } | 364 } |
365 | 365 |
366 // Test that the size button is pressed whenever the snap left/right buttons | |
367 // are hovered. | |
368 TEST_F(AlternateFrameSizeButtonTest, SizeButtonPressedWhenSnapButtonHovered) { | |
369 EXPECT_EQ(CAPTION_BUTTON_ICON_MINIMIZE, minimize_button()->icon()); | |
370 EXPECT_EQ(CAPTION_BUTTON_ICON_CLOSE, close_button()->icon()); | |
371 EXPECT_TRUE(AllButtonsInNormalState()); | |
372 | |
373 // Pressing the size button should result in the size button being pressed and | |
374 // the minimize and close button icons changing. | |
375 aura::test::EventGenerator& generator = GetEventGenerator(); | |
376 generator.MoveMouseTo(CenterPointInScreen(size_button())); | |
377 generator.PressLeftButton(); | |
378 EXPECT_EQ(views::Button::STATE_NORMAL, minimize_button()->state()); | |
379 EXPECT_EQ(views::Button::STATE_PRESSED, size_button()->state()); | |
380 EXPECT_EQ(views::Button::STATE_NORMAL, close_button()->state()); | |
381 EXPECT_EQ(CAPTION_BUTTON_ICON_LEFT_SNAPPED, minimize_button()->icon()); | |
382 EXPECT_EQ(CAPTION_BUTTON_ICON_RIGHT_SNAPPED, close_button()->icon()); | |
James Cook
2014/02/19 00:31:27
optional nit: This block of assertions seems cover
| |
383 | |
384 // Dragging the mouse over the minimize button (snap left button) should hover | |
385 // the minimize button and keep the size button pressed. | |
386 generator.MoveMouseTo(CenterPointInScreen(minimize_button())); | |
387 EXPECT_EQ(views::Button::STATE_HOVERED, minimize_button()->state()); | |
388 EXPECT_EQ(views::Button::STATE_PRESSED, size_button()->state()); | |
389 EXPECT_EQ(views::Button::STATE_NORMAL, close_button()->state()); | |
390 | |
391 // Moving the mouse far away from the caption buttons and then moving it over | |
392 // the close button (snap right button) should hover the close button and | |
393 // keep the size button pressed. | |
394 const gfx::Rect& kWorkAreaBoundsInScreen = | |
395 ash::Shell::GetScreen()->GetPrimaryDisplay().work_area(); | |
396 generator.MoveMouseTo(kWorkAreaBoundsInScreen.bottom_left()); | |
397 EXPECT_TRUE(AllButtonsInNormalState()); | |
398 generator.MoveMouseTo(CenterPointInScreen(close_button())); | |
399 EXPECT_EQ(views::Button::STATE_NORMAL, minimize_button()->state()); | |
400 EXPECT_EQ(views::Button::STATE_PRESSED, size_button()->state()); | |
401 EXPECT_EQ(views::Button::STATE_HOVERED, close_button()->state()); | |
402 } | |
403 | |
366 } // namespace test | 404 } // namespace test |
367 } // namespace ash | 405 } // namespace ash |
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