Index: cc/scheduler/scheduler_state_machine.h |
diff --git a/cc/scheduler/scheduler_state_machine.h b/cc/scheduler/scheduler_state_machine.h |
index 3784f6f3763391c656516ee448c2615e5ea6a474..bf797bb7b49a3942e1e5df2891828d4bac6449b4 100644 |
--- a/cc/scheduler/scheduler_state_machine.h |
+++ b/cc/scheduler/scheduler_state_machine.h |
@@ -31,10 +31,18 @@ class CC_EXPORT SchedulerStateMachine { |
// settings must be valid for the lifetime of this class. |
explicit SchedulerStateMachine(const SchedulerSettings& settings); |
+ enum BeginFrameState { |
brianderson
2013/06/21 01:27:20
Note: This version of the patch enforces the rule
|
+ BEGIN_FRAME_IDLE, |
+ BEGIN_FRAME_STARTING, |
+ BEGIN_FRAME_WAITING, |
+ BEGIN_FRAME_DRAWING, |
+ }; |
+ |
enum CommitState { |
COMMIT_STATE_IDLE, |
COMMIT_STATE_FRAME_IN_PROGRESS, |
COMMIT_STATE_READY_TO_COMMIT, |
+ COMMIT_STATE_WAITING_FOR_ACTIVATION, |
COMMIT_STATE_WAITING_FOR_FIRST_DRAW, |
COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW, |
}; |
@@ -80,9 +88,10 @@ class CC_EXPORT SchedulerStateMachine { |
// Indicates that the system has entered and left a BeginFrame callback. |
// The scheduler will not draw more than once in a given BeginFrame |
// callback. |
- void DidEnterBeginFrame(const BeginFrameArgs& args); |
- void DidLeaveBeginFrame(); |
- bool inside_begin_frame() const { return inside_begin_frame_; } |
+ void OnBeginFrame(const BeginFrameArgs& args); |
+ void OnBeginFrameDeadline(); |
+ bool ShouldTriggerBeginFrameDeadlineEarly() const; |
+ bool InsideBeginFrame() const; |
// Indicates whether the LayerTreeHostImpl is visible. |
void SetVisible(bool visible); |
@@ -161,13 +170,17 @@ class CC_EXPORT SchedulerStateMachine { |
protected: |
bool ShouldDrawForced() const; |
bool ScheduledToDraw() const; |
+ bool WillDrawNewTree() const; |
bool ShouldDraw() const; |
+ bool ShouldDrawInternal(BeginFrameState begin_frame_state) const; |
bool ShouldAttemptTreeActivation() const; |
bool ShouldAcquireLayerTexturesForMainThread() const; |
bool ShouldCheckForCompletedTileUploads() const; |
+ bool ShouldSendBeginFrameToMainThread() const; |
bool HasDrawnThisFrame() const; |
- bool HasAttemptedTreeActivationThisFrame() const; |
- bool HasCheckedForCompletedTileUploadsThisFrame() const; |
+ bool HasAttemptedTreeActivationThisFrameAttempt() const; |
+ bool HasCheckedForCompletedTileUploadsThisFrameAttempt() const; |
+ bool HasSentBeginFrameToMainThreadThisFrame() const; |
const SchedulerSettings settings_; |
@@ -175,9 +188,11 @@ class CC_EXPORT SchedulerStateMachine { |
int commit_count_; |
int current_frame_number_; |
- int last_frame_number_where_draw_was_called_; |
- int last_frame_number_where_tree_activation_attempted_; |
- int last_frame_number_where_check_for_completed_tile_uploads_called_; |
+ int current_frame_attempt_; |
+ int last_frame_number_draw_was_called_; |
+ int last_frame_number_begin_frame_sent_to_main_thread_; |
+ int last_frame_attempt_tree_activation_attempted_; |
+ int last_frame_attempt_check_for_completed_tile_uploads_called_; |
int consecutive_failed_draws_; |
int maximum_number_of_failed_draws_before_draw_is_forced_; |
bool needs_redraw_; |
@@ -188,7 +203,9 @@ class CC_EXPORT SchedulerStateMachine { |
bool needs_forced_commit_; |
bool expect_immediate_begin_frame_for_main_thread_; |
bool main_thread_needs_layer_textures_; |
- bool inside_begin_frame_; |
+ BeginFrameState begin_frame_state_; |
+ bool commit_tree_has_been_drawn_or_null_; |
+ bool active_tree_has_been_drawn_or_null_; |
BeginFrameArgs last_begin_frame_args_; |
bool visible_; |
bool can_start_; |