Index: media/renderers/audio_renderer_impl.cc |
diff --git a/media/renderers/audio_renderer_impl.cc b/media/renderers/audio_renderer_impl.cc |
index e37ffc0cbeb8c5a72bae271fe7e21d1c2e2bf6fe..335dd2e1b767573e3142cae888307781621a9fe3 100644 |
--- a/media/renderers/audio_renderer_impl.cc |
+++ b/media/renderers/audio_renderer_impl.cc |
@@ -634,13 +634,13 @@ bool AudioRendererImpl::IsBeforeStartTime( |
} |
int AudioRendererImpl::Render(AudioBus* audio_bus, |
- uint32_t audio_delay_milliseconds, |
+ uint32_t frames_delayed, |
uint32_t frames_skipped) { |
- const int requested_frames = audio_bus->frames(); |
- base::TimeDelta playback_delay = base::TimeDelta::FromMilliseconds( |
- audio_delay_milliseconds); |
- const int delay_frames = static_cast<int>(playback_delay.InSecondsF() * |
- audio_parameters_.sample_rate()); |
+ const int frames_requested = audio_bus->frames(); |
+ DVLOG(4) << __FUNCTION__ << " frames_delayed:" << frames_delayed |
+ << " frames_skipped:" << frames_skipped |
+ << " frames_requested:" << frames_requested; |
+ |
int frames_written = 0; |
{ |
base::AutoLock auto_lock(lock_); |
@@ -648,27 +648,27 @@ int AudioRendererImpl::Render(AudioBus* audio_bus, |
if (!stop_rendering_time_.is_null()) { |
audio_clock_->CompensateForSuspendedWrites( |
- last_render_time_ - stop_rendering_time_, delay_frames); |
+ last_render_time_ - stop_rendering_time_, frames_delayed); |
stop_rendering_time_ = base::TimeTicks(); |
} |
// Ensure Stop() hasn't destroyed our |algorithm_| on the pipeline thread. |
if (!algorithm_) { |
- audio_clock_->WroteAudio( |
- 0, requested_frames, delay_frames, playback_rate_); |
+ audio_clock_->WroteAudio(0, frames_requested, frames_delayed, |
+ playback_rate_); |
return 0; |
} |
if (playback_rate_ == 0) { |
- audio_clock_->WroteAudio( |
- 0, requested_frames, delay_frames, playback_rate_); |
+ audio_clock_->WroteAudio(0, frames_requested, frames_delayed, |
+ playback_rate_); |
return 0; |
} |
// Mute audio by returning 0 when not playing. |
if (state_ != kPlaying) { |
- audio_clock_->WroteAudio( |
- 0, requested_frames, delay_frames, playback_rate_); |
+ audio_clock_->WroteAudio(0, frames_requested, frames_delayed, |
+ playback_rate_); |
return 0; |
} |
@@ -688,15 +688,15 @@ int AudioRendererImpl::Render(AudioBus* audio_bus, |
frames_written = |
std::min(static_cast<int>(play_delay.InSecondsF() * |
audio_parameters_.sample_rate()), |
- requested_frames); |
+ frames_requested); |
audio_bus->ZeroFramesPartial(0, frames_written); |
} |
// If there's any space left, actually render the audio; this is where the |
// aural magic happens. |
- if (frames_written < requested_frames) { |
+ if (frames_written < frames_requested) { |
frames_written += algorithm_->FillBuffer( |
- audio_bus, frames_written, requested_frames - frames_written, |
+ audio_bus, frames_written, frames_requested - frames_written, |
playback_rate_); |
} |
} |
@@ -727,7 +727,7 @@ int AudioRendererImpl::Render(AudioBus* audio_bus, |
if (received_end_of_stream_) { |
if (ended_timestamp_ == kInfiniteDuration()) |
ended_timestamp_ = audio_clock_->back_timestamp(); |
- frames_after_end_of_stream = requested_frames; |
+ frames_after_end_of_stream = frames_requested; |
} else if (state_ == kPlaying && |
buffering_state_ != BUFFERING_HAVE_NOTHING) { |
algorithm_->IncreaseQueueCapacity(); |
@@ -736,9 +736,7 @@ int AudioRendererImpl::Render(AudioBus* audio_bus, |
} |
audio_clock_->WroteAudio(frames_written + frames_after_end_of_stream, |
- requested_frames, |
- delay_frames, |
- playback_rate_); |
+ frames_requested, frames_delayed, playback_rate_); |
if (CanRead_Locked()) { |
task_runner_->PostTask(FROM_HERE, |
@@ -753,7 +751,7 @@ int AudioRendererImpl::Render(AudioBus* audio_bus, |
} |
} |
- DCHECK_LE(frames_written, requested_frames); |
+ DCHECK_LE(frames_written, frames_requested); |
return frames_written; |
} |