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Unified Diff: src/gpu/glsl/GrGLSLCaps.cpp

Issue 1688233003: Add arb_texture_rectangle support properly in GLES3 shaders Base URL: https://skia.googlesource.com/skia.git@command-buffer-es3
Patch Set: Created 4 years, 10 months ago
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Index: src/gpu/glsl/GrGLSLCaps.cpp
diff --git a/src/gpu/glsl/GrGLSLCaps.cpp b/src/gpu/glsl/GrGLSLCaps.cpp
index c82d8333dff89a786a721429a7b30cb4da34e332..b03a6ea7941ff5d0bca494934813ef119befee9f 100755
--- a/src/gpu/glsl/GrGLSLCaps.cpp
+++ b/src/gpu/glsl/GrGLSLCaps.cpp
@@ -23,11 +23,14 @@ GrGLSLCaps::GrGLSLCaps(const GrContextOptions& options) {
fCanUseAnyFunctionInShader = true;
fCanUseMinAndAbsTogether = true;
fMustForceNegatedAtanParamToFloat = false;
+ // Consistent with the default GLSL generation.
+ fRectangleTextureUseUnifiedTextureFunctionName = true;
fVersionDeclString = nullptr;
fShaderDerivativeExtensionString = nullptr;
fFragCoordConventionsExtensionString = nullptr;
fSecondaryOutputExtensionString = nullptr;
fExternalTextureExtensionString = nullptr;
+ fRectangleTextureExtensionString = nullptr;
fFBFetchColorName = nullptr;
fFBFetchExtensionString = nullptr;
fAdvBlendEqInteraction = kNotSupported_AdvBlendEqInteraction;
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