Chromium Code Reviews| Index: ui/gl/gpu_timing.cc |
| diff --git a/ui/gl/gpu_timing.cc b/ui/gl/gpu_timing.cc |
| index 45908c985188f56baaac43086cc62e9c01929248..c6e574ac578efcc96906398f92076d150a3a55ee 100644 |
| --- a/ui/gl/gpu_timing.cc |
| +++ b/ui/gl/gpu_timing.cc |
| @@ -20,6 +20,12 @@ int64_t NanoToMicro(uint64_t nano_seconds) { |
| return static_cast<int64_t>(up / base::Time::kNanosecondsPerMicrosecond); |
| } |
| +int32_t QueryTimestampBits() { |
| + GLint timestamp_bits; |
| + glGetQueryiv(GL_TIMESTAMP, GL_QUERY_COUNTER_BITS, ×tamp_bits); |
| + return static_cast<int32_t>(timestamp_bits); |
| +} |
| + |
| class GPUTimingImpl : public GPUTiming { |
| public: |
| GPUTimingImpl(GLContextReal* context); |
| @@ -73,6 +79,7 @@ class GPUTimingImpl : public GPUTiming { |
| int64_t offset_ = 0; // offset cache when timer_type_ == kTimerTypeARB |
| bool offset_valid_ = false; |
| bool force_time_elapsed_query_ = false; |
| + int32_t timestamp_bit_count_gl_ = -1; // gl implementation timestamp bits |
| uint32_t next_timer_query_id_ = 0; |
| uint32_t next_good_timer_query_id_ = 0; // identify bad ids for disjoints. |
| @@ -318,6 +325,7 @@ GPUTimingImpl::GPUTimingImpl(GLContextReal* context) { |
| } else if (context->HasExtension("GL_EXT_timer_query")) { |
| timer_type_ = GPUTiming::kTimerTypeEXT; |
| force_time_elapsed_query_ = true; |
| + timestamp_bit_count_gl_ = 0; |
| } |
| } |
| @@ -392,6 +400,15 @@ void GPUTimingImpl::EndElapsedTimeQuery(scoped_refptr<QueryResult> result) { |
| scoped_refptr<QueryResult> GPUTimingImpl::DoTimeStampQuery() { |
| DCHECK(timer_type_ != GPUTiming::kTimerTypeInvalid); |
| + // Certain GL drivers have timestamp bit count set to 0 which means timestamps |
| + // aren't supported. Emulate them with time elapsed queries if that is the |
| + // case. |
| + if (timestamp_bit_count_gl_ == -1) { |
| + DCHECK(timer_type_ != GPUTiming::kTimerTypeEXT); |
| + timestamp_bit_count_gl_ = QueryTimestampBits(); |
|
no sievers
2016/02/17 23:08:45
Do you have to do that every time though? Isn't GL
David Yen
2016/02/17 23:10:52
It only lazily initializes it once. It's done lazi
Ian Ewell
2016/02/17 23:11:53
It is only called once and then timestamp_bit_coun
|
| + force_time_elapsed_query_ = (timestamp_bit_count_gl_ == 0); |
| + } |
| + |
| if (force_time_elapsed_query_) { |
| // Replace with elapsed timer queries instead. |
| scoped_refptr<QueryResult> result = BeginElapsedTimeQuery(); |