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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "Sk4fLinearGradient.h" |
| 8 #include "SkLinearGradient.h" | 9 #include "SkLinearGradient.h" |
| 9 | 10 |
| 11 // define to test the 4f gradient path |
| 12 // #define USE_4fGRADIENTS |
| 13 |
| 10 static const float kInv255Float = 1.0f / 255; | 14 static const float kInv255Float = 1.0f / 255; |
| 11 | 15 |
| 12 static inline int repeat_8bits(int x) { | 16 static inline int repeat_8bits(int x) { |
| 13 return x & 0xFF; | 17 return x & 0xFF; |
| 14 } | 18 } |
| 15 | 19 |
| 16 // Visual Studio 2010 (MSC_VER=1600) optimizes bit-shift code incorrectly. | 20 // Visual Studio 2010 (MSC_VER=1600) optimizes bit-shift code incorrectly. |
| 17 // See http://code.google.com/p/skia/issues/detail?id=472 | 21 // See http://code.google.com/p/skia/issues/detail?id=472 |
| 18 #if defined(_MSC_VER) && (_MSC_VER >= 1600) | 22 #if defined(_MSC_VER) && (_MSC_VER >= 1600) |
| 19 #pragma optimize("", off) | 23 #pragma optimize("", off) |
| (...skipping 16 matching lines...) Expand all Loading... |
| 36 SkScalar inv = mag ? SkScalarInvert(mag) : 0; | 40 SkScalar inv = mag ? SkScalarInvert(mag) : 0; |
| 37 | 41 |
| 38 vec.scale(inv); | 42 vec.scale(inv); |
| 39 SkMatrix matrix; | 43 SkMatrix matrix; |
| 40 matrix.setSinCos(-vec.fY, vec.fX, pts[0].fX, pts[0].fY); | 44 matrix.setSinCos(-vec.fY, vec.fX, pts[0].fX, pts[0].fY); |
| 41 matrix.postTranslate(-pts[0].fX, -pts[0].fY); | 45 matrix.postTranslate(-pts[0].fX, -pts[0].fY); |
| 42 matrix.postScale(inv, inv); | 46 matrix.postScale(inv, inv); |
| 43 return matrix; | 47 return matrix; |
| 44 } | 48 } |
| 45 | 49 |
| 50 static bool use_4f_context(uint32_t flags) { |
| 51 #ifdef USE_4fGRADIENTS |
| 52 return true; |
| 53 #else |
| 54 return SkToBool(flags & SkLinearGradient::kForce4fContext_PrivateFlag); |
| 55 #endif |
| 56 } |
| 57 |
| 46 /////////////////////////////////////////////////////////////////////////////// | 58 /////////////////////////////////////////////////////////////////////////////// |
| 47 | 59 |
| 48 SkLinearGradient::SkLinearGradient(const SkPoint pts[2], const Descriptor& desc) | 60 SkLinearGradient::SkLinearGradient(const SkPoint pts[2], const Descriptor& desc) |
| 49 : SkGradientShaderBase(desc, pts_to_unit_matrix(pts)) | 61 : SkGradientShaderBase(desc, pts_to_unit_matrix(pts)) |
| 50 , fStart(pts[0]) | 62 , fStart(pts[0]) |
| 51 , fEnd(pts[1]) { | 63 , fEnd(pts[1]) { |
| 52 } | 64 } |
| 53 | 65 |
| 54 SkFlattenable* SkLinearGradient::CreateProc(SkReadBuffer& buffer) { | 66 SkFlattenable* SkLinearGradient::CreateProc(SkReadBuffer& buffer) { |
| 55 DescriptorScope desc; | 67 DescriptorScope desc; |
| 56 if (!desc.unflatten(buffer)) { | 68 if (!desc.unflatten(buffer)) { |
| 57 return nullptr; | 69 return nullptr; |
| 58 } | 70 } |
| 59 SkPoint pts[2]; | 71 SkPoint pts[2]; |
| 60 pts[0] = buffer.readPoint(); | 72 pts[0] = buffer.readPoint(); |
| 61 pts[1] = buffer.readPoint(); | 73 pts[1] = buffer.readPoint(); |
| 62 return SkGradientShader::CreateLinear(pts, desc.fColors, desc.fPos, desc.fCo
unt, | 74 return SkGradientShader::CreateLinear(pts, desc.fColors, desc.fPos, desc.fCo
unt, |
| 63 desc.fTileMode, desc.fGradFlags, desc.
fLocalMatrix); | 75 desc.fTileMode, desc.fGradFlags, desc.
fLocalMatrix); |
| 64 } | 76 } |
| 65 | 77 |
| 66 void SkLinearGradient::flatten(SkWriteBuffer& buffer) const { | 78 void SkLinearGradient::flatten(SkWriteBuffer& buffer) const { |
| 67 this->INHERITED::flatten(buffer); | 79 this->INHERITED::flatten(buffer); |
| 68 buffer.writePoint(fStart); | 80 buffer.writePoint(fStart); |
| 69 buffer.writePoint(fEnd); | 81 buffer.writePoint(fEnd); |
| 70 } | 82 } |
| 71 | 83 |
| 72 size_t SkLinearGradient::contextSize() const { | 84 size_t SkLinearGradient::contextSize() const { |
| 73 return sizeof(LinearGradientContext); | 85 return use_4f_context(fGradFlags) |
| 86 ? sizeof(LinearGradient4fContext) |
| 87 : sizeof(LinearGradientContext); |
| 74 } | 88 } |
| 75 | 89 |
| 76 SkShader::Context* SkLinearGradient::onCreateContext(const ContextRec& rec, void
* storage) const { | 90 SkShader::Context* SkLinearGradient::onCreateContext(const ContextRec& rec, void
* storage) const { |
| 77 return new (storage) LinearGradientContext(*this, rec); | 91 return use_4f_context(fGradFlags) |
| 92 ? static_cast<SkShader::Context*>(new (storage) LinearGradient4fContext(
*this, rec)) |
| 93 : static_cast<SkShader::Context*>(new (storage) LinearGradientContext(*t
his, rec)); |
| 78 } | 94 } |
| 79 | 95 |
| 80 // This swizzles SkColor into the same component order as SkPMColor, but does no
t actually | 96 // This swizzles SkColor into the same component order as SkPMColor, but does no
t actually |
| 81 // "pre" multiply the color components. | 97 // "pre" multiply the color components. |
| 82 // | 98 // |
| 83 // This allows us to map directly to Sk4f, and eventually scale down to bytes to
output a | 99 // This allows us to map directly to Sk4f, and eventually scale down to bytes to
output a |
| 84 // SkPMColor from the floats, without having to swizzle each time. | 100 // SkPMColor from the floats, without having to swizzle each time. |
| 85 // | 101 // |
| 86 static uint32_t SkSwizzle_Color_to_PMColor(SkColor c) { | 102 static uint32_t SkSwizzle_Color_to_PMColor(SkColor c) { |
| 87 return SkPackARGB32NoCheck(SkColorGetA(c), SkColorGetR(c), SkColorGetG(c), S
kColorGetB(c)); | 103 return SkPackARGB32NoCheck(SkColorGetA(c), SkColorGetR(c), SkColorGetG(c), S
kColorGetB(c)); |
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| 739 this->shade4_dx_clamp<false, true>(dstC, count, fx, dx, invDx, dithe
r); | 755 this->shade4_dx_clamp<false, true>(dstC, count, fx, dx, invDx, dithe
r); |
| 740 } | 756 } |
| 741 } else { | 757 } else { |
| 742 if (fApplyAlphaAfterInterp) { | 758 if (fApplyAlphaAfterInterp) { |
| 743 this->shade4_dx_clamp<true, false>(dstC, count, fx, dx, invDx, dithe
r); | 759 this->shade4_dx_clamp<true, false>(dstC, count, fx, dx, invDx, dithe
r); |
| 744 } else { | 760 } else { |
| 745 this->shade4_dx_clamp<false, false>(dstC, count, fx, dx, invDx, dith
er); | 761 this->shade4_dx_clamp<false, false>(dstC, count, fx, dx, invDx, dith
er); |
| 746 } | 762 } |
| 747 } | 763 } |
| 748 } | 764 } |
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