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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/frames.h" | 5 #include "src/frames.h" |
6 | 6 |
7 #include <sstream> | 7 #include <sstream> |
8 | 8 |
9 #include "src/ast/ast.h" | 9 #include "src/ast/ast.h" |
10 #include "src/ast/scopeinfo.h" | 10 #include "src/ast/scopeinfo.h" |
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962 it.Next(); // Skip height. | 962 it.Next(); // Skip height. |
963 | 963 |
964 // The translation commands are ordered and the function is always | 964 // The translation commands are ordered and the function is always |
965 // at the first position, and the receiver is next. | 965 // at the first position, and the receiver is next. |
966 Translation::Opcode opcode = static_cast<Translation::Opcode>(it.Next()); | 966 Translation::Opcode opcode = static_cast<Translation::Opcode>(it.Next()); |
967 | 967 |
968 // Get the correct function in the optimized frame. | 968 // Get the correct function in the optimized frame. |
969 JSFunction* function; | 969 JSFunction* function; |
970 if (opcode == Translation::LITERAL) { | 970 if (opcode == Translation::LITERAL) { |
971 function = JSFunction::cast(literal_array->get(it.Next())); | 971 function = JSFunction::cast(literal_array->get(it.Next())); |
972 } else if (opcode == Translation::STACK_SLOT) { | 972 } else { |
| 973 CHECK_EQ(opcode, Translation::STACK_SLOT); |
973 function = JSFunction::cast(StackSlotAt(it.Next())); | 974 function = JSFunction::cast(StackSlotAt(it.Next())); |
974 } else { | |
975 CHECK_EQ(Translation::JS_FRAME_FUNCTION, opcode); | |
976 function = this->function(); | |
977 } | 975 } |
978 DCHECK_EQ(shared_info, function->shared()); | 976 DCHECK_EQ(shared_info, function->shared()); |
979 | 977 |
980 // If we are at a call, the receiver is always in a stack slot. | 978 // If we are at a call, the receiver is always in a stack slot. |
981 // Otherwise we are not guaranteed to get the receiver value. | 979 // Otherwise we are not guaranteed to get the receiver value. |
982 opcode = static_cast<Translation::Opcode>(it.Next()); | 980 opcode = static_cast<Translation::Opcode>(it.Next()); |
983 | 981 |
984 // Get the correct receiver in the optimized frame. | 982 // Get the correct receiver in the optimized frame. |
985 Object* receiver; | 983 Object* receiver; |
986 if (opcode == Translation::LITERAL) { | 984 if (opcode == Translation::LITERAL) { |
987 receiver = literal_array->get(it.Next()); | 985 receiver = literal_array->get(it.Next()); |
988 } else if (opcode == Translation::STACK_SLOT) { | 986 } else if (opcode == Translation::STACK_SLOT) { |
989 receiver = StackSlotAt(it.Next()); | 987 receiver = StackSlotAt(it.Next()); |
990 } else if (opcode == Translation::JS_FRAME_FUNCTION) { | |
991 receiver = this->function(); | |
992 } else { | 988 } else { |
993 // The receiver is not in a stack slot nor in a literal. We give up. | 989 // The receiver is not in a stack slot nor in a literal. We give up. |
994 it.Skip(Translation::NumberOfOperandsFor(opcode)); | 990 it.Skip(Translation::NumberOfOperandsFor(opcode)); |
995 // TODO(3029): Materializing a captured object (or duplicated | 991 // TODO(3029): Materializing a captured object (or duplicated |
996 // object) is hard, we return undefined for now. This breaks the | 992 // object) is hard, we return undefined for now. This breaks the |
997 // produced stack trace, as constructor frames aren't marked as | 993 // produced stack trace, as constructor frames aren't marked as |
998 // such anymore. | 994 // such anymore. |
999 receiver = isolate()->heap()->undefined_value(); | 995 receiver = isolate()->heap()->undefined_value(); |
1000 } | 996 } |
1001 | 997 |
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1105 jsframe_count--; | 1101 jsframe_count--; |
1106 | 1102 |
1107 // The translation commands are ordered and the function is always at the | 1103 // The translation commands are ordered and the function is always at the |
1108 // first position. | 1104 // first position. |
1109 opcode = static_cast<Translation::Opcode>(it.Next()); | 1105 opcode = static_cast<Translation::Opcode>(it.Next()); |
1110 | 1106 |
1111 // Get the correct function in the optimized frame. | 1107 // Get the correct function in the optimized frame. |
1112 Object* function; | 1108 Object* function; |
1113 if (opcode == Translation::LITERAL) { | 1109 if (opcode == Translation::LITERAL) { |
1114 function = literal_array->get(it.Next()); | 1110 function = literal_array->get(it.Next()); |
1115 } else if (opcode == Translation::STACK_SLOT) { | 1111 } else { |
| 1112 CHECK_EQ(Translation::STACK_SLOT, opcode); |
1116 function = StackSlotAt(it.Next()); | 1113 function = StackSlotAt(it.Next()); |
1117 } else { | |
1118 CHECK_EQ(Translation::JS_FRAME_FUNCTION, opcode); | |
1119 function = this->function(); | |
1120 } | 1114 } |
1121 functions->Add(JSFunction::cast(function)); | 1115 functions->Add(JSFunction::cast(function)); |
1122 } | 1116 } |
1123 } | 1117 } |
1124 } | 1118 } |
1125 | 1119 |
1126 | 1120 |
1127 int OptimizedFrame::StackSlotOffsetRelativeToFp(int slot_index) { | 1121 int OptimizedFrame::StackSlotOffsetRelativeToFp(int slot_index) { |
1128 return StandardFrameConstants::kCallerSPOffset - | 1122 return StandardFrameConstants::kCallerSPOffset - |
1129 ((slot_index + 1) * kPointerSize); | 1123 ((slot_index + 1) * kPointerSize); |
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1638 for (StackFrameIterator it(isolate); !it.done(); it.Advance()) { | 1632 for (StackFrameIterator it(isolate); !it.done(); it.Advance()) { |
1639 StackFrame* frame = AllocateFrameCopy(it.frame(), zone); | 1633 StackFrame* frame = AllocateFrameCopy(it.frame(), zone); |
1640 list.Add(frame, zone); | 1634 list.Add(frame, zone); |
1641 } | 1635 } |
1642 return list.ToVector(); | 1636 return list.ToVector(); |
1643 } | 1637 } |
1644 | 1638 |
1645 | 1639 |
1646 } // namespace internal | 1640 } // namespace internal |
1647 } // namespace v8 | 1641 } // namespace v8 |
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