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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "remoting/protocol/negotiating_authenticator_base.h" | 5 #include "remoting/protocol/negotiating_authenticator_base.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <sstream> | 8 #include <sstream> |
| 9 | 9 |
| 10 #include "base/bind.h" | 10 #include "base/bind.h" |
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| 45 return rejection_reason_; | 45 return rejection_reason_; |
| 46 } | 46 } |
| 47 | 47 |
| 48 void NegotiatingAuthenticatorBase::ProcessMessageInternal( | 48 void NegotiatingAuthenticatorBase::ProcessMessageInternal( |
| 49 const buzz::XmlElement* message, | 49 const buzz::XmlElement* message, |
| 50 const base::Closure& resume_callback) { | 50 const base::Closure& resume_callback) { |
| 51 if (current_authenticator_->state() == WAITING_MESSAGE) { | 51 if (current_authenticator_->state() == WAITING_MESSAGE) { |
| 52 // If the message was not discarded and the authenticator is waiting for it, | 52 // If the message was not discarded and the authenticator is waiting for it, |
| 53 // give it to the underlying authenticator to process. | 53 // give it to the underlying authenticator to process. |
| 54 // |current_authenticator_| is owned, so Unretained() is safe here. | 54 // |current_authenticator_| is owned, so Unretained() is safe here. |
| 55 state_ = PROCESSING_MESSAGE; |
| 55 current_authenticator_->ProcessMessage(message, base::Bind( | 56 current_authenticator_->ProcessMessage(message, base::Bind( |
| 56 &NegotiatingAuthenticatorBase::UpdateState, | 57 &NegotiatingAuthenticatorBase::UpdateState, |
| 57 base::Unretained(this), resume_callback)); | 58 base::Unretained(this), resume_callback)); |
| 58 } else { | 59 } else { |
| 59 // Otherwise, just discard the message and run the callback. | 60 // Otherwise, just discard the message and run the callback. |
| 60 resume_callback.Run(); | 61 resume_callback.Run(); |
| 61 } | 62 } |
| 62 } | 63 } |
| 63 | 64 |
| 64 void NegotiatingAuthenticatorBase::UpdateState( | 65 void NegotiatingAuthenticatorBase::UpdateState( |
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| 96 } | 97 } |
| 97 | 98 |
| 98 scoped_ptr<ChannelAuthenticator> | 99 scoped_ptr<ChannelAuthenticator> |
| 99 NegotiatingAuthenticatorBase::CreateChannelAuthenticator() const { | 100 NegotiatingAuthenticatorBase::CreateChannelAuthenticator() const { |
| 100 DCHECK_EQ(state(), ACCEPTED); | 101 DCHECK_EQ(state(), ACCEPTED); |
| 101 return current_authenticator_->CreateChannelAuthenticator(); | 102 return current_authenticator_->CreateChannelAuthenticator(); |
| 102 } | 103 } |
| 103 | 104 |
| 104 } // namespace protocol | 105 } // namespace protocol |
| 105 } // namespace remoting | 106 } // namespace remoting |
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