Index: cc/scheduler/scheduler_state_machine.h |
diff --git a/cc/scheduler/scheduler_state_machine.h b/cc/scheduler/scheduler_state_machine.h |
index 3784f6f3763391c656516ee448c2615e5ea6a474..2769944443b804b2a905412a858e9ddfa000cb48 100644 |
--- a/cc/scheduler/scheduler_state_machine.h |
+++ b/cc/scheduler/scheduler_state_machine.h |
@@ -31,10 +31,22 @@ class CC_EXPORT SchedulerStateMachine { |
// settings must be valid for the lifetime of this class. |
explicit SchedulerStateMachine(const SchedulerSettings& settings); |
+ // Note: BeginFrameState will always cycle through all the states in order. |
+ // Whether or not it actually waits or draws, it will at least try to wait in |
+ // BEGIN_FRAME_STATE_DEADLINE_PENDING and try to draw in |
+ // BEGIN_FRAME_STATE_INSIDE_DEADLINE |
+ enum BeginFrameState { |
+ BEGIN_FRAME_STATE_IDLE, |
+ BEGIN_FRAME_STATE_INSIDE_BEGIN_FRAME, |
+ BEGIN_FRAME_STATE_DEADLINE_PENDING, |
+ BEGIN_FRAME_STATE_INSIDE_DEADLINE, |
+ }; |
+ |
enum CommitState { |
COMMIT_STATE_IDLE, |
COMMIT_STATE_FRAME_IN_PROGRESS, |
COMMIT_STATE_READY_TO_COMMIT, |
+ COMMIT_STATE_WAITING_FOR_ACTIVATION, |
COMMIT_STATE_WAITING_FOR_FIRST_DRAW, |
COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW, |
}; |
@@ -80,9 +92,10 @@ class CC_EXPORT SchedulerStateMachine { |
// Indicates that the system has entered and left a BeginFrame callback. |
// The scheduler will not draw more than once in a given BeginFrame |
// callback. |
- void DidEnterBeginFrame(const BeginFrameArgs& args); |
- void DidLeaveBeginFrame(); |
- bool inside_begin_frame() const { return inside_begin_frame_; } |
+ void OnBeginFrame(const BeginFrameArgs& args); |
+ void OnBeginFrameDeadline(); |
+ bool ShouldTriggerBeginFrameDeadlineEarly() const; |
+ bool InsideBeginFrame() const; |
// Indicates whether the LayerTreeHostImpl is visible. |
void SetVisible(bool visible); |
@@ -135,14 +148,15 @@ class CC_EXPORT SchedulerStateMachine { |
// Indicates whether drawing would, at this time, make sense. |
// CanDraw can be used to supress flashes or checkerboarding |
// when such behavior would be undesirable. |
- void SetCanDraw(bool can); |
+ void SetCanDraw(bool can_draw); |
- // Indicates whether or not there is a pending tree. This influences |
- // whether or not we can succesfully commit at this time. If the |
+ // Indicates whether or not there is a pending tree (which may be null) |
+ // and whether the active tree is null or not. This |
+ // influences whether or not we can succesfully commit at this time. If the |
// last commit is still being processed (but not blocking), it may not |
// be possible to take another commit yet. This overrides force commit, |
// as a commit is already still in flight. |
- void SetHasPendingTree(bool has_pending_tree); |
+ void SetHasTrees(bool has_pending_tree, bool active_tree_is_null); |
bool has_pending_tree() const { return has_pending_tree_; } |
void DidLoseOutputSurface(); |
@@ -161,23 +175,30 @@ class CC_EXPORT SchedulerStateMachine { |
protected: |
bool ShouldDrawForced() const; |
bool ScheduledToDraw() const; |
+ bool WillDrawNewTree() const; |
bool ShouldDraw() const; |
+ bool ShouldDrawInternal(BeginFrameState begin_frame_state) const; |
bool ShouldAttemptTreeActivation() const; |
bool ShouldAcquireLayerTexturesForMainThread() const; |
bool ShouldCheckForCompletedTileUploads() const; |
+ bool ShouldSendBeginFrameToMainThread() const; |
bool HasDrawnThisFrame() const; |
- bool HasAttemptedTreeActivationThisFrame() const; |
- bool HasCheckedForCompletedTileUploadsThisFrame() const; |
+ bool HasAttemptedTreeActivationThisDrawAttempt() const; |
+ bool HasCheckedForCompletedTileUploadsThisDrawAttempt() const; |
+ bool HasSentBeginFrameToMainThreadThisFrame() const; |
const SchedulerSettings settings_; |
CommitState commit_state_; |
int commit_count_; |
- int current_frame_number_; |
- int last_frame_number_where_draw_was_called_; |
- int last_frame_number_where_tree_activation_attempted_; |
- int last_frame_number_where_check_for_completed_tile_uploads_called_; |
+ int begin_frame_count_; |
+ int begin_frame_deadline_count_; |
+ int draw_attempt_count_; |
+ int last_begin_frame_count_draw_was_called_; |
+ int last_begin_frame_count_begin_frame_sent_to_main_thread_; |
+ int last_draw_attempt_count_tree_activation_attempted_; |
+ int last_draw_attempt_count_completed_tile_uploads_checked_; |
int consecutive_failed_draws_; |
int maximum_number_of_failed_draws_before_draw_is_forced_; |
bool needs_redraw_; |
@@ -188,7 +209,9 @@ class CC_EXPORT SchedulerStateMachine { |
bool needs_forced_commit_; |
bool expect_immediate_begin_frame_for_main_thread_; |
bool main_thread_needs_layer_textures_; |
- bool inside_begin_frame_; |
+ BeginFrameState begin_frame_state_; |
+ bool commit_tree_has_been_drawn_; |
+ bool active_tree_has_been_drawn_; |
BeginFrameArgs last_begin_frame_args_; |
bool visible_; |
bool can_start_; |