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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/scheduler/scheduler.h" | 5 #include "cc/scheduler/scheduler.h" |
| 6 | 6 |
| 7 #include "base/strings/stringprintf.h" | |
| 8 #include <algorithm> | |
| 7 #include "base/auto_reset.h" | 9 #include "base/auto_reset.h" |
| 8 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
| 9 #include "base/logging.h" | 11 #include "base/logging.h" |
| 10 | 12 |
| 11 namespace cc { | 13 namespace cc { |
| 12 | 14 |
| 13 Scheduler::Scheduler(SchedulerClient* client, | 15 Scheduler::Scheduler(SchedulerClient* client, |
| 14 const SchedulerSettings& scheduler_settings) | 16 const SchedulerSettings& scheduler_settings) |
| 15 : settings_(scheduler_settings), | 17 : settings_(scheduler_settings), |
| 16 client_(client), | 18 client_(client), |
| (...skipping 19 matching lines...) Expand all Loading... | |
| 36 void Scheduler::SetVisible(bool visible) { | 38 void Scheduler::SetVisible(bool visible) { |
| 37 state_machine_.SetVisible(visible); | 39 state_machine_.SetVisible(visible); |
| 38 ProcessScheduledActions(); | 40 ProcessScheduledActions(); |
| 39 } | 41 } |
| 40 | 42 |
| 41 void Scheduler::SetCanDraw(bool can_draw) { | 43 void Scheduler::SetCanDraw(bool can_draw) { |
| 42 state_machine_.SetCanDraw(can_draw); | 44 state_machine_.SetCanDraw(can_draw); |
| 43 ProcessScheduledActions(); | 45 ProcessScheduledActions(); |
| 44 } | 46 } |
| 45 | 47 |
| 46 void Scheduler::SetHasPendingTree(bool has_pending_tree) { | 48 void Scheduler::SetHasTrees(bool has_pending_tree, bool active_tree_is_null) { |
| 47 state_machine_.SetHasPendingTree(has_pending_tree); | 49 state_machine_.SetHasTrees(has_pending_tree, active_tree_is_null); |
| 48 ProcessScheduledActions(); | 50 ProcessScheduledActions(); |
| 51 | |
| 52 if (state_machine_.ShouldTriggerBeginFrameDeadlineEarly()) | |
| 53 PostBeginFrameDeadline(base::TimeTicks()); | |
| 49 } | 54 } |
| 50 | 55 |
| 51 void Scheduler::SetNeedsCommit() { | 56 void Scheduler::SetNeedsCommit() { |
| 52 state_machine_.SetNeedsCommit(); | 57 state_machine_.SetNeedsCommit(); |
| 53 ProcessScheduledActions(); | 58 ProcessScheduledActions(); |
| 54 } | 59 } |
| 55 | 60 |
| 56 void Scheduler::SetNeedsForcedCommit() { | 61 void Scheduler::SetNeedsForcedCommit() { |
| 57 state_machine_.SetNeedsCommit(); | 62 state_machine_.SetNeedsCommit(); |
| 58 state_machine_.SetNeedsForcedCommit(); | 63 state_machine_.SetNeedsForcedCommit(); |
| (...skipping 17 matching lines...) Expand all Loading... | |
| 76 | 81 |
| 77 void Scheduler::SetMainThreadNeedsLayerTextures() { | 82 void Scheduler::SetMainThreadNeedsLayerTextures() { |
| 78 state_machine_.SetMainThreadNeedsLayerTextures(); | 83 state_machine_.SetMainThreadNeedsLayerTextures(); |
| 79 ProcessScheduledActions(); | 84 ProcessScheduledActions(); |
| 80 } | 85 } |
| 81 | 86 |
| 82 void Scheduler::FinishCommit() { | 87 void Scheduler::FinishCommit() { |
| 83 TRACE_EVENT0("cc", "Scheduler::FinishCommit"); | 88 TRACE_EVENT0("cc", "Scheduler::FinishCommit"); |
| 84 state_machine_.FinishCommit(); | 89 state_machine_.FinishCommit(); |
| 85 ProcessScheduledActions(); | 90 ProcessScheduledActions(); |
| 91 | |
| 92 if (state_machine_.ShouldTriggerBeginFrameDeadlineEarly()) | |
| 93 PostBeginFrameDeadline(base::TimeTicks()); | |
| 86 } | 94 } |
| 87 | 95 |
| 88 void Scheduler::BeginFrameAbortedByMainThread() { | 96 void Scheduler::BeginFrameAbortedByMainThread() { |
| 89 TRACE_EVENT0("cc", "Scheduler::BeginFrameAbortedByMainThread"); | 97 TRACE_EVENT0("cc", "Scheduler::BeginFrameAbortedByMainThread"); |
| 90 state_machine_.BeginFrameAbortedByMainThread(); | 98 state_machine_.BeginFrameAbortedByMainThread(); |
| 91 ProcessScheduledActions(); | 99 ProcessScheduledActions(); |
| 92 } | 100 } |
| 93 | 101 |
| 94 void Scheduler::DidLoseOutputSurface() { | 102 void Scheduler::DidLoseOutputSurface() { |
| 95 TRACE_EVENT0("cc", "Scheduler::DidLoseOutputSurface"); | 103 TRACE_EVENT0("cc", "Scheduler::DidLoseOutputSurface"); |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 106 ProcessScheduledActions(); | 114 ProcessScheduledActions(); |
| 107 } | 115 } |
| 108 | 116 |
| 109 base::TimeTicks Scheduler::AnticipatedDrawTime() { | 117 base::TimeTicks Scheduler::AnticipatedDrawTime() { |
| 110 TRACE_EVENT0("cc", "Scheduler::AnticipatedDrawTime"); | 118 TRACE_EVENT0("cc", "Scheduler::AnticipatedDrawTime"); |
| 111 | 119 |
| 112 if (!last_set_needs_begin_frame_ || | 120 if (!last_set_needs_begin_frame_ || |
| 113 last_begin_frame_args_.interval <= base::TimeDelta()) | 121 last_begin_frame_args_.interval <= base::TimeDelta()) |
| 114 return base::TimeTicks(); | 122 return base::TimeTicks(); |
| 115 | 123 |
| 116 // TODO(brianderson): Express this in terms of the deadline. | |
| 117 base::TimeTicks now = base::TimeTicks::Now(); | 124 base::TimeTicks now = base::TimeTicks::Now(); |
| 118 int64 intervals = 1 + ((now - last_begin_frame_args_.frame_time) / | 125 base::TimeTicks timebase = std::max(last_begin_frame_args_.frame_time, |
| 119 last_begin_frame_args_.interval); | 126 last_begin_frame_args_.deadline); |
| 120 return last_begin_frame_args_.frame_time + | 127 int64 intervals = 1 + ((now - timebase) / last_begin_frame_args_.interval); |
| 121 (last_begin_frame_args_.interval * intervals); | 128 return timebase + (last_begin_frame_args_.interval * intervals); |
| 122 } | 129 } |
| 123 | 130 |
| 124 base::TimeTicks Scheduler::LastBeginFrameOnImplThreadTime() { | 131 base::TimeTicks Scheduler::LastBeginFrameOnImplThreadTime() { |
| 125 return last_begin_frame_args_.frame_time; | 132 return last_begin_frame_args_.frame_time; |
| 126 } | 133 } |
| 127 | 134 |
| 128 void Scheduler::SetupNextBeginFrameIfNeeded() { | 135 void Scheduler::SetupNextBeginFrameIfNeeded() { |
| 129 bool needs_begin_frame_to_draw = | 136 bool needs_begin_frame_to_draw = |
| 130 state_machine_.BeginFrameNeededToDrawByImplThread(); | 137 state_machine_.BeginFrameNeededToDrawByImplThread(); |
| 131 // We want to avoid proactive begin frames with the synchronous compositor | |
| 132 // because every SetNeedsBeginFrame will force a redraw. | |
| 133 bool proactive_begin_frame_wanted = | 138 bool proactive_begin_frame_wanted = |
| 134 state_machine_.ProactiveBeginFrameWantedByImplThread() && | 139 state_machine_.ProactiveBeginFrameWantedByImplThread(); |
| 135 !settings_.using_synchronous_renderer_compositor; | 140 |
| 141 // We want to avoid proactive begin frames with the synchronous | |
| 142 // compositor because every SetNeedsBeginFrame will force a redraw.s | |
| 136 bool needs_begin_frame = needs_begin_frame_to_draw || | 143 bool needs_begin_frame = needs_begin_frame_to_draw || |
| 137 proactive_begin_frame_wanted; | 144 proactive_begin_frame_wanted; |
| 138 bool immediate_disables_needed = | 145 |
| 139 settings_.using_synchronous_renderer_compositor; | 146 bool should_call_set_needs_begin_frame = |
| 147 // The synchronous renderer compositor needs immediate enables/disables. | |
| 148 (settings_.using_synchronous_renderer_compositor && | |
| 149 needs_begin_frame != last_set_needs_begin_frame_) || | |
| 150 // Always request the BeginFrame immediately if it wasn't needed before. | |
| 151 (needs_begin_frame && !last_set_needs_begin_frame_) || | |
| 152 // Only disable the BeginFrame after a BeginFrame where we didn't swap. | |
| 153 (!needs_begin_frame && last_set_needs_begin_frame_ && | |
| 154 has_pending_begin_frame_ && !state_machine_.InsideBeginFrame()) || | |
| 155 // We did not draw and swap this BeginFrame, | |
| 156 // so we need to explicitly request another BeginFrame. | |
| 157 (needs_begin_frame && has_pending_begin_frame_ && | |
| 158 state_machine_.InsideBeginFrame()); | |
| 140 | 159 |
| 141 if (needs_begin_frame_to_draw) | 160 if (needs_begin_frame_to_draw) |
| 142 safe_to_expect_begin_frame_ = true; | 161 safe_to_expect_begin_frame_ = true; |
| 143 | 162 |
| 144 // Determine if we need BeginFrame notifications. | 163 if (should_call_set_needs_begin_frame) { |
| 145 // If we do, always request the BeginFrame immediately. | |
| 146 // If not, only disable on the next BeginFrame to avoid unnecessary toggles. | |
| 147 // The synchronous renderer compositor requires immediate disables though. | |
| 148 if ((needs_begin_frame || | |
| 149 state_machine_.inside_begin_frame() || | |
| 150 immediate_disables_needed) && | |
| 151 (needs_begin_frame != last_set_needs_begin_frame_)) { | |
| 152 has_pending_begin_frame_ = false; | 164 has_pending_begin_frame_ = false; |
| 153 client_->SetNeedsBeginFrameOnImplThread(needs_begin_frame); | 165 client_->SetNeedsBeginFrameOnImplThread(needs_begin_frame); |
| 154 if (safe_to_expect_begin_frame_) | 166 if (safe_to_expect_begin_frame_) |
| 155 last_set_needs_begin_frame_ = needs_begin_frame; | 167 last_set_needs_begin_frame_ = needs_begin_frame; |
| 156 } | 168 } |
| 157 | |
| 158 // Request another BeginFrame if we haven't drawn for now until we have | |
| 159 // deadlines implemented. | |
| 160 if (state_machine_.inside_begin_frame() && has_pending_begin_frame_) { | |
| 161 has_pending_begin_frame_ = false; | |
| 162 client_->SetNeedsBeginFrameOnImplThread(true); | |
| 163 return; | |
| 164 } | |
| 165 } | 169 } |
| 166 | 170 |
| 167 void Scheduler::BeginFrame(const BeginFrameArgs& args) { | 171 void Scheduler::BeginFrame(const BeginFrameArgs& args) { |
| 168 TRACE_EVENT0("cc", "Scheduler::BeginFrame"); | 172 TRACE_EVENT0("cc", "Scheduler::BeginFrame"); |
| 169 DCHECK(!has_pending_begin_frame_); | 173 DCHECK(!has_pending_begin_frame_); |
| 174 if (has_pending_begin_frame_) { | |
| 175 // TODO(brianderson): Fix contention with background ticking. | |
| 176 begin_frame_deadline_closure_.Cancel(); | |
| 177 OnBeginFrameDeadline(); | |
| 178 } | |
| 170 has_pending_begin_frame_ = true; | 179 has_pending_begin_frame_ = true; |
| 171 safe_to_expect_begin_frame_ = true; | 180 safe_to_expect_begin_frame_ = true; |
| 172 last_begin_frame_args_ = args; | 181 last_begin_frame_args_ = args; |
| 173 state_machine_.DidEnterBeginFrame(args); | 182 last_begin_frame_args_.AdjustDeadline(-client_->DrawDurationEstimate()); |
| 183 state_machine_.OnBeginFrame(last_begin_frame_args_); | |
| 174 ProcessScheduledActions(); | 184 ProcessScheduledActions(); |
| 175 state_machine_.DidLeaveBeginFrame(); | 185 |
| 186 if (state_machine_.ShouldTriggerBeginFrameDeadlineEarly()) | |
| 187 PostBeginFrameDeadline(base::TimeTicks()); | |
| 188 else | |
| 189 PostBeginFrameDeadline(last_begin_frame_args_.deadline); | |
| 190 } | |
| 191 | |
| 192 void Scheduler::PostBeginFrameDeadline(base::TimeTicks deadline) { | |
| 193 begin_frame_deadline_closure_.Cancel(); | |
| 194 begin_frame_deadline_closure_.Reset( | |
| 195 base::Bind(&Scheduler::OnBeginFrameDeadline, weak_factory_.GetWeakPtr())); | |
| 196 client_->PostBeginFrameDeadline( | |
| 197 begin_frame_deadline_closure_.callback(), deadline); | |
| 198 } | |
| 199 | |
| 200 void Scheduler::OnBeginFrameDeadline() { | |
| 201 TRACE_EVENT0("cc", "Scheduler::OnBeginFrameDeadline"); | |
| 202 begin_frame_deadline_closure_.Cancel(); | |
| 203 state_machine_.OnBeginFrameDeadline(); | |
| 204 ProcessScheduledActions(); | |
| 205 client_->DidFinishBeginFrameOnImplThread(); | |
| 176 } | 206 } |
| 177 | 207 |
| 178 void Scheduler::DrawAndSwapIfPossible() { | 208 void Scheduler::DrawAndSwapIfPossible() { |
| 179 ScheduledActionDrawAndSwapResult result = | 209 ScheduledActionDrawAndSwapResult result = |
| 180 client_->ScheduledActionDrawAndSwapIfPossible(); | 210 client_->ScheduledActionDrawAndSwapIfPossible(); |
| 181 state_machine_.DidDrawIfPossibleCompleted(result.did_draw); | 211 state_machine_.DidDrawIfPossibleCompleted(result.did_draw); |
| 182 if (result.did_swap) | 212 if (result.did_swap) |
| 183 has_pending_begin_frame_ = false; | 213 has_pending_begin_frame_ = false; |
| 184 } | 214 } |
| 185 | 215 |
| 186 void Scheduler::DrawAndSwapForced() { | 216 void Scheduler::DrawAndSwapForced() { |
| 187 ScheduledActionDrawAndSwapResult result = | 217 ScheduledActionDrawAndSwapResult result = |
| 188 client_->ScheduledActionDrawAndSwapForced(); | 218 client_->ScheduledActionDrawAndSwapForced(); |
| 189 if (result.did_swap) | 219 if (result.did_swap) |
| 190 has_pending_begin_frame_ = false; | 220 has_pending_begin_frame_ = false; |
| 191 } | 221 } |
| 192 | 222 |
| 193 void Scheduler::ProcessScheduledActions() { | 223 void Scheduler::ProcessScheduledActions() { |
| 194 // We do not allow ProcessScheduledActions to be recursive. | 224 // We do not allow ProcessScheduledActions to be recursive. |
| 195 // The top-level call will iteratively execute the next action for us anyway. | 225 // The top-level call will iteratively execute the next action for us anyway. |
| 196 if (inside_process_scheduled_actions_) | 226 if (inside_process_scheduled_actions_) |
| 197 return; | 227 return; |
| 198 | 228 |
| 199 base::AutoReset<bool> mark_inside(&inside_process_scheduled_actions_, true); | 229 base::AutoReset<bool> mark_inside(&inside_process_scheduled_actions_, true); |
| 200 | 230 |
| 201 SchedulerStateMachine::Action action = state_machine_.NextAction(); | 231 SchedulerStateMachine::Action action; |
| 202 while (action != SchedulerStateMachine::ACTION_NONE) { | 232 do { |
| 233 std::string str; | |
| 234 base::StringAppendF(&str, "SchedulerStateMachine : ticks %s", | |
| 235 state_machine_.ToString().c_str()); | |
| 236 TRACE_EVENT0("cc", str.c_str()); | |
|
Sami
2013/07/02 10:28:06
Can we trace strings like this nowadays? I remembe
danakj
2013/07/02 13:24:24
I believe there are COPY versions of the macros to
| |
| 237 | |
| 238 //TRACE_EVENT1("cc", "SchedulerStateMachine", | |
|
Sami
2013/07/02 10:28:06
We could also uncomment this and put it to the dis
| |
| 239 // "state", state_machine_.ToString()); | |
| 240 action = state_machine_.NextAction(); | |
| 203 state_machine_.UpdateState(action); | 241 state_machine_.UpdateState(action); |
| 204 switch (action) { | 242 switch (action) { |
| 205 case SchedulerStateMachine::ACTION_NONE: | 243 case SchedulerStateMachine::ACTION_NONE: |
| 206 break; | 244 break; |
| 207 case SchedulerStateMachine::ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD: | 245 case SchedulerStateMachine::ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD: |
| 208 client_->ScheduledActionSendBeginFrameToMainThread(); | 246 client_->ScheduledActionSendBeginFrameToMainThread(); |
| 209 break; | 247 break; |
| 210 case SchedulerStateMachine::ACTION_COMMIT: | 248 case SchedulerStateMachine::ACTION_COMMIT: |
| 211 client_->ScheduledActionCommit(); | 249 client_->ScheduledActionCommit(); |
| 212 break; | 250 break; |
| 213 case SchedulerStateMachine::ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS: | 251 case SchedulerStateMachine::ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS: |
| 214 client_->ScheduledActionCheckForCompletedTileUploads(); | 252 client_->ScheduledActionCheckForCompletedTileUploads(); |
| 215 break; | 253 break; |
| 216 case SchedulerStateMachine::ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED: | 254 case SchedulerStateMachine::ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED: |
| 217 client_->ScheduledActionActivatePendingTreeIfNeeded(); | 255 client_->ScheduledActionActivatePendingTreeIfNeeded(); |
| 218 break; | 256 break; |
| 219 case SchedulerStateMachine::ACTION_DRAW_IF_POSSIBLE: | 257 case SchedulerStateMachine::ACTION_DRAW_IF_POSSIBLE: |
| 220 DrawAndSwapIfPossible(); | 258 DrawAndSwapIfPossible(); |
| 221 break; | 259 break; |
| 222 case SchedulerStateMachine::ACTION_DRAW_FORCED: | 260 case SchedulerStateMachine::ACTION_DRAW_FORCED: |
| 223 DrawAndSwapForced(); | 261 DrawAndSwapForced(); |
| 224 break; | 262 break; |
| 225 case SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION: | 263 case SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION: |
| 226 client_->ScheduledActionBeginOutputSurfaceCreation(); | 264 client_->ScheduledActionBeginOutputSurfaceCreation(); |
| 227 break; | 265 break; |
| 228 case SchedulerStateMachine::ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD: | 266 case SchedulerStateMachine::ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD: |
| 229 client_->ScheduledActionAcquireLayerTexturesForMainThread(); | 267 client_->ScheduledActionAcquireLayerTexturesForMainThread(); |
| 230 break; | 268 break; |
| 231 } | 269 } |
| 232 action = state_machine_.NextAction(); | 270 } while (action != SchedulerStateMachine::ACTION_NONE); |
| 233 } | |
| 234 | 271 |
| 235 SetupNextBeginFrameIfNeeded(); | 272 SetupNextBeginFrameIfNeeded(); |
| 236 client_->DidAnticipatedDrawTimeChange(AnticipatedDrawTime()); | 273 client_->DidAnticipatedDrawTimeChange(AnticipatedDrawTime()); |
| 237 } | 274 } |
| 238 | 275 |
| 239 bool Scheduler::WillDrawIfNeeded() const { | 276 bool Scheduler::WillDrawIfNeeded() const { |
| 240 return !state_machine_.DrawSuspendedUntilCommit(); | 277 return !state_machine_.DrawSuspendedUntilCommit(); |
| 241 } | 278 } |
| 242 | 279 |
| 243 } // namespace cc | 280 } // namespace cc |
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