Index: ui/gl/gpu_timing.cc |
diff --git a/ui/gl/gpu_timing.cc b/ui/gl/gpu_timing.cc |
index 45908c985188f56baaac43086cc62e9c01929248..c6e574ac578efcc96906398f92076d150a3a55ee 100644 |
--- a/ui/gl/gpu_timing.cc |
+++ b/ui/gl/gpu_timing.cc |
@@ -20,6 +20,12 @@ int64_t NanoToMicro(uint64_t nano_seconds) { |
return static_cast<int64_t>(up / base::Time::kNanosecondsPerMicrosecond); |
} |
+int32_t QueryTimestampBits() { |
+ GLint timestamp_bits; |
+ glGetQueryiv(GL_TIMESTAMP, GL_QUERY_COUNTER_BITS, ×tamp_bits); |
+ return static_cast<int32_t>(timestamp_bits); |
+} |
+ |
class GPUTimingImpl : public GPUTiming { |
public: |
GPUTimingImpl(GLContextReal* context); |
@@ -73,6 +79,7 @@ class GPUTimingImpl : public GPUTiming { |
int64_t offset_ = 0; // offset cache when timer_type_ == kTimerTypeARB |
bool offset_valid_ = false; |
bool force_time_elapsed_query_ = false; |
+ int32_t timestamp_bit_count_gl_ = -1; // gl implementation timestamp bits |
uint32_t next_timer_query_id_ = 0; |
uint32_t next_good_timer_query_id_ = 0; // identify bad ids for disjoints. |
@@ -318,6 +325,7 @@ GPUTimingImpl::GPUTimingImpl(GLContextReal* context) { |
} else if (context->HasExtension("GL_EXT_timer_query")) { |
timer_type_ = GPUTiming::kTimerTypeEXT; |
force_time_elapsed_query_ = true; |
+ timestamp_bit_count_gl_ = 0; |
} |
} |
@@ -392,6 +400,15 @@ void GPUTimingImpl::EndElapsedTimeQuery(scoped_refptr<QueryResult> result) { |
scoped_refptr<QueryResult> GPUTimingImpl::DoTimeStampQuery() { |
DCHECK(timer_type_ != GPUTiming::kTimerTypeInvalid); |
+ // Certain GL drivers have timestamp bit count set to 0 which means timestamps |
+ // aren't supported. Emulate them with time elapsed queries if that is the |
+ // case. |
+ if (timestamp_bit_count_gl_ == -1) { |
+ DCHECK(timer_type_ != GPUTiming::kTimerTypeEXT); |
+ timestamp_bit_count_gl_ = QueryTimestampBits(); |
no sievers
2016/02/17 23:08:45
Do you have to do that every time though? Isn't GL
David Yen
2016/02/17 23:10:52
It only lazily initializes it once. It's done lazi
Ian Ewell
2016/02/17 23:11:53
It is only called once and then timestamp_bit_coun
|
+ force_time_elapsed_query_ = (timestamp_bit_count_gl_ == 0); |
+ } |
+ |
if (force_time_elapsed_query_) { |
// Replace with elapsed timer queries instead. |
scoped_refptr<QueryResult> result = BeginElapsedTimeQuery(); |