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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
| 6 | 6 |
| 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
| 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); |
| 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); |
| 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); |
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| 101 GL_APICALL void GL_APIENTRY glGetProgramiv (GLidProgram program, GLenumP
rogramParameter pname, GLint* params); | 101 GL_APICALL void GL_APIENTRY glGetProgramiv (GLidProgram program, GLenumP
rogramParameter pname, GLint* params); |
| 102 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLidProgram program, GL
sizeiNotNegative bufsize, GLsizeiOptional* length, char* infolog); | 102 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLidProgram program, GL
sizeiNotNegative bufsize, GLsizeiOptional* length, char* infolog); |
| 103 GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenumRenderBu
fferTarget target, GLenumRenderBufferParameter pname, GLint* params); | 103 GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenumRenderBu
fferTarget target, GLenumRenderBufferParameter pname, GLint* params); |
| 104 GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLidSampler sampler
, GLenumSamplerParameter pname, GLfloat* params); | 104 GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLidSampler sampler
, GLenumSamplerParameter pname, GLfloat* params); |
| 105 GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLidSampler sampler
, GLenumSamplerParameter pname, GLint* params); | 105 GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLidSampler sampler
, GLenumSamplerParameter pname, GLint* params); |
| 106 GL_APICALL void GL_APIENTRY glGetShaderiv (GLidShader shader, GLenumShad
erParameter pname, GLint* params); | 106 GL_APICALL void GL_APIENTRY glGetShaderiv (GLidShader shader, GLenumShad
erParameter pname, GLint* params); |
| 107 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLidShader shader, GLsiz
eiNotNegative bufsize, GLsizeiOptional* length, char* infolog); | 107 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLidShader shader, GLsiz
eiNotNegative bufsize, GLsizeiOptional* length, char* infolog); |
| 108 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenumShaderType
shadertype, GLenumShaderPrecision precisiontype, GLint* range, GLint* precision
); | 108 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenumShaderType
shadertype, GLenumShaderPrecision precisiontype, GLint* range, GLint* precision
); |
| 109 GL_APICALL void GL_APIENTRY glGetShaderSource (GLidShader shader, GLsize
iNotNegative bufsize, GLsizeiOptional* length, char* source); | 109 GL_APICALL void GL_APIENTRY glGetShaderSource (GLidShader shader, GLsize
iNotNegative bufsize, GLsizeiOptional* length, char* source); |
| 110 GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenumStringType name); | 110 GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenumStringType name); |
| 111 GL_APICALL const GLubyte* GL_APIENTRY glGetStringi (GLenumIndexedStringType name
, GLuint index); |
| 111 GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenumSyncParamete
r pname, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLint* values); | 112 GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenumSyncParamete
r pname, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLint* values); |
| 112 GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenumGetTexParamTarget
target, GLenumTextureParameter pname, GLfloat* params); | 113 GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenumGetTexParamTarget
target, GLenumTextureParameter pname, GLfloat* params); |
| 113 GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenumGetTexParamTarget
target, GLenumTextureParameter pname, GLint* params); | 114 GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenumGetTexParamTarget
target, GLenumTextureParameter pname, GLint* params); |
| 114 GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLidProgram p
rogram, GLuint index, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLsiz
ei* size, GLenum* type, char* name); | 115 GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLidProgram p
rogram, GLuint index, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLsiz
ei* size, GLenum* type, char* name); |
| 115 GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLidProgram program,
const char* name); | 116 GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLidProgram program,
const char* name); |
| 116 GL_APICALL void GL_APIENTRY glGetUniformfv (GLidProgram program, GLintUn
iformLocation location, GLfloat* params); | 117 GL_APICALL void GL_APIENTRY glGetUniformfv (GLidProgram program, GLintUn
iformLocation location, GLfloat* params); |
| 117 GL_APICALL void GL_APIENTRY glGetUniformiv (GLidProgram program, GLintUn
iformLocation location, GLint* params); | 118 GL_APICALL void GL_APIENTRY glGetUniformiv (GLidProgram program, GLintUn
iformLocation location, GLint* params); |
| 118 GL_APICALL void GL_APIENTRY glGetUniformuiv (GLidProgram program, GLintU
niformLocation location, GLuint* params); | 119 GL_APICALL void GL_APIENTRY glGetUniformuiv (GLidProgram program, GLintU
niformLocation location, GLuint* params); |
| 119 GL_APICALL void GL_APIENTRY glGetUniformIndices (GLidProgram program, GL
sizeiNotNegative count, const char* const* names, GLuint* indices); | 120 GL_APICALL void GL_APIENTRY glGetUniformIndices (GLidProgram program, GL
sizeiNotNegative count, const char* const* names, GLuint* indices); |
| 120 GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLidProgram program, c
onst char* name); | 121 GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLidProgram program, c
onst char* name); |
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| 352 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); | 353 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); |
| 353 | 354 |
| 354 // Extension GL_CHROMIUM_screen_space_antialiasing | 355 // Extension GL_CHROMIUM_screen_space_antialiasing |
| 355 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void); | 356 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void); |
| 356 | 357 |
| 357 // Extension EXT_blend_func_extended | 358 // Extension EXT_blend_func_extended |
| 358 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgra
m program, GLuint colorNumber, GLuint index, const char* name); | 359 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgra
m program, GLuint colorNumber, GLuint index, const char* name); |
| 359 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLidProgram progr
am, GLuint colorNumber, const char* name); | 360 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLidProgram progr
am, GLuint colorNumber, const char* name); |
| 360 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program,
const char* name); | 361 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program,
const char* name); |
| 361 | 362 |
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